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I'm glad I managed to get a lot of medals pretty fast! It got pretty hard by Level 3. It just got hard to get used to the controls. Thank you for telling me how to play the game properly. I thought you could only attack one at a time before the enemy reacted. It was still quite difficult.

I loved seeing these sprite graphics. It did get a little repetitive. I guess I'm getting used to RPGs. Well, the "Epic Battle Fantasy" series really got me into them. Once again, happy 420 even though this was unrelated.

MidNightMaren responds:

I'm glad you liked it after I told you the mechanics. I guess I'll have to explain it better in the tutorial segment since it seems you are not the first one.
It was supposed to get much harder by Level 3, since the player should be much more familiar with every control by that point in the game.

That was too simple. I mean, it was just you getting different items. Still, it was pretty interesting to learn about everyone! I believe the process of doing this was featured on the front page. Well, you had to draw something to go along with it. I can't do it.

The music was fairly good. This did seem like a nice little tribute to everyone. It just wasn't the best out there. Well, if I participated I would have enjoyed it more! I still have to thank everyone who worked on it.

Phaox05 responds:

Well that's the purpose of a collab, show people what a group of artists can do (like a gallery) is more of the interactive part where it comes to the flash vibes as its main purpose back in the days was to make interactive media rather than games, thanks for the feedback.

Wow, I didn't know how to beat the enemies at first. I mean, I knew I threw the fruit at them, but I thought that would kill them. I realized I then had to actually throw them into the catapult. That volcano god is hard to please! Those darn volcano gods! The animation works for itself.

Dang, those guys are greedy. You'd think they wouldn't want to die. The figures look like they're from "Cyanide And Happiness". Well, it's a pretty standard design. The enemies' head look like down signs.

jefvel responds:

It's wasn't very clear in game, but you can kill them by throwing fruit at them when they're knocked out. I added a new health bar for that, to make it a bit more intuitive :)

And yeah those baddies are stupid, they eat the fruit but at the same time destroy the trees the fruits come from

I really shouldn't be loving this. It's only because of how reminiscent of Mario it is. The medals are waaaaay too hard. I mean, you don't even get one for completing a zone! It just isn't that satisfying of a game for me. I still think it's a great game! It's extremely creative, just super frustrating.

There were always different enemies and environments. I only knew I would die a lot and never get any medals. I can tell you there isn't a medal for not skipping the cutscenes. My favorite was probably the cloud level. This reminds me of "Enough Plumbers" with how blatant of a Mario ripoff it is.

jupitron responds:

Hi!
Sorry for medals being so hard, hope you enjoyed it besides that.
Thank you for playing!

Well, this game was extremely impressive, but it was certainly difficult! The enemies were so unique. I am so glad to have come by this interesting game. I can see why the score is so high. The timer was when it really lost me. It seems like more games have that nowadays.

The atmosphere was so amazing. I'm used to seeing VHS-style stuff. That seems to even apply for games. The worst enemies were probably the ones who came after you and fired after they died. You just have to take your time so well with these. This is sure to become a classic!

I have to admit that the style seemed a bit too simple at first. I'm glad to know that it really took off! It played itself so much after a while. I mean, it was just the same enemies over and over. I had no idea I'd be so good at it! I won't complain about that.

I thought those were just ordinary baseballs at first. Then I noticed how angry they looked. It was practically a lights show there. That "t" sign reminds me of Madness. It's certainly a game that can last.

s-zenmode responds:

(Note to self: clarify ingame that they're deformed coconuts, not baseballs)
Thanks for the review though :)

I ended up loving this game, but boy was it hard! I had no idea it would be so complicated! I mean, I knew it was too simplistic at first, but this was nuts! You had to be prepared for everything new in every level! The logic didn't even continue! It seems like we've had a lot of big games recently.

At least I had the right browser. I loved how faint the music was. You need all your concentration on this. It's hard to figure out a puzzle game when you have a time limit. Well, technically not in the same sense, but you get the idea.

STANNco responds:

it's been made a lil bit easier after feedback, the intention wasn't to stress (:

This certainly reminded me of Candy Crush! Yeah, I'm majorly addicted to that. I especially love the designs. I was able to get every medal! It was weird how the first stage was the hardest for me! You had to get the highest score to do it!

Well, maybe it's meant to be ironic. It is hard to think about romance after watching that Evangelion cartoon. This was great for a Three Match game. The sounds were creative too. I guess we'll just ignore Saint Patrick's Day.

KOLANI responds:

IKR??? I DIED IN THE FIRST STAGE MORE THAN ONCE CUZ I'M BAD AT PUZZLE GAMES LMAO

Hopefully some of the crew is down to go back and polish this stuff up. I'd love to add more to it!!

Wow, these really are good sims! Thanks for not being porn! I wish all the characters talked. I mean, I wish you could hear them all. Shouldn't Trash-can be Trash-tan? I mean, that must be a typo. I even liked the loading title.

I'm glad the game isn't that hard. Well, I know about visual novels now. Yeah, Saint Patrick's Day isn't popular enough. Even the song is pleasant. Here I was thinking "A Satina Christmas" would be late.

mettoretto responds:

Trash-can was intentional

If you thought I had never heard of ZemmiPhobia before, you'd be right. There is a phobia for literally EVERYTHING. It is indeed a phobia of the naked mole rat. Well, it's more of a fear of the GREAT mole rat. This is very nicely animated. It is repetitive, though.

Given the surreal nature of this phobia, that makes sense. I thought the mole rat was animated by Luis at first. I can tell this is part of a jam. It still doesn't have its own section. I'm still motivated by how goofy this is.

Mabelma responds:

Thanks for the review! We are very happy you enjoyed it. It was animated by Fellowes and colored by me.

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

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