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View Profile Ericho

7,547 Game Reviews

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One of the best!

This is the most fantastic game that I have played online in a long time! At first I thought it was going to be more of a level like game but it was mostly one on one. I prefer to use hand to hand combat because I can never get any good range in with my gun. The good thing is that it works just as well. I love how the detail in this game is so splendid with everything looking like an authentic arcade game. How cruel of you to put a single medal that is 100 pts!

Yet, how awesome of how to make this game. When I saw the initials "SF" I thought it was a reference to "Street Fighter". This is more like the River City Ransom game if nothing else. The sounds are all great and authentic and I love the slo-mo that shows the characters dying. It's great to see the variety of games you have made. A pity I keep forgetting what controls do what, but that can be improved.

So beautiful!

This was one awesome game because the graphics were fantastic. It's an extremely enjoyable puzzle game, probably due to the fact that it's also a platformer one. You really had to use your brain to figure this one out. The only complaint I have is that there should be some checkpoints. At least that works well in motivating you to keep on playing! I loved the cute little sounds that were everywhere.

The artwork kind of reminded me of the Mr. Men series. Everything was just detailed in a magnificent manner especially with how clear the buttons were. There's so many different operations to these things, you have to keep up. The music also gave off a good sense of wonder. It makes me wonder what crazy place I'm supposed to be in.

Hard, but good

This was a fairly interesting game to play because it had a nice appeal to it. At first, it seemed so easy but there were so many things going on you had to take note of. The worst thing was probably the timer. I don't know why, but I have never been good at these games where you move at that angle with the arrow keys. I keep getting everything mixed up. I could swear that some of these keys actually change their function after awhile.

It's nice how you are trying to get medal points, not that I would ever get them. The best thing about this was probably the music. It just gave off a really good mysterious feeling especially with the explanation at the beginning. For a square with not that many pixels, I thought the main character was pretty good. Auto-saves are always a plus.

maxman43 responds:

The changing of the controls was a gameplay element to make it more difficult, the keys are supposed to move you in random directions which change when the timer runs out. Thanks for playing, good to hear you thought it was interesting anyway.

How original!

I am always looking for new innovative games here on Newgrounds and here's one that really takes the cake! The gameplay was different than anything I had seen before. Probably the only downside was that one level with the spikes. It's great how subtle everything is in here. I wish I knew how you made the graphics for this sweet game. You are truly a pioneer in looking for new camera angles and techniques in flash work.

I love how there's no dialogue and it's just straight through walking. You'd be surprised at how hard it can be to keep up with everything. It's also great how you only have to start back at the beginning of a level and not at the whole game. No timer also makes it better to advance. It's amazing how much color you can put in a game like this.

I'd call it decent

While not the most original of ideas, this game is a bit playable. It did seem a bit silly to have to buy the gun and bullets seperatedly. Of course, I should probably just look closer at the game. The coolest thing was when you got to the actual gameplay. The funny thing is that I really didn't even understand how to do it that much, but I did fairly good in it. It's nice with how a single bullet does not kill a person like in real life.

The graphics were pretty good, although they could have been a bit more stylistic. The sound and music weren't bad either. I suggest you should maybe make the instructions a bit more clear and put in some more detail. It seems like there should be more cowboy themed stuff around it. It's a classic theme that should never die out.

Fairly good game

I liked this game because it seemed to have a pretty unique premise to it. It was weird to see something from Freeworldgroup without their name billed. The best thing was how you had to come up with some pretty clever ways to keep hold of the balloon. It was also good how well the character bounced everywhere. The downside was that it wasn't that well detailed and could have been more colorful. It is still good enough to recommend.

Again (I should stop saying this) thank you for the walkthrough. The sounds were pretty cheery and gave a good atmosphere to the game. I wish I could figure out what this weird little protagonist is even supposed to be. The graphics were a good classic imitation while still having a fairly modern look. You might want to also put some more music in.

Where it started!

It's great to see where such an awesome game series got its start! Looking back, it does look primitive as on older version, but it's still freaking awesome. It's great because you have so much control over what goes on. If you do not like how one level is going, you can immediately switch to another one. Pedobear is such a pedophile that he deserves to be sliced up like this! The music was great because it had a child-like charisma to it while showing a pedophile getting brutally tortured.

It seems to lag at times, but I'm guessing that might be part of the game. It's cool to see how every single block or blade can be mashed up to hurt you. These are probably my favorite physics games that I have reviewed on this site. It's great how it plays itself basically after the initial launch. It's also great that you get more detailed as the series progresses.

Too hard

I thought this was pretty good because of the design. The only real problem I had with it was that I could not understand it at all. The instructions told me to simply go and click the bunny, but nothing seems to happen. The most that happens is that there's this one barrel that I click and it opens and then I click on a sword that comes out. That is seriously as far as I have gotten. I still have to give you credit for having a cool theme with the pirates and bunnies.

This reminds me of that episode of "South Park" with all the guinea monsters. I never realized how much bunnies look like guinea pigs. Please try to give instructions that are more clear so it's easier to progress. It seemed more like a point and click adventure than a puzzle game. Not that I would know as I didn't get far.

Zonferno responds:

Sorry to hear about the difficulty you are having. What the instructions are meant to mean is that you use the mouse to interact with different objects IN ORDER TO save Pirate Bunny.

Try and see if you can get any further. If not, and you want some help, send me a PM.

Thanks for your review!

Quite decent

I don't think this was one of the best in the series. It was probably because it was fairly short, and I was not even able to get far at all. What does matter is that this game still has all the qualities of an enjoyable one. The voicework is fantastic in this and it's great to see these actors get credit for it. The purple demon really likes to stick his little butt out, doesn't he? The doll figure shown on the loading screen was so cute, not that I'd use money to buy it.

I suggest you maybe make more areas, because this seemed too small. I guess I am just that bad at point and click adventure games. It's still a fairly original setting, which you always seem to find. I like the idea of finding another bad thing a person has done to get them back to Hell. Everything was pretty straightforward, if not the most enjoyable.

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

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