That's what I call motivation
This was a very interesting game to play because everything had so much tension in it. I really felt for when I was about to lose my hand in the game. I would of course never do this in real life. I would know that eventually, I would lose at least one limb and it would take all the money I would get to get an artificial limb. This wasn't that much detailed, but it didn't have to be. It was a good tension creating game.
I liked the omnious sound the guillotine (?) made whenever it hit down. You really didn't know how to predict what was coming next. It wasn't that it got faster, it was that it got more complicated. I doubt $188 is going to be enough to get two artificial limbs with any left over. I have to be so careful not to have that unpleasant image brought out.