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View Profile Ericho

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I admit that the premise and execution is done pretty well. There are of course parts that are just too complicated to complete. It really does drag the fun out of it. Not to mention getting on par is really hard. At least I can do that in the early levels. The sounds and desgns are good.

I guess I can't recommend this game, but if you're really good at it, great for you. I like this crazy world you have created for the player. I wish I knew what "Pandesal" meant. It was nice to see this on the front page. It's quite well done, if very hard.

kikill responds:

Thank you for giving this exception Ericho to review a game one more time! I think you gave a fair opinion. But I grew up playing Mario and dreaming of one day making a similar world. So my first intention was to make something for platforming hardcores. Forty odd beta testers later, I realized I needed to soften the difficulty and did so with a lot of reluctance. In the end there is a limit to how easy I can allow the game to be. So it became what it is.

Thank you for appreciating the other aspects of the game. We did this with a lot of love. ^^

And btw, "Pandesal" is breakfast bread in our country. It's Spanish in origin I think, literally translated in English as "bread with salt".

This is one of the most insane games I've ever come across! It's great to see references to all you previous works. I freaking loved how gorgeous the colors were. The best part was probably how every enemy was so unique. You don't really make pornographic games anymore, do you? They still have the most views.

I appreciated how fast paced this was. I was so close to killing Rambo at that one point. It just went downward from there. I loved how much mobility you had. Dang, you are creative!

It was really hard to understand this game, but I still loved it! I think it's just because I love how this thing is paced! There is so much going on and it's so much fun. Yes, there's a part that I can not advance. I really like how you fight in this. While the quality is low, it really does look like you're doing a lot.

You have to just wait before not killing the third guy. It sure is easy to annoy those guards. I was thinking the burgers gave you powers to fight them, but I guess not. The music is great too. It's just a very nice layout.

kokos0102 responds:

Thanks for your review. The burgers do give you power if you have money to buy them or you've lost energy before.

I found this to be a good game. I thought it would be like that Japanese game show parody game Tom made. Now that you mention it, this isn't as good as that. I still liked this. It's biggest strength is how you have something different on every level. Of course, that also made it quite difficult.

I'm glad I managed to get as far as I did. It shows real effort put out. The music was fairly nice too. The colors and design were just very flashy and nicely done. I just wanted to see NCH work on a game.

I was able to get pretty good control with this game, but I had a really low score. I had like negative 2,600! It wasn't that I couldn't play it, I could! I eventually gave everyone the right food, but I could get no positive points! I guess it's just way too hard for me. As I've said a million times before, it's inevitable simple looking games will be really hard.

I appreciated the music. The graphics, while not that well detailed, were still quite nice. Their cries sure got annoying. I was able to beat the level but still got less than nothing. Not something I'm going to revisit, but not bad.

robotJAM responds:

ha I made that game about 5 years ago !!!

I found this to be quite an innovative game. LIke most games like this, I'm not that good at it. I guess I was just annoyed at how easy it was to die. Your opponent just had to knock you off and that was it! Is there only one level in Gauntlet? I wish you could expand on that. It's weird how something with over a million views isn't in a collection.

As these older games don't have medals, I don't bother looking at the cutscenes. I loved the music, though. It did work quite well with its simplicity. By that I mean, design, the actual game was really hard. Maybe you could use more detail.

This game was just okay. A lot of the stuff around it really made it or broke it. I always don't like it when these things don't have music or sound. It just seems kind of lazy. I do, however, admit that the designs are kind of interesting. They are fairly cartoonish, but it doesn't quite work well in the medium.

It's a bit hard to put into words. I do appreciate the good colors. It seems like a pretty standard game, nothing that good or bad. I can see why this doesn't have too many views. I like the green arrows. That reminds me of the superhero.

This looked at first like a really shoddy game. The graphics just seemed so second rate. I have to admit that it really got better the more it went on! Granted, I was still pretty bad at this game. That's probably because I finished second to last, but better than last I guess. I appreciate all the little details.

It remind me of the Momentum Missile Mayhem series a bit. I know you're not the same guy who made those, though. I liked how easy it was to keep track of everything. Organization always works. I don't know much about velocity.

It's kind of hard to say why I like this game so much. I think it's mostly because it's just so fast paced. It doesn't make the mistake of being too much. You get some awesome upgrades that are great for rapid fire. I had no idea flying strings could look so cool. The animation really does make it here.

You've shown that simplistic looking details can be done perfectly. The sounds are really good too. It's great to see those bombs come back and up. I don't think the planes even hurt you. Seems a shame to kill innocents for power ups.

While it was quite a standard game, I really did enjoy this. I think probably the best part of it is how you can follow it so closely. I liked how the enemies were unique. I was in no way expecting a piece of poop to be in this. Then again, I seem to be seeing more talking poo in media. Coins are pretty standard for collecting.

You seemed to have good mobility with this. It wasn't too easy, because you were challenged to get better grades. Dang, you are good with that! It could have been better detailed, but definitley playable. Was atomic one of the oldest remixes?

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