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This game was too annoying. I drew a line next to the fish and nothing happened. There was no way to go back to the menu. Even with the directions, I was stumped. Still, it looks nice at least. The artwork is colorful.

Yeah, there was Tumblr at this time. I like references to other websites. This just had little going for it. The title's pretty cool. I just couldn't get it.

How'd I miss reviewing this? Do these count as point and click adventure games? I mean, I did point and click in this game to advance. I appreciated the animation. I'm sad to say this wasn't for me. I feel bad given the high rating.

Maybe it's just because I'm a big fan of zombies. I'm used to zombie games having a lot more action. This was mostly dull to me. Well, everyone else seems to like it. Nice title, though.

I liked the setup of the game. It just wasn't very playable to me. I was able to connect just one light. After that, I couldn't light any more. It must have been something with the different colors. It isn't a game for me.

It does look nice. In all honesty, that's impressive for a game like this. I'd just need to analyze more. I'm just not interested enough to do that. The music was fairly good here.

For something with a really low score, I didn't think it was that bad. It wasn't a joke game. It had a coherent story and gameplay. Granted, it's still not good. The best part is probably how it looks nice. The gameplay is where it loses points.

It was just you slapping people over and over. At least it was easy to understand. It did get a little fun. It was just too redundant. The music was good, though.

I thought this was a Christmas game at first. I knew it would be too early. I thought this guy was an elf. Well, I just watched a Christmas cartoon. I appreciated the graphics. Unfortunately, I'm bad at this game.

I was able to get the first medal and even found the spare key. I couldn't use it though. The music was fairly good. It was at least a simple game. Then again, that might not be a good thing.

Rixium responds:

Damn. You have to select the key in your inventory to use it on the door. First time anyone has appreciated my art. Haha!

I ended up enjoying this game. I admit it makes no sense. Then again, that was probably what it set out to do. I especially like how you don't die when you touch the walls. I still don't know how to get out. It's definitely an adventure.

I appreciate how different it is. It does seem like kind of an obvious idea. I just wish I could get past it. I had no idea how complicated it was. Good submission for Ludum Dare.

I thought the graphics could have been better. I was impressed at how difficult this was. I mean, you had to do it over and over. I thought just by touching the blue orb once you could deactivate everything. Instead, you had to do it too many times. I do like the premise.

It's pretty creative. You could use more design. I never understand the rainbow bars. There's certainly some unique stuff here. It just isn't for me.

It looked like Hank was flesh colored. How odd. The aerial shot could have maybe been better. This was still very fun. Happy Madness Day 2017! It's a pity that this wasn't submitted on the actual day.

The music was great. It was sometimes hard to use the weapons. I had trouble running and shooting. It has most of what you'd want from a Madness game. I was expecting this to have an actual hotline in it.

io3creations responds:

If I could've, I would've submitted it on Madness Day. ;)

I changed Hank's skin color for visibility reasons. Otherwise it'd be a bit harder to track him if he's the same color as the background since the characters are quite small.

Well, that was rather strange. It was one of the shortest games I ever played. Then again, maybe I did something wrong. Did I die? Well, I guess I did when I jumped off the building. It was certainly nice.

I appreciate how it is pretty artsy. It just made little sense. I must have missed something. I think I beat the game at least. The music was great too.

I was impressed at how hard this game was. Well, it wasn’t really hard so much as it was massive. I mean, there’s so much going on. I thought it would be like a standard defense game. It was like most of the game was the tutorial. That shows all the effort you put into it.

The sounds were great too. I loved how the zombies died. Something about how their bodies just fell to the ground like that. The view was great. You certainly have a lot going on.

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