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View Profile Ericho

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While not great, this was still a good game. The best part is probably how it's easy to understand. I could not really decipher what would come up next. It shook to the side at first, but then it seemed to just speed up. I appreciate how good the artwork is. Green is my brother's favorite color.

You must be the same guy who made those other games. Yeah, that's about as unspecific as you could get. The music was fairly good. I thought this would be a rhtyhum game. I'll never know how to spell that right.

This was a decent game. It took me awhile to notice that my movements were synchronized with that of the enemies. It's still pretty hard to tell exactly how that works. For the most part, I can get used to it. It's nice to have a game where you can really go at your own pace. It may not be that rewarding, but still.

It helps that the music is quite ambitious. It's been too long since I've reviewed an audio submission. I think the overall design is pretty good. It moves pretty solidly. While not great, I'd recommend it.

keybol responds:

Sweet you discovered it yourself. One of the greatest feeling as a gamer, and that's why I preserved the tutorial as minimal as possible but if one wants more details they check out How To at the title screen

Well, what can I say? Another weird game. I am just so more used to ones that are more elaborate. When I look over at "Related Stuff", I see nothing even remotely similar. I guess the music is pretty good. I don't really understand how this game can get so hard for me.

I may have been out of the classroom too long. You do deserve credit for a game that can prove to be challenging. I really do have to recommend it. It seemed like you were looking for something different. Uniqueness always helps.

Well, this was a really strange game. It seemed like the entire thing was based on luck. I know a lot of games are like that in the strictest sense, but this seemed to be a pretty weird example. You just clicked on the dice over and over. I guess it isn't a bad game, just one with strange gameplay. There isn't much to see except the die.

I guess the colors and shadings are nicely done? I have just seen a whole lot better things from you. This does seem like one of your earlier games. I have played games like this before, I think. Yeah, just isn't for me.

I admit that I laughed at the cheap graphics, but I really could get into it. I probably have played games like this before. I just really appreciated how stylistic this was. It was nice to just go around on those blocks. Yes, the designs are cheap, but it still delivers. I guess it's hard to really well design a game like this.

The music was decent. I just liked the new challenges. You really could count as something different. While not great, it was pretty fun to play. I guess it truly deserves its Daily 5th Place, lol. Next time, have more going on.

While it was pretty cheesy, I can't say I didn't like this. It gives exactly what it says it's going to. I really do love how simple this is. What was also cool was the references to some other games. I assume they were made by MasterFury, as everyone works with ArmorGames. That walrus sure is fat.

It was nice to just simply collect coins. That's just the standard in games nowadays. I don't know if the giant emoticon face would have hurt you, but I didn't take any chances. I can definitley recognize this style. I like how you respawn from where you died. Granted, it doesn't look that much different, but still.

I didn't know there would be another game jam, but this seems quite appropriate. What I like most is how simple it is. That makes sense, seeing as how it was itself made in a short time. I like how soothing the music was. I had no luck trying to find the right person. I played a girl, so maybe that's why?

I don't really know what those yellow dots are supposed to mean. Are they children you accidentally give birth to? They disappear once you touch them. I guess you could say love literally hurts, or rather, a lack of it. Oh wait, I just realized you can also play as a boy.

keybol responds:

Great! That's one way I see it can be interpreted. Or the dots can be experiences you will treasure or learn from. The game has an ending, just hold left mouse for a long time, you'll notice it immediately.

I was impressed at how much I was able to get into this. I don't think I was able to even lose. I assume a few shots at point blank would do me in. I really do enjoy playing this game. I don't know why that one guy seems to have gloves with hands. He has no fingers!

I don't know what the "Civil" means. I guess in a civil sense, you're giving the victim one more chance? I shouldn't say "you're" because you ARE the victim in this. The music is pretty good too. Sticks will never get old, as we all know.

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Joined on 9/21/08

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