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View Profile Ericho

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How'd I miss this?!

Dude, this is one of the sweetest games I have ever played! There are just so many ways and so many characters to chop up in this! It was so sweet how every character and level had a unique design! This was just the perfect game because you could really go all the way and let your imagination run its course. The sound effects were wonderfully cartoonish and disturbing at the same time. It's amazing how this series just keeps getting better all the time!

Probably the only thing I didn't like was how hard it was to get a single medal! Everything just moves in the smoothest way imaginable! There's also a surprising amount of thought you have to put into this. Not even senseless gore can make you stupid. I hope you go and get the support and fame you deserve from these fantastic games! I could simply have fun all day with these different levels.

Pretty stylistic!

It took me awhile to understand what was going on, but once I did it was freaking awesome! You really even had no idea yourself how the game worked. It was extremely experimental with how you experimented with the gameplay yourself. For those of you who couldn't figure it out, you fire at certain positions that expand, making it easier for you to advance. I did draw a blank when it came to the lasers. The notes in the game were pretty useful.

I guess this is probably what an infinite number of monkeys would do. The graphics are really well done in this and everything moves smoothly. It was so cool how you had to really figure out for yourself how to advance. You'd think some blocks wouldn't be much of a hindrance. Boy, was it fun blowing up those cameras.

Quite underrated!

This was great to play probably because I was so good at it. I'm not that much for racing games on this website, but I did so well in this! Every single time I went on a new lap, I managed to set a shorter time period for myself! It was probably because I really knew how to learn from my mistakes and understood the track better. The graphics in this are great as well. The only bad thing is that I don't like some of the sound, particularly with the stratching ones you make when you turn.

There's a nice amount of detail put into all of the courses. It seems like I'm riding in a mansion or something. I guess someone that rich probably wouldn't mind if I tossed their furniture around a bit. The music is also decent and gives you a good sense of an actual race. I may never care for Nascar in real life, but this is cool.

ChrisKempt responds:

Thanks for taking the time to give us your review, I'm really glad you enjoyed the game - we really appreciate all feedback so rest assured we'll take all your comments on board.

Cheers

C

Could use some more detail

The main gripe I had with this game was how it was so hard at the first level. I didn't even notice the ship that was on the other side of the screen! Once I got past that, I managed to enjoy the game a lot more. I am not sure if it was something I would recommend, because it's so close to being mediocre. I guess it's just that there isn't that much that makes it different from anything else. The graphics aren't bad, though.

I liked how there was a different theme for every level. The sounds and everything seemed authentic. The information could have perhaps been a bit more clear. It just didn't seem to be that interesting or flashy enough for me to really enjoy it. I do, however, see some great potential for you so hopefully you can make better stuff.

Not that addictive, but great!

I guess I'm one of those few people who has never been that frustrated by a vending machine. Still, I can certainly be aware of what everyone else has gone through it. This was some freaky game, because you had no idea what was going to happen next. This chick came out of the machine for no reason. The graphics were great, particulary with how you threw the vending machine around. The music is pretty sweet as well.

It's amazing how much of an opponent a vending machine can be. It was certainly easy at first, and there were always ways to try new things. The main character isn't so much a stick figure as it looks more like he's shown in silhouette. Thank you for making an original game submitted to this website. It's great to see how fast he can move.

Smoking hot!

I am quite surprised that this does not have a higher rating, especially considering it came from someone as popular as you. Let me start off by saying that this is the hottest assassin I have ever seen in a game! Seriously, no one can draw women as sexy as you guys! Anyway, the animation is simply fantastic in general. There is so much detail put into every single thing and everyone looks so realistic. It's a pretty different game than what you usually make.

It's different in that it's entirely serious. Well, some of it's pretty unrealistic, like a woman dressed in that would freeze to death in Russia. It was interesting how you did your research and tried to create a pretty realistic game. Games like these are rare on the site that truly let you go around and explore your environment in a 3D way. I guess it's the bond girl's turn to kill.

Where is it going?

I did not enjoy this game, mostly because there seemed to be so little point in it. I appreciated that the idea was a little original, but not much beside that. The weirdest thing was that the trees didn't even seem to be chopped down when I beat a level. Anyway, the graphics were not that impressive either. There didn't seem to be any shadings, only solid colors. Next time, you may want to make everything move more smoothly.

At first I thought it was one of those bouncing games where you tried to make the chainsaw go to the other side of the screen fast. I think it would have worked better if you had done that. You should work on your lines and maybe make it a bit slower. I could not keep up with where the chainsaw was going or what it was doing. At least the drawing lines part was kind of nice.

It's a classic!

This was sweet to play because it has so much of what made the original game so good. The best part is how there was so much detail put into all of the enemies' ships. It's best to just keep on firing to blow these suckers up. My only complaint is that the levels needed a bit more variety. It's great that you have a lot of good flexibility and can really go around and blow stuff up. The ones that are most satisfying to kill are the ones that really move from side to side.

If you stay in the same position and keep on firing at a point, you can get past them. The weirdest designs were the ones that looked like giant boxes. It was always cool to listen to that music. It gave you a good feeling of being up in the air in a futuristic setting. I can only expect the most authentic games from someone like Afro-Ninja.

Not bad for a game

Everything was presented in a very clearcut manner for this. The thing that I did not like about this was that it was a bit too simple/easy at times. You just went around and hit the little mouths until you could go near and get them. I just think it would have been cooler if you had been able to get rid of them by shooting at them. It was still a pretty interesting idea with how you could freeze them with shots. That made it all the easier.

The music fits the game well. It sounds like someone is swallowing. I don't know much about germs, so I don't know and probably wouldn't care how medically accurate this is. From the title, I was expecting it to be a game where you shot zombies. From this is not what I prefer, you did manage to put a unique twist on the zombie genre by fighting in on a microscopic level.

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

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