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View Profile Ericho

7,574 Game Reviews

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It looks familiar

Yep, "Mon" is certainly something that deserves its own trope. I can't call this a ripoff of Digimon (much less Pokemon) because it's a generic idea too many people have thought of before. It's interesting to see how you create your own world. I always admire a wide variety of songs to. The training was pretty fun and the graphics are awesome! It seems like you might be working for Nitrome because the style is similar.

The pacing is nicely done with how you get the first trainings for free. It's also sweet how this just has a pretty fun-loving atmosphere to it. It's just great to be able to explore the aspects of this world you have created for the players. I bet this will get medal points. In fact, I also bet it will win Daily Feature given its current score!

Nice and basic

This game was enjoyable because it didn't attempt to be anything more than it should have been. The funny thing is that I kept clicking because I thought I had to when I went into battle. It is quite a time saver when you don't have to engage in turns when fighting your enemies. The graphics in this were really good. I also think it's very convienient how you have that map that shows you where you've been and where you're going. It's a little hard to understand, but still great overall.

It's nice to know that when you select an enemy, all the fighting is done for you. It's interesting to hear those well done sounds when you are fighting. The music is rather appropriate for an RPG like this. It's confusing when you select your character at the beginning, because everything is just flying around so much! It did not win any awards, but still got the views it deserved.

Huh?

This didn't seem at all to be the birth of anyone. I guess the one saving grace was that it was kind of interesting to see that bed all laid out like that. Still, that doesn't take away from the fact that there is so little of anything in this. I don't think this was a game, so I don't know why it was assigned to be that. Hey, you stole your initials from the Star Syndicate! Well, I guess the Star Syndicate don't even use the "SS" initials much.

I don't even know what a socom is, but it looked like just an ordinary block of cheese. I also have no idea what the gun means or where it comes from. It looks like there was some red thing on the mattress too. You should work on having some action in this, because I don't even think there was any action at all. I wouldn't want to be born with a gun.

Has a nice atmosphere

I thought this was a kind of mediocre game. The good parts about it was that it was a bit hard to focus on the gun correctly. I could not even understand the exact place where I should be hitting those zombies. I think it's around the head for one shot kills. I recommend you putting some better design up for the zombies, because they don't seem to move that fluidly. The colors for the most part are good, but some of them seem a bit too flashy.

I find it funny how my partner keeps getting hurt all the time while I'm just fine. The atmosphere created is pretty good, especially with the music. The designs for the main characters aren't bad. I think another weakness was that you should have put in more room for the characters to go around. I guess I'm just not used to zombie shooting games where you don't go and explore.

One of the best out there!

This was one sweet game because the graphics were so fantastic! The main character reminded me a lot of Cloud Strife. I don't know what Cloud would be doing out here in the mines killing blob monsters. Now that I think about it, those blob monsters remind me of the ones from "Epic Battle Fantasy". It's amazing how much creativity was put into this. I know I got like seven medals but only two of them show up now.

It's simply great to hear all these little sound effects. I especially like how there are these cute little sounds that appear whenever you jump. Well, I guess sounds don't "appear" per se. I especially love the weapon where you continually fire. Those bosses can be difficult, especially when they have a total of three stages with increasing difficulty. It's still tons of fun and extremely addictive.

Mostly enjoyable

This was a fairly interesting game to play because the gameplay was quite abstract. While the artwork wasn't that good, it was still entertaining to see this guy just fly around everywhere. The music and graphics remind you of classic old games. Granted, I don't think I've ever even played old games like that, just ones similar to it here on this website. The best thing is how the lasers go from one side of the screen to another.

I am glad you do not have to collect the ship parts for every level. I was a bit confused when I had done that and still hadn't completed the first level. It's great how you have good mobility and control over yourself. It could probably use some better coloring effects, because it looks a tad sloppy. It's still worth checking out.

LilDwarf responds:

Thanks for the review!

Not bad at all

This was interesting because it had a very simple premise you just did over and over. Probably the thing I didn't like was how it was so freaking hard to get any of the medals! There's only four of them and all of them are at least 50 points! Well, I guess it will make it a lot more rewarding when I finally get them. This was interesting because the graphics were simple. Then again, they might have also been too simple as they could have used some better design.

I especially like the mobility you have in this game. I like how the little coins just seem to sparkle and twirl around before you collect them. Everything is rather tiny so it gives you a rather good amount of room. The sound effects seem quite retro of arcade games. It's a pretty cool name too, as it reminds me of Galactus.

Quite different

This is one of the more non-sequitor games you have ever made. It's weird how you don't have any place to go except the same place. The artwork reminds me of the stuff by the makers of DestructoBox. I guess everyone just looks really blocky in this. It's still a fun game because you get to do the same joyous thing over and over. I don't even know if you can ever win this game, or if there's anything I'm missing.

The sound and music effects are nice and authentic as well. I would just love to see a bigger version of this, with you know, detail like a Mario game. I love how this guy just flops and plops around everywhere. A lot of animators seem to be doing that and it's an effect that's really funny. I wish that I could shoot some of the humans around.

It never ends!

I can't believe it's the end of September and people are already making Halloween flashes! Well, games I mean. What's interesting about this is that you get a better sense of being out in the open than any other game. The worst part is that it's probably the most confusing in the series. It tells me that I can switch between weapons but I tried doing that and nothing seems to happen! I like how the zombie parts just flop around when you hit them.

Heck, the body parts of the main character flop around a lot. I sometimes think that I can go into houses, but I'm actually just jumping high. I thought the red bar in the beginning was how far you were in terms of distance. It's actually a rage meter that tells you how long you have until the next level. It's certainly a unique entry in the series.

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