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View Profile Ericho

7,437 Game Reviews

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I was pretty confused by this game at first. When I got around to playing it, it turned out to be a lot of fun! I think it's mostly because it really is quite unique. I thought at first this would be a game like "Tanks" where you blew up your enemy. While not as good as that, still tons of fun! It could have used some music, though.

I had no idea the space with the play sign would give me an extra shot. Not that I used it well or anything. You really have to aim high up to go into a close spot. The drawings themselves aren't that bad. It was an interesting game.

I really did not find anything special about this. It's mostly because it's a bit too repetitive. You need more of a variety of enemies coming towards you. I guess I can't really say that there's anything wrong about it. It isn't too offensive or anything. The graphics and music are just mediocre. It's still better to have something mediocre than something bad.

You were a bit late into Winter for this one. Then again, winter has most of March in it. Why is December considered more of a winter month than March? I was afraid it was wrong for me to hit the birds. They don't have as cool a "death" as the snowmen.

Hey there, XwaynecoltX! Anyway, I found this to be a pretty good game. While it does suffer from a lack of vivid detail, it's still quite enjoyable. I think it's mostly because you don't focus too much on flashiness. Wait, isn't that the opposite of what I just said? I'm starting to repeat myself in my reviews.

It helps that this music is so awesome. I like how it's a game that just goes on forever, at least in survival mode. You manage to get a really high score in a short time. That's a sheer fire way to attract people to your work! The graphics themselves aren't bad.

Normally, I do well with these kinds of games. Okay, maybe not all the time, but it certainly starts out as being really simple. I'm embarassingly stuck on the third level. All I have is a cane which I believe I'm supposed to keep the door open with, but nothing works. One thing that hurt this was how there was no music. It still worked out pretty well for what it was.

I appreciate how you had all these different things going on. I was afraid you would just use the same design. While it was the same premise, the levels themselves were different. While not that creative, it's still a playable game. The sounds sync up pretty well.

I thought this was a great game! It's mostly because the premise is so simple, but you can do so much with it! I didn't even know how I was supposed to advance at first. I thought the jewels that were encased in stone were just things you couldn't use. I should have looked harder.

I love the music. The most I ever got in terms of a combo was ten times. It seemed like I had more than that. Maybe when I get there, it just doesn't show up? I was amazed at how long I was able to keep up with a level before beating it.

This was another really weird game, but I think it worked. It's mostly because the overall design is so good. I could have sworn there was something else here with the name "Bunny Bunny". Maybe I'm thinking of Gunny Bunny. I was thinking I had to arrange everything in a certain way. All you really had to do was arrange that one guy encaved in ice.

I think the sound might be a bit too low on this. It really is a fairly unique game. It's just that it takes awhile getting used to this weird premise. It almost comes off as too easy. Then again, you are timed.

This was a pretty strange game. I thought the best thing about it was probably the easy medal at the beginning. There are a lot of times where I stay through the opening credits to see if there's a medal for that. I thought the artwork was pretty good. It just came off as too weird to me, with an elephant falling in love with a vacuum cleaner. It sounds like the premise of some unpublished children's book.

It's still nice to have a game that's easy to understand. I think it does have a pretty cute layout to it. It seems like you were trying to make something unique and succeeded in that sense. The interactivity is pretty nice. People might want to play this just to see how strange it is.

It was hard for me to understand this. I'm sorry, it just wasn't as good as most people thought. It was weird, because there didn't seem to be any direction for this. It was weird to get so many medals without them actually appearing on screen. It seemed like there was only one level. I just had to keep on playing until I couldn't.

It's just that I wish a game like this would have more going on. You need some more variety with the levels. I'm not bad at it, but I didn't enjoy it. The music was fairly good. I know it's weird to not like a Daily Feature, but that's how I view it.

This was pretty enjoyable to play. I'm not a fan of golf (in real life or on a computer), but this was pretty fun. It's mostly because you got to kill people while you were doing it. I was afraid he was going to be a caddie at first. I like how not all levels are the same. My only criticism is that it is a bit too easy.

It mostly benefits from having good designs. It's pretty goofy, but that works for it. The music used is also quite stylistic. You really do have to use a certain position to kill your golf enemies. Wow, that was a weird thing to say, or type.

I thought this was a decent game. What I did not like about it was how repetitive it was. That didn't stop it from being fairly fun. I think its biggest strengths are probably how you get the hang of it after awhile. You don't have to worry about new kinds of enemies coming. I felt it was best to wait for the walking people to come before killing them.

They don't have weapons, so you need to get the bigger picture of the tanks. I don't even know if the helicopters fire weapons. Not sure if it was meant to be a joke how some were different colors (the citizens). The designs were pretty good. It reminded me of Dan Paladin.

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Age 34, Male

2719 E. 8th Street

Joined on 9/21/08

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