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View Profile Ericho

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All I can say is that this was really cool to look at. I think the best thing about it is how good the atmosphere is. You really have to make that good with a game like this. I also thought the music was pretty creepy. I shouldn't expect all scary games to be submitted around October. I could get into how scary it was.

I could tell I was going to be eaten. Too bad I couldn't figure out how to advance. I'm never that motivated in these games anyway. There really are a lot of nice little details everywhere. While I'm no good at these games, I understand their appeal.

I was shocked to see why this had such a low rating. Okay, it's not that low, it's just low compared to what your other games have made. I was disappointed this was not a standard game. At least you don't have to worry about PETA. This is just a video ga...oh wait. I still found this enjoyable. It seemed like you were trying something new.

It may not be one of your best, but still decent. I guess you could have more detail. I do think the shark in the pool of blood is probably enough for the action in the game. I like the bull sounds he makes. While short, still good.

This is going to sound nuts, but I really liked this game! I was kind of confused as to why he looked so different on the menu. It was interesting to discover the different kinds of rocks you could bounce on. I was wondering why I couldn't seem to get them all at first. It really is pretty well detailed. I like the music too.

I think a lot more people should play this. I was glad to be able to unearth this. I liked how you didn't have to recollect everything after dying. It is also simple to understand. It's just an overall good game.

Well, I really can't say this is too bad or good. It is quite easy to understand. The problem is that it comes off as too cutesy. There should probably be more detail in it. I guess I was just looking for some enemies in this. It seemed a bit too pleasant. Well, I haven't seen how gruesome it is when I'm killed by spikes.

You don't get a medal for going past the opening part. I guess there's nothing too bad about it. It doesn't really have bad game mechanics or anything. It is just quite mediocre. There are more unique games to look at.

SirNightOwl responds:

I think I acheived the look I was going for, might not be everyone's taste :) This was my first game and in a way a 'prototype' for how to do quest type objectives in a platformer, which isn't too common imo, but my next game will be much more elaborate. Thanks for the review! :D

Well, I did not like this at all. I went into the Sun at the end because I was just glad to end the game. I managed to beat the game without even knowing how to! No, I didn't look at the author comments. I don't think there was a theme with this jam. It probably is the weakest in the collection.

I didn't like this because it was way too short. Even the design was too simplistic. You need to have a much better concept of going on an adventure. If you had made it a lot bigger, I would have liked it more. You could have included the other planet's moons or asteroids, I guess.

At first, it was really hard to understand. I really didn't know what was going on. I understood it more as it went along and then I looked at the title. I suspected it was about that, but the title pretty much confirmed it. I guess I wish this game was longer. Then again, that may have been the point.

I am associated with this because my grandfather and grandmother had it. It's interesting how you get to figure it out. It did make me feel pretty sad. It looks like it won't have a happy ending. Okay, you people should seriously know what I'm talking about here.

dylan responds:

"At first, it was really hard to understand. I really didn't know what was going on."

I feel like that's how it must be in real life as well.

Well, this was one weird game. I knew there would be a point where I could not advance. It's not that it would be hard, I just didn't know how to! I like the idea of you being a spider...thing yourself. The graphics really are quite good in this. I like the wide open spaces.

But yeah, it is pretty hard to understand. At least most people enjoyed this. I'm too lazy to really go into it that much. I still found this to be a creative game. It is pretty straightforward in its weirdness.

I admit this was quite inventive. That's why I really liked it! It was weird, because at first, it seemed like a game where I'd battle demons or something. It managed to be probably better than that. I'm glad you don't have to angle the racket or anything. It's just so crazy, it's enjoyable.

There really are new things going on all the time in these levels. I can't believe I'm the first person to review this after the day it was released! At least I uncovered it. It could probably use some better graphics, though. Still quite well done.

I actually ended up really liking this. I think "10 enemies" refers to ten different enemies. I really appreciate all the hard work put into making this. It seems like there was a lot of detail. While not too colorful, still very good. I was afraid you'd have to collect all the coins to advance. I'm glad you don't.

I also like how your health can be replenished level after level. It's still pretty difficult. I had no idea slime could kill you in a game like this. It kind of reminds me of something like "Blue Ball Machine" with how small everything looks. That's a good way to show off detail.

CTincknell responds:

Thanks! I changed the description to say "10 distinct enemies" now :P

I tried to make it easy to die if you make a bunch of mistakes, but easy to recover from one or two mistakes. Hopefully the difficulty feels balanced.

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