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This was kind of a playable game. It didn't help that it was just clicking in the same spot over and over. It wasn't very creative that way. The best part was how simple it was. I managed to find the dealer! I wish there was more going on.

Maybe you could have had the people scream or something. Come on, make it darker! It needed some sound effects. All it had was the same music. At least I was motivated by how easy it was.

DeludeAndConquer responds:

Well, that's a clicker. It's about clicking. But yeah, more cool features and effects can be added. But for the most part I'm trying to keep it simple.
Thanks for the feedback! And thanks for playing my game!

What a weird game this is. It's definitely good because of how creative it is. It does lag on the second level. It seems a bit overly complicated. I can't whine. This is still enjoyable because of the design.

It looks like something Jhonen Vasquez made. It takes a while to get used to these weird controls. We seem to have a lot of games that I'm having trouble with lately. The music is soothing and appropriate. I never heard of using rain as a weapon.

DaShahRach00 responds:

Hey ! Thanks for the review, the lag issue has been fixed!! It was hard, but we did it, sorry for the inconvenience.
I like designing innovative mechanics, but it's true that they can be a bit complicated to understand sometimes"
Thanks for all of the good thing you say

This was certainly a good game, but boy was it hard! I realized you had to collect every single star to advance. The third level was absolute murder. I mean literally as I kept dying on it. You have to be extremely skilled to manuever over every little single thing. The first one was better.

It was weird how you had to put the fire out by shooting it and it came back immediately! I’m still up for a challenge, but this was wild! I remember the first game as being a lot easier to understand. It was just nothing but obstacle after obstacle.

StufflingDX responds:

Use your sword to get rid of the fireballs for good!! : )

Yeah, I found this to just be okay. It's not the kind of game that I'm into. It was just kind of boring, with you building stuff and that was it. Still, there's definitely a crowd out there for this. This was frontpaged on my birthday! It's an easy game to understand.

It was almost like SimCity. I guess I just wanted UFOs to show up. I wasn't interested in getting that far. The graphics are fine, I suppose. I would suggest something more creative.

Pandaguru responds:

Totally fair, thanks for trying it and the review!

Okay, this was just two buttons. I wish I knew how to get the 100 points medal. It was weird because the medals showed up on my profile, but not here. I guess you still deserve a Happy Pico Day! This was far too simplistic. Well, it is listed under "Joke Game".

I didn't like how you had to reload the game to click a new button. I guess it still doesn't make much difference. Yes, it is indeed Pico Day. It's a shame we get fewer and fewer submissions every year. Just enjoy what we have.

AbdulLegendary responds:

Hi, thanks for playing my game. Though this is a joke game, I still think that people deserve good games, and I failed to deliver that. This game was also made at the last minute basically. Next year, I'll probably try better to deliver something that truly honors Pico's legacy or maybe at least a more polished sequel to this game.

It was fun to sync the pictures with the beats. Just click whenever there's a new beat. It was awesome how everyone was credited under Credits & Info. I guess it makes you wonder why we even have credits in games anymore. Anyway, I guess we did get some great Pico Day submissions. This appears under latest from my favorites.

I can't find anyone I'm following! Whatever, this is still easy to recommend. I'm not quite the biggest fan of just showing off pictures. It's still great when you have over a hundred of them. It was more gold than orange.

Tyhond responds:

Happy Pico Day! :D

Wow, this game was awesome! It was mostly because it just had no objective other than destroying stuff! Well, you weren't supposed to hit another car. It was still fun collecting stuff. I loved the random explosions from everything else. I loved seeing these graphics.

Everything was just so organized. That is, your objective was so clear. The music was really fun too. We need more good simplistic games like this. Still, don't drink and drive.

Chris responds:

Thanks! I wanted to make a quick pick up and play game that you can just put on from time to time to kill a few minutes. Something that people might remember and come back to occasionally.

And yeah don’t do this for real lol

Aww, it's always nice to see games like this. It reminds me of those early days on the Internet. I actually experienced those. It's amazing how far we've come. I believe I heard about Yugoslavia being bombed. Was that some other country?

It's hard to keep up with all the countries we've attacked. This was still pretty informative. I don't think I had a computer until like 1999. That's still a long time ago. These are good for nostalgia.

Kolumbo responds:

after the yugoslavian civil war 1991-1995, the "zombie yugoslavia" consisting of serbia, montenegro, and maybe some other place was bombed by NATO in 1999 (while some members refused to take part, and even sanctioned nato) for protecting their own borders from invaders

those same invaders were classified as a terrorist group by american intelligence agencies right until then, as they realized the south of the balkan peninsula would be a pretty sick place to erect a military base - and zombie yugoslavia wouldn't let em

I liked this game, mostly because it was easy to understand. Reading the comic was quite easy too. I admit to being confused as to how it was like Tetris. I thought you were supposed to eliminate the pieces at first. I should have read what it said! I got 32 meters.

It's weird how we don't use the metric system. I can go for years without TV as I have the Internet! It was funny to see the frog's legs grow like that. It says, "Exploit mecanic". I think you mean "mechanic".

Dominoobscure responds:

Yeah I think the goal should be more explicit you're not the first one to bring up that point... (And no 'Exploit mechanic' is written just fine 👀)

I think Badgerpelt might have been my favorite. Ash looks like Huntress Wizard from "Adventure Time!". Tunkman had one long description. I didn't think this would be particularly good with how it just described characters. I was pleasantly surprised to find out how much detail was put into it. You could really tell with the gifs.

They were of different styles. That may have been the best part. I just wish there was music in it. This was so much for just descriptions. I guess most picture collabs are like that anyway.

Charlie57913 responds:

Thank you! :)

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