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View Profile Ericho

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I remember making paper airplanes in this one class. I remember absolutely nothing from it. I didn't care much for this game. I just thought it lacked detail. Another big factor was how it seemed too difficult. There really wasn't much going for it.

I believe I have played other paper airplane games. These kinds of styles were never popular. It's the same thing they do with that stupid bird thing. The music is alright. I can see why this isn't popular.

chillyphilly responds:

This game was more of a running experimentation as you could probably tell from how random every element is haha. Nothing in it makes sense.
I don't think it is at all difficult though. It's virtually the same mechanic as the classic helicopter game with some other shit chucked in there. It probably takes too long to learn though without getting bored or frustrated before you close the window. I can see that happening.
There was no intention for it to become popular. There is no story line, nor is there any point or real objective apart from finishing the levels. Created this as a way of learning the software but I guess I could have taken a more constructive approach and made something more worthwhile. It was fun though.

Cheers for the review bud, appreciate the time you took. Bit of a nostalgia trip to review this game? It's been a while.. i loved this website haha.

Ah yes, a good ol' edutatinment game. I really liked the music in this. It also confused me as to why it was used. I find this to be a fairly enjoyable game. It helps that I'm such a great typist. I also liked how you could choose either side. I do think it is probably too cutesy.

I imagine most games run into that problem. Being in my twenties, I'm a big too old for it. I would still recommend it. People can always test the limits of their spelling. If only something like this was in schools.

While not great, I still enjoyed this. I think I have learned to have more control in games like this. What really makes it worthwhile is seeing those little dots destroy everything. I thought that was really cool. They truly do look like ants. I was wondering what shot I even was in this.

There weren't helicopters in the classic age of pirates. There could have been music. The sound was still pretty well put together. For some reason, I thought this was named "Cutlass Island".

At first, this seemed to be a really cheap looking game. I was wonderfully surprised to find out how good it was! What made this was how complicated it was in its simplicity. It just seemed like a bunch of random images at first. I didn't even know how you could die. I liked all the little powerups. The sounds were pretty cool too.

It seemed almost like pinball noises at times. I don't know if that was intentional. It was great fun just to see this guy fly around. Who knew simple lines could bring up so much fun? It was overall a great game.

This game deserves credit because of how complicated it is. Then again, that might not be a good thing. I really did like how it was all arranged. It may have had too much going for it. It was still quite fun to play. I was amazed at how precise I had to get everything done. The graphics are pretty good.

It takes awhile to get used to everything. I'm glad you have the tutorial. I guess the best thief ever would be in a complicated world. It's hard to ask for more detail. I am glad you made this.

I did not like this. In terms of graphics, it wasn't that bad. Then again, there was really very little going on here. It was just you riding your bike. I can understand why a lot of others didn't like it. I'm not much of a fan of bike games to begin with.

I'd rather do it in real life. I guess the sounds weren't bad. With all the games out there, it's hard to see how this stands out. I'm glad I've never tried to bike over rocks like that. It is not a rewarding game.

I truly enjoyed this game, but it was a bit weird to me. I thought it was too easy. I never once had any trouble with where my tail was. I'm thinking it could be some kind of glitch? I still love the graphics in this. The designs are just so wonderful here. It reminds me of a hydra.

Yes, I know what hydras are (the organism, not the mythical creature). The artwork is so well done in this. The powerups are nice too. While not the greatest, still worth looking at. The sounds seem to fit it quite well.

As far as looking games go, I thought this wasn't bad. Its main fault was that it was hard to get into. I don't even know what a capillary thing looks like. You do deserve credit for having some fine detail. It's too bad this this is so unpopular. The music was pretty good.

I guess looking games aren't very popular around here. It's always nice to look at something new, anyways. I didn't want to look at hints. I'm too good a gamer for that! Well, at least this seems to fulfull its purpose well.

I really did like this game a lot, but it did not make much sense to me. I could tell that I got more powerful as it went on. It seemed like I beat the level, but that was apparently the whole game. As I already beat it, I'm not too eager to look for more stuff. I didn't even encounter one enemy. I got the secret ending, I guess?

It really is a creative game. It was interesting to see how you had so much power over your environment. It was fun just to see those blocks rise towards you. I don't even think your grabbing power got any stronger with that. It was a great game for Ludum Dare.

Wow, I can see why this won Underdog Of The Week award. It really did seem like something that was overall bad but good in some places. I thought it would be more complicated than that. But what can I really say? This delivered something creative at least. I don't want to just list the stuff I got.

If we all did that, then I guess...the game will have fulfilled its purpose. Kudos to you for making this insane. This seems more like something FatBadger would make. He would win an Underdog, not a Turd, of course. Congradulations on your strange success!

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