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View Profile Ericho

7,601 Game Reviews

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Well made but frustrating

The thing I did not like about this was that it was way harder than I thought it would be. On the second level, it seemed just too easy for Bieber to hit me with the soccerball! I had no idea that someone like him could even pose a threat to me! What I did appreciate was how good the graphics were. Everything seems to be in order and it runs pretty smoothly. You have to keep up with this game a lot more than you think you would.

The hardest part is when you get closer to him which is when he can aim a lot better. I do admit that it was a pretty original game. I heavily admire anyone who is able to advance very far in this game. An easy medal at the beginning is always a good idea. It was interesting to see some familiar faces working on this.

Flawless!

I was just amazed at how SilenGames keeps pumping out great game after great game! It helped that this was one of the most literally colorful games I have ever played! The sound effects are adorable and it's always great to play as a ninja. The only level I had trouble with was Level 25, which was UNBEARABLE. At least you were nice enough to include a walkthrough. I loved the graphics, especially how CGI they looked.

This game had as much point as any other game which was it just needed to be fun! I loved just flopping around the screen everywhere. It was cool to see how fast the ninja went across the spaces. I do not believe that breaking through the glass hurts or can kill you. I appreciate all the hard work and effort put into this game!

SilenGames responds:

Thanks for playing! )

Lack of sound hurts it

The thing I did not like was how there was no sound in this. That being said, it was actually well designed for a game that was made in a fairly short amount of time. I was thinking it would be something about changing the colors but it wasn't. Who knew there was a game where the WASD and arrow keys had different functions? It took some getting used to, but I well, got used to it. It actually made some sound effects for itself with how the keyboard worked.

You have to kill and collect everything or else you can't advance. Once you get the hang of it, you should be able to pick off most enemies. They do not all come at the same time, so pace yourself for them. I liked the omission of the dark lines so you let the colors show how it works. While not much design, still fun to play.

Very colorful game

This was a very enjoyable game because it goes back to your childhood. I am sure a lot of us had tons of notebooks that we doodled on. I myself had books all the time of my artwork. It's not something I do anymore, but it's great for nostalgia. The music was bright and cheery as well. What was also cool was how you had so much mobility. The game gave you a lot of freedom to move around. There was also a wide variety of enemies with different durabililty.

If I had any major complaint, it would be that the tanks on the ground are impossible to kill. Seriously, I shot those guys with my biggest bomb and nothing happens. At least you can simply ignore them. While not the best game out there, it's a lot of fun and fairly addictive. Just keep your finger on the button to keep firing.

Not too bad

This game was fairly mediocre and it was mostly because there was not much in terms of character design. I did think it was a bit fun to throw those dwarves everywhere. I didn't even find this that offensive! Your animation style kind of reminds me of the stuff by Roger Weide, the one Sonic guy. I especially liked the cheery music that went along. What was, however, frustrating was that you had to be so precise with your launchings. It's misleading with how it's so easy at first.

At least you don't have to go in the middle of the boat to get him in. The voices were a bit funny, even if they were not used that much. The map that shows where the ship is going can be useful. You just need to work with shades as everything seems a bit too dark in this game. It certainly has potential for something better.

Best point and click game ever!

I am going to admit right now that I was never a fan of these kinds of games but this is the best of its kind I ever played! It helps that the animation is just so flawless. You have truly given us the future of online gaming! The best part was how I was able to advance pretty well. Anyway, you start the game by connecting the two fires and then getting rid of the locks on the side. Click on the thing the wires are attached to and go off from there.

It was just amazing with how there was so much detail put into everything. You truly created a unique world for the player to explore. As usual, it's great that you include the walkthrough. It brings a great sense of having your own environment to examine and puts you right there where the action is. Even the flies are well designed!

Psionic3D responds:

Thanks, so glad you enjoyed it!!

Really, a broom?

I liked this game a lot because it had a great sense of adventure to it. While it all took place in the same room, there still seemed to be a lot of space to discover. I especially enjoyed getting to hit so many enemies at one time with those special moves. I do kind of wish you had upgrades in making the tomb more durable (as well as the hero). The cutscenes were fine and I could not skip them. I especially like the funny grunting sounds all these characters make.

There's a great variety of enemies to fight and they have a great variety of attacks as well. You even had a great variety of attacks to use yourself even if it was hard to control them. I'd think this would be a game similar to "Tomb Raider" because of the title. I like how a lot of them just lie on the ground awhile before dying. It gives you time to recover.

Daily Feature?

This was certainly playable but it was far from the best of your games. The really cool thing was how smooth everything played out. There wasn't an attempt to be really complciated, just a straightforward game of shooting people. I guess that didn't work in a way because it was a bit too simple. The sound isn't bad either. It's just that it can get kind of monotonous when you appear to just be shooting and blowing up the same soldiers over and over.

It was a bit hard to understand as I was not able to build turrets. I guess I'm more used to a defense game having other features. I was thinking maybe I could weaken the enemy soldiers by clicking on them, but nothing happened. At least I learned to take my mouse to the other side of the screen to see them coming. Certainly a decent effort.

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