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View Profile Ericho

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I thought this was just an okay game. It reminds me of another one that's kind of similar. You blow a kiss and have to guide it across a mall. I just wish this would have been easier for me. I kissed everything in sight and I couldn't pass the level. I didn't even mistake a kiss!

Was I supposed to kiss the fat girls? At least they looked fat from where I was. I'm disappointed kissing on the lips didn't give you extra points. At least I don't think it did. Not really for me.

I have played a lot of games like this before, so I was eager to see how this one would be different. I really did appreciate the graphics and designs here. It's quite fun to look at how everything works. I didn't know when the level would end. I'm glad I noticed that blue area. Then again, I probably just went past a bunch of other areas I didn't notice at first.

The music is quite good too. I just appreciate how easy it is to understand. Oh hi there, Cyberdevil, again. It's always nice to look for patterns. It's simple stuff like this that can make a game addicting and while not one of my favorites, still very well done.

I wasn't that interested in this game at first, but it really did get better! I was in no way expecting everything to rotate like that. I thought it would be a game where you put balls in several places, not a music one. The music it did have was quite good. I do admit that the layout could have been better. It is just a single rotating screen.

I still didn't know what to do when it started moving around. I wish I knew what BPO stood for, not that it really matters. What does matter is that you made a fairly unique game. I really did lose it when everything started moving. It's worth taking a look at.

I thought this game worked pretty well with its simplicity. I mean, I was amazed at how much harder it got after awhile. If nothing else, I'm glad I got to play a game like that. I do, however, think there could have been variety with the enemies. Then again, the enemy that was different was completely invincible.

I think I went from 120,000 to 0 in seconds. That's rough. I found the music to be fairly good. I really do like the sound effect when you fire. It's a nice, sci-fi sound.

I found this game to be a lot of fun. I think it's probably because I'm really good at it. You would be surprised at how many of those coins you can get on your own. I actually found this to be a really unique game. I appreciate you making it. The graphics probably could have been a bit better.

The music was really cool too. I liked how you had a lot of mobility and could turn off the cameras. Personally, I'm not a fan of those kinds of games. You really did spice it up. I was amazed at how close you had to be to those monitors just to lose the level.

I am not much into chess, but I really did like this. I think it's mostly because I learned how to play it as I went along. I appreciate you wanted to put some pretty good graphics into this. It was hard to know how to command my minions to kill the enemies. I mean, they weren't doing anything at first. I didn't know how my enemy was doing it.

I thought it was automatic for them at first. It's weird how I was red. That's usually a color reserved for the enemy. While it wasn't that detailed, it was still quite nice. I'll probably never learn how to play real chess.

I think this will probably lose some points because it is a tad too cutesy. I still think it's quite well done. It is pretty funny to see the cartoonish expressions on all of their faces. I wish "Cars 2" was good. "Planes" was even worse I heard. The music was fairly decent.

It really did get pretty creative. I had some trouble figuring out each level. I liked how it was challenging. It is fun to drive other cars off the cliff. This was an enjoyable game for me.

I think that I actually review too many games now. I just don't have time to play the really long ones. I still really liked this. The best of it is probably how good the graphics are. There really are just too many things going on here. I thought it would be a more standard zombie game. I don't even understand the title.

It's still good for a zombie strategy game. I haven't ever really played those. Well, I appreciate how well it's put together. I would think with the first medal being 1000 zombie kills, it would be nothing but killing them. A story is kind of interesting.

I was quite impressed by this. I was in no way expecting a game that about zen philosophy. It really is a unique kind of thinking that isn't discussed much here. I appreciate all the details put into everything. It was pretty hard at first, but then I learned to, well, concentrate. You can really hold onto the ends of the cubes.

It reminds me of something similar in the Gex games. I just love the wide open space you create for the player. I can see why this is fairly popular. It's interesting to have a game that teaches meditation. It's quite a learning experience.

zenmasters responds:

This comment show me that we did right thing when publishing this game. Thank you for that Ericho : )

I found this to be a good game. It was a bit annoying, but eventually I got the hang of it. I really liked the music. It seemed to have a good amount of variety to it. So did the actual game. There was certainly a lot going on here.

The main character looks like a Sesame Street character. I guess it's just the way he sounds. I was afraid that you wouldn't be able to switch direction in mid air, but you could! Thank you for being easier than I thought. I didn't even know you could fall off the screen too.

Denver2003 responds:

Thank you!

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

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Joined on 9/21/08

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