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View Profile Ericho

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I believe this was better the last one. It's probably because this one's just more innovative. I was afraid you wouldn't have much control. Instead, you respawned in different places, so you got more ways to kill yourself. My favorite was probably when he hit the camera. I didn't even know this guy had eyes.

The music is great too. These really are innovative games. I like the little bits of color here and there. It's just fun for how easy it is. Well, as easy as a game like this can be.

I admit to being very confused by this. I guess it's hard to look at an RPG made in such a short time. I mean, it made little sense. Have the designs of the medals changed? Anyway, this is just weird. I guess the drawings are good.

It just did little for me. Congrats on being the most popular game for this Ludum Dare. Well, last time I checked at least. I liked the variety of music. I guess people more into these kinds of games will like it more.

BoobMarley responds:

Wrong. Game made 100% perfect sense and is 100% perfect in every way.
Thank you for playing and for writing a pretty good, sober review.

I admit that I didn't know how to play the game at first, but it got much better! I knew it would be too easy to just hit the cloud once. This ended up being a very creative game. I especially like the "T" thing. It reminds me of the tower from "Teen Titans". The sound effects are great too.

I like how you can jump higher. I didn't notice the lake of fire beneath me. Is this supposed to be Hell? Well, with this fun game it sure isn't. Thank you for this very creative game.

I agree that this is the worst of these games. It's mostly because it's way too slow. I mean, what's really even going on? I use the magnet and nothing happens. I thought you'd win when the ship touched the planet. Or the moon I guess.

The music's fine at least. I had no idea how to even progress. I had little time at all. I was at least able to draw the ships near. This just did nothing for me.

That was quite a strange game. It was strange in that I couldn't get past it. I had to look up the walkthrough. I was literally the first person to do that! Anyway, you have to dig under the tree and you'll see a rabbit down there. Go to the other end and the rabbit will bite your leash off.

Keep going to the right until you reach the sheep. Bark at the sheep until he goes into the pen. Close the door (and open) with the digging key. That's how you get one ending. I'm not interested in the other ones.

I feel bad about not playing the Megaman games when I was playing. It's not because they were popular. It's because I'm now bad at them! I still have to praise you for great graphics. I'm glad to be familiar with the setting. The music is great too.

It takes a little while to get used to the controls, but it's still fun. I really suck at boss battles. I think it's always been like that. I mean, I've played fan Megaman games before. This is still great.

Alright, I loved this game because of how different it was. I mean, I thought you had to escape or something at first. Instead, you just died as many times as you could. I love how you can die simply by falling. This really is quite innovative. I noticed the red blood on the black and white world.

It reminds me of "Madness Combat". The music's pretty good. I don't know why that house kills you. I think it's just filled with explosives or something. Anyway, quite an original game.

Yeah, I'm not following these games. It's probably because I'm too lazy to really advance that much. This is still nice. I like the good graphics. This one is pretty easy to understand. It actually kind of reminds me of the animation from "Phineas And Ferb".

The music is well suiting too. I can always appreciate the creativity. The voices are pretty good. There's nothing really wrong with this. I'm just not into point and click adventure games.

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Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

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