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View Profile Ericho

7,574 Game Reviews

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Fairly nice game

It's weird how this was made before the Iraq War started. Then again, I remember that time period and it was pretty inevitable we were going to invade Iraq. At least we don't have to worry about Bush being the President or Saddam being alive for that matter. It was interesting how there were so many aspects to this game. I am surprised Ben was not more known for this as it seems to have gotten more views than his Stick Slayer series. Of course, the Stick Slayer series is better.

It was hard to tell what to do, but I still had fun with this. It's nice going back and reviewing the important stuff Ben made. You were probably the biggest person on Newgrounds to ever die. It could have been more clear to understand, but definitley worth a play. It's also funny how there were a lot of unexpected things going on.

Great game!

Warnockworld will never cease to amaze me with how good its games are. It's just so awesome to see all of these bright colors so well. Everything about this is just adorable, particularly the noises you make when you break the crystals. I also like it how you can get three crystals into that one white thing to beat the level. I thought maybe it was a clicking game at first. It's great to look around and see the large world you have created.

It makes me wonder where all these crystals are coming from. It's weird how there's an infinite supply of these going around from all parts. It's also sweet how I get a ton of combos and flashy stuff without even trying to! I know you guys will never stop making great games like this. Not sure why an owl was the protagonist, though.

Quite a unique game

I liked this a lot because of how creative it was. It really helps that the music was good and helped you want to progress more in the game just to heart it. Then again, you can just listen to it without progressing. This was unusual and it took me awhile to figure some things out. I seemed to be lost on the level that was just the single white block. I thought maybe the other block was out of the picture. I then realized I just had to connect it to itself!

The sixth level of course, is practically unbeatable. There has to be something I missing on that level, but I just can not figure it out. I appreciate all the work put into making a unique design for every level. It's great to see how much they vary in terms of difficulty. It's nice how you managed to have such a great design without being too flashy.

Nice game!

What I liked about this was again, how the graphics were so fantastic. You guys know how to pick out the best of the best in terms of graphics out there. The music was also riveting and made the game go along better. I like the sounds accompanying the crystals being blown up or even moving to the next spot. It starts off way too easy, but certainly gets harder as it goes along. At least I'm good enough at this to get three medals on my first try!

I like how it's designed like a board game. I imagine that if you did turn it into a board game, that would actually become popular. Everything about this game seems ambitious. The hardest level for me was Level 9. It's great how there are so many bright colors in this. Be sure not to get yourself cornered as you can't go over the same one twice.

How colorful

MiniClip is great for giving us some truly unique games. This was great because of how well it was paced. Everything went pretty fast so you had to really be on your toes to understand how to successfully beat everything. The graphics are playful, but still very nicely done. I like how this rabbit has so much power with how he almost flies when he jumps. The title made me think it was about a land of chocolate.

While it wasn't one, it was great. What's really noteworthy is how original everything is. It's the first time that bombs were used as something to collect, that's usually something that blows you up! I underestimate my own power because I often jump higher than I intend to. The music is great and gives off a good sense of flashiness.

A really fun game!

Hey, this was actually made before "Finding Nemo" was released! Anyway, this is a great game because it has such a great use of bright colors. I think my favorite level is the second where you have to run away from the green piranha. I enjoy it so much because he is pretty fast, but I am just that faster! I like the effects used, particularly with how Nemo is absorbed into the next level. The colors are so shiny and everything is presented in a clear manner.

It's one of those games that gets the difficulty right. I'm surprised it was hard for me to get that ahead on the first level because I overlooked some stuff. If you want to start it all over, just have one of the blue balls (!) kill you. Even the way that stuff blows you up is cool! The music is also stylistic and gives off a nice technological sense.

How interesting

It's always great to see games from older times that hold up to today! This is tons of fun simply because of how fast paced it is. There are all these things going on and all these balloons and everything else. The only thing I did not like was how it was weird how it kept saying I only had 2 or 3, when I'm sure I had more. This is a great game to get yourself all pumped up for, because you have to keep on playing it! Just clicking the mouse button works well too.

The artwork is great with how it depicts the arms and legs just flying everywhere. It's coolest on the menu when you change clothing for some reason. The colors are nice and clear and it's funny to see those little powerups show up. I was never good at hackey sack in real life. This reminds me of how my brother is a fan of it.

Odd for a zombie game

I love zombie stuff and I guess I have simply just played too many games where you just shot up everything, because this seemed awkward. It was like SimCity. I could not even find any zombies that were lurking around for anyone to kill. I still of course have to give you credit for creating a nice environment. By that of course, I mean that the detail is very well done and everything has a lot of depth to it. The characters/players are rendered very well too.

The music is decent and it does give off a sense of being in a desolate place. Of course, it's not that desolate as most of the buildings are well intact. It's the kind of game that you can relax with. I never thought I would say that about a zombie game, but it is fairly unique. The winners today had some of the highest scores all around that I've ever seen!

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

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