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View Profile Ericho

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Pretty interesting

This was a decent game because it had a pretty original premise to it. You would think that zombie babies would be a lot more disgusting in their depiction. It was great because I didn't even know how I was supposed to win or lose at first. I had no idea that the game ended when the baby just stopped moving, although I guess it makes sense now. It was funny to hear the cooing baby sound over the destruction. You basically had nothing to do but click the accelerator button.

After that, the game pretty much played itself. It was so fun watching the baby bounce around you didn't even care when the game ended. The graphics are decent, but they could be a bit more flashy. I also suggest you put in some more things like obstacles and different kinds of powerups. It is still good for a quick play.

FightClub69 responds:

Thanks for the review Ericho!
The basic idea is to try to catch the baby when he bounces up into the air by accelerating and braking to keep the pram underneath him.

I understand

You don't see that many movies with medals anyway. The interesting thing about it is that you get to see a pretty wide variety of styles all based on the same objects. I don't see why this has such a low rating because it's not that bad. Yes, the pictures are not as well done as most other art galleries you see, but not bad. I thought you might have been pulling my leg with the mature content warning. Boy, was I wrong.

It was interesting to see the achievements of people who are not that well known on this website. I do think that you should work on some pictures, because it's mostly mixed. Sometimes it seems like just an excuse for a lame pun. It works on some levels for being a fairly original collection. Some of you guys should work on better shading effects and more detail.

How confusing

I have to give you points for creativity, but not that many for gameplay. It probably didn't help that this game was just too hard to understand, even with the instructions. I seemed to just be clicking on tanks and relocating them over and over. I could not even find any enemy tanks to advance! At least the graphics in this are as great as ever. With you guys, you can simply never go wrong with the graphics.

A lack of pixels can surprisingly work for a game, especially one like this. The sounds are quite authentic and the detail is amazing. There are just so many little aspects to this game, most of which I am not even able to understand at all, really. There's still a really cool world that you have created that the player wants to explore. I got to hand it to you for creativity.

Fast paced indeed!

Woah, this is one of the fastest games I have played in a long time! Probably my only problem is that it's so fast I can barely win it. You really have to learn to predict what's going to happen next or at least jump the minute you can. I like how the main character is this weird black cat thing. Everything just moves wonderfully slow in this. The way the black bars are presented makes it look like I'm watching a widescreen movie.

The detail is great in this and the sounds are just adorable. There's pretty much no reason to not have your finger on a button at any given time in this game. I never thought something with such a simple name could so be cool. There's no pixels, just clear cut graphics in this. This is a roller coaster of a game for anyone who can keep up with it!

How peculiar

This was strange, because it was a very inverted game for me to play. I can not consider it a tower defense because it simply was not one. I guess it would probably work out just as well if I called this one, because it is listed in the genre. The best thing about this was how good the graphics were. Everything just seems so well detailed in this. There is so much great detail and so many great effects. The towers were so cool I even found myself rooting for them!

I guess it's like that when you spend too much time on the opposite side of the conflict. There were a lot of things going on, so it was pretty hard to understand how to play. It's still something I would recommend because it's an extremely original idea. I doubt anyone has ever made something like this before in the site's history! The sound effects are extremely authentic as well.

Not too bad

It was a fairly original idea for a game, but it wasn't that enjoyable probably because it didn't seem to have much point. Everything just seemed a bit too cutesy. I have no problem with submissions being cute, but this just didn't seem to have a point. The overall graphics are still good, particularly with how fast everything moves. I guess it would help if you gave us some clue on how to get the medals. This is still quite an interesting game and the music is nice.

The coloring effects are decent and there is a good variety of enemies. I am glad you only have to place your voice over and not actually click them. It's a game where you really have to look out for what's coming up next, because anything can come up. I think there's a glitch with the game, because it won't load after the second commercial. Oh yeah, just right click and then "Play" of course.

Tanks are always cool

It was interesting to play a game where the graphics were not only good, but pretty unique. Everything just seemed to bulge out so much in this game. I am so glad you could just run over the little soldiers. To think I was silly enough that I didn't try that at first. My only problem is that it is pretty hard and you have to learn to really save your ammunition. It's still enjoyable because you control a tank that has great mobility.

The music is nice too. I just think that you should make the reloading time shorter, but then again, I imagine it gets a lot easier when you get better weapons. That orange cat seemed so out of place in a war game. Everything is also presented in a pretty clear cut manner. It's fun to just roam and explore this place.

Yeah, needs work

The design of the monsters is probably the strongest point in this game. The thing that really made it lose points was how hard it was to shoot things. It just seemed pointless, as by the time the weapon had loaded, I had gotten used to manuevering around the enemies. The sounds were alright. I suggest you give the player a weapon that doesn't act like this or one that has a much faster timer. You can basically just shoot anywhere and hit something.

It was a bit interesting to have it be timed. The artwork could also use some work, as the graphics just looked a little silly in this. At least the timer did a fairly good job of motivating me. There could also be music as the same generic sounds with the phaser get old after awhile. What are these creatures doing in space anyway?

Flawless!

On Level 2, I was having a lot of trouble with this. I realized that I just needed to aim the drill so that it went directly into the building from the top and not the side. This was a simply flawless game and I am so glad Nitrome keeps pumping out this fantastic stuff! Who else could turn blowing things up into such a sport? Well, you weren't supposed to blow everything up as you had to protect some things. It was funny even when the buildings were destroyed.

The sounds and everything else was extremely authentic as well. I loved the relentless sounds of dust and rubble being blown everywhere. The graphics are fantastic and they are well organized. Everything is just so amazingly colorful in this too. I even love how these little people just move around the ground. I hoipe you continue to make these awesome games that are so well detailed.

Sweet!

It is great to finally give a 5 to BanglaBoy96's work as I have reviewed his stuff too many times to not like him. This is fantastic because it is so freaking addictive! The medals really motivate you to get into as far as the game as you want. The best powerup is probably the jetpack. Word of advice, when you get it, just keep on going as high as you want if you really want to progress into the game. All of the enemies were wonderfully designed as well.

The music was nearly flawless, especially with how it built up anticipation. I just loved bouncing and jumping around everywhere. Too bad that weapon only lasts for a certain amount of time. Really, you have to just keep going on if you want to get any of the medals in this game. It was cool how it went from a mummy world to a futuristic one. The fact that the structure was the same helped you build strategy.

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

Age 35, Male

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Joined on 9/21/08

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