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View Profile Ericho

7,621 Game Reviews

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This was a rather nice game. My only complaint was that I did want to be able to jump. Who knows, that could have made it harder. On my first try, I literally died at the last second! I thought it wouldn't count! Well, I did win a medal I thought I wouldn't that way.

The graphics were quite good. There was a lot going on. The hardest parts where the yellow ones. They just stayed in the same place. I'm glad your health is restored.

I was quite surprised at how much I got into this game. The best part was probably how I had to work hard to get used to it. I mean, this was really difficult! I thought you could just easily figure it out. The time limit was quite annoyuing. I know I can just look at a walkthrough somewhere.

Kerners seemed like it was trying to say "Corners". Maybe that was the joke? Anyway, the detail was minimal, but that was just fine. I'm surprised this doesn't have a higher score. I guess most people just find it too hard.

I thought this game was pretty good, but not that great. I guess it was a little bit annoying. I mean, you just avoid these same obstacles over and over. I did like how I got better with training. That was some long training, though. I like this little purple character.

That's a nice name. It's weird to have a trailer for a game and the game itself submitted on the same day. I guess I'm not into endless runner games. It takes awhile to get used to. It's still good.

Yeah, I really couldn't understand this. I got some medals, but that's a poor reason to keep on playing. It just didn't make sense to me. I would really have to pay attention and read everything carefully. The artwork is fine, I guess. I do think it's kind of unique.

I do like how it's unpredictable. For people more into puzzle games, I would recommend it. That's called "medals", not "metals". It's just okay for me. Winning some medals is fine enough for me.

This honestly wasn't bad at all. I know the other games in this collection were better. I guess many people thought this was too simple. The simplicity worked for me. My favorite part was how easy it was to understand. The little squeaky sounds were fun.

They looked like blueberries. They were pretty cute. I liked that content warning. I would actually recommend this. Tiny creatures are indeed cute.

Wow, I thought this was a great game! I really had no idea how to even play it. I should have read the description first, but it didn't even matter. I just loved hitting stuff over and over. I didn't even know what effect it would have. I thought the goal was to just kill the other players like that.

I didn't know where to bring the flag to. I could play this a lot without even wanting to win. I liked how I didn't have to be exactly spot on to steal the enemy's flag. It didn't make it any easier though. I can always use training.

Wow, I was impressed at the high score! I didn't think it was great. I guess it was just hard to move along fast. It was still a good game for me. I'm not into the sexy mouse thing. The spikes on the side were especially annoying.

The music could have maybe been better. I didn't even notice this collection at first. This was definitely a huge area to explore. I don't think mice eat bugs. They'd certainly stomp on them though.

This was a very fascinating game! The best part was probably how much of a cool world you created. You really knew how to put everything together so well! I didn't even notice my little dinosaur companion. Yeah, I'm not going to make the umpteenth Flintstones joke. It was indeed primal.

I was stuck with jumping up through a bridge or something. It was fun to just destroy things. There were so many things to collect. I liked how you could really explore. There always seemed to be more options. This was quite well detailed for a sprite game.

SeethingSwarm responds:

Thanks so much for the kind words and I'm really glad you enjoyed the demo of Primal Planet :)

Did you ever get past the place you got stuck? Perhaps I can help out, or maybe improve the game.

Anyway, thanks again and it's so nice that you appreciate the details about the game. I'll do my best to make the full game even better!

At first, I couldn't understand how to advance. I then realized I had to just wait for the green options to appear. I'm glad I could past that and into the real world. Vile is easily the best part. I love this little purple guy's design and how he advances the story. The animation is awesome.

It's a shame it took me so long to understand this Halloween game. It's great to have a game series here. I can see how the download size is so large. I'd give instructions but people don't want me to do that.

What a quaint little game this is. I do get stuck at a certain point. You can't always climb where you think you can climb. The artwork is so nice. You've created a nice little world to live in. It's like a drawing come to life.

I got as far as the first record. You'd be surprised how much time flies. It's especially when you're working on a big project. I still can't find use for that pyramid. Uh, Happy Veteran's Day if that means anything here.

Mateusz-Skutnik responds:

Yes I agree. This is really old platforming engine created in flash. I'll take good care of this game when remastering it for entire daymare series in one game (actually working on that remaster right now. Link in the game).

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

Age 36, Male

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