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View Profile Ericho

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How original!

I am always looking for new innovative games here on Newgrounds and here's one that really takes the cake! The gameplay was different than anything I had seen before. Probably the only downside was that one level with the spikes. It's great how subtle everything is in here. I wish I knew how you made the graphics for this sweet game. You are truly a pioneer in looking for new camera angles and techniques in flash work.

I love how there's no dialogue and it's just straight through walking. You'd be surprised at how hard it can be to keep up with everything. It's also great how you only have to start back at the beginning of a level and not at the whole game. No timer also makes it better to advance. It's amazing how much color you can put in a game like this.

I'd call it decent

While not the most original of ideas, this game is a bit playable. It did seem a bit silly to have to buy the gun and bullets seperatedly. Of course, I should probably just look closer at the game. The coolest thing was when you got to the actual gameplay. The funny thing is that I really didn't even understand how to do it that much, but I did fairly good in it. It's nice with how a single bullet does not kill a person like in real life.

The graphics were pretty good, although they could have been a bit more stylistic. The sound and music weren't bad either. I suggest you should maybe make the instructions a bit more clear and put in some more detail. It seems like there should be more cowboy themed stuff around it. It's a classic theme that should never die out.

Fairly good game

I liked this game because it seemed to have a pretty unique premise to it. It was weird to see something from Freeworldgroup without their name billed. The best thing was how you had to come up with some pretty clever ways to keep hold of the balloon. It was also good how well the character bounced everywhere. The downside was that it wasn't that well detailed and could have been more colorful. It is still good enough to recommend.

Again (I should stop saying this) thank you for the walkthrough. The sounds were pretty cheery and gave a good atmosphere to the game. I wish I could figure out what this weird little protagonist is even supposed to be. The graphics were a good classic imitation while still having a fairly modern look. You might want to also put some more music in.

Where it started!

It's great to see where such an awesome game series got its start! Looking back, it does look primitive as on older version, but it's still freaking awesome. It's great because you have so much control over what goes on. If you do not like how one level is going, you can immediately switch to another one. Pedobear is such a pedophile that he deserves to be sliced up like this! The music was great because it had a child-like charisma to it while showing a pedophile getting brutally tortured.

It seems to lag at times, but I'm guessing that might be part of the game. It's cool to see how every single block or blade can be mashed up to hurt you. These are probably my favorite physics games that I have reviewed on this site. It's great how it plays itself basically after the initial launch. It's also great that you get more detailed as the series progresses.

Too hard

I thought this was pretty good because of the design. The only real problem I had with it was that I could not understand it at all. The instructions told me to simply go and click the bunny, but nothing seems to happen. The most that happens is that there's this one barrel that I click and it opens and then I click on a sword that comes out. That is seriously as far as I have gotten. I still have to give you credit for having a cool theme with the pirates and bunnies.

This reminds me of that episode of "South Park" with all the guinea monsters. I never realized how much bunnies look like guinea pigs. Please try to give instructions that are more clear so it's easier to progress. It seemed more like a point and click adventure than a puzzle game. Not that I would know as I didn't get far.

Zonferno responds:

Sorry to hear about the difficulty you are having. What the instructions are meant to mean is that you use the mouse to interact with different objects IN ORDER TO save Pirate Bunny.

Try and see if you can get any further. If not, and you want some help, send me a PM.

Thanks for your review!

Quite decent

I don't think this was one of the best in the series. It was probably because it was fairly short, and I was not even able to get far at all. What does matter is that this game still has all the qualities of an enjoyable one. The voicework is fantastic in this and it's great to see these actors get credit for it. The purple demon really likes to stick his little butt out, doesn't he? The doll figure shown on the loading screen was so cute, not that I'd use money to buy it.

I suggest you maybe make more areas, because this seemed too small. I guess I am just that bad at point and click adventure games. It's still a fairly original setting, which you always seem to find. I like the idea of finding another bad thing a person has done to get them back to Hell. Everything was pretty straightforward, if not the most enjoyable.

Pretty decent

I think this is the first Bunnykill tribute I have ever reviewed. It's cool because the "Bunnykill" series itself started out as a tribute to the "Madness Combat" series. The thing was weird because at first I thought it was too easy, but then I suddenly died. I guess you have to really pay attention to how much health you have. The music was really good in this too. The graphics were good, and it seemed a lot like a game made by the author!

The main flaw was that it did seem to just be the same thing over and over. At least you got some upgrades as the game went along. It's pretty cool to be able to kick those enemies and watch them fly over and over. Do you think you or someone else might make a game when the second part of this comes out? You might want to also have him go into the buildings.

Now that was cool

I was kind of thinking it would be a charity game. While I am disappointed it was not, it still managed to be an awesome game! At first I thought there was no way to win this race, but then it got a whole better with that gun. I should have known there was going to be a ton more crazy stuff going on as the game progressed. The coolest obstacles were probably the pianos that randomly fell everywhere. I was lucky enough to never get hit by one.

I liked how the simple graphics contrasted with the overall goofy gameplay. The worst enemies have to be those cops, I knew they were no good! Anyway, it was great to have so much freedom to run around anywhere you wanted. The music wasn't that great, but it doesn't really matter. You have to watch out for those exploding babies!

That's original

I think this is the first game I ever played where I played the assistant. I guess it is kind of nice because he does do all the work for me! I was never really into that RPG stuff with the bars to begin with. It's great that so many popular contributors worked on this like Egoraptor and The-Super-Flash-Bros. I just loved the voice work in this, particulary with how pathetic my characer sounded. It's the perfect voice for a follower.

There were also a surprisingly good variety of things to do. You first played like a game on a board, and then a game where you bought upgrades, which was fun in itself. I guess once you get new slots, you have to of course fill them up. The music was great and so was the animation. Everything just seemed so well put together in this.

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

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