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View Profile Ericho

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I think the sound was a bit too loud on this. I think another problem was that it was too easy. It's still pretty cool to see a cat kill mice. I'm glad it wasn't the cat who was dying this time. He was covered in blood, but not his own. The artwork reminds me of "Invader Zim". It's something about the big eyes.

It's nice to have a game that you can just play forever. It's a pretty good environment to interact with. The sounds, while loud, do in fact work well. I appreciated how you wanted to do this again. It worked out well for you.

I think this game probably could have had more going on. It was mostly just the same stuff over and over. Of course, it could be less easy if you really wanted the most points. I love your introductions at the beginning of these games. It puts real depth into the situation. The music's pretty good.

I do like seeing this guy over and over. I think it would have worked better if he explored more. I can always look forward to a new setting for him. A pity you seem to have run out of them. It's well animated too.

Well, I wasn't very turned on by this game. It just had too many faults. The worst part was probably how I could not really tell how to advance. It was apparently the same level. I don't think I did anything particularly wrong there. I managed to get a medal for trying.

It also didn't help that there was no music. It came across as too bland. I couldn't really tell the difference between what the keys and hourglasses did. I assume I had to collect them all to advance. That's one stupid expression.

sabikDK responds:

Thanks for you review, but Reading could have solved the hourglass problem ;) the hourglass freezes the time for one sec. And you'll have to collect all all Keys to finish the level. I'll trye to make This more clear in the next version ;)

I was quite surprised at how much fun I had with this. I think its biggest strength was how you are just so motivated to see what happens next. You probably could have made a new enemy appear, but that's okay. I couldn't control myself when I was jumping with those henchmen. I didn't have much trouble in the air though. The music is pretty nice.

I'm surprised this didn't win a higher award. I guess you have competition or something. I was in fact thinking this would be more of a standard platformer. It's still a very nice game. I'm glad you don't have to search anywhere for a shop.

rhys510 responds:

Waw thanks :P - i released it with loads of bugs still in the game as it was a 5 month project and i was getting to the point of no return (stuck doing nothing with the game) so one night i stayed up and finished then released it without get any beta testers for the last test ><

thanks :D

I could think of what this game would be like, but it was much better than I thought. I really like the music. It was really interesting to have a game that kept you on your toes so much (I say that too much). My favorite upgrade was the one where there were three balls made. Then again, I couldn't really understand the other upgrades, or powerups. It's just a very good game.

At least it managed to win Daily 3rd. There is always something going on here. The sounds were quite good and synched up very well. I like how the enemies have different designs. I'm still not quite sure what their differences are in terms of attack and hits needed to destroy.

I couldn't understand how I was supposed to get ahead in this. I couldn't get to hit any of the elves that came in front of me. There was always a barbed wired fence that killed me. I couldn't see anything about that in the instructions, it was so weird. I don't know if I'm missing something here. I don't know why there's no space in "NorthPole".

It doesn't make it cool or anything. This is just quite unentertaining. The graphics weren't too bad. I've played much better Santa themed games. Not much of a Christmas present.

I wasn't quite sure what KGB meant. It was a bit interesting to get a history lesson. The best part of this was probably the simple gameplay. I don't know why these other guys have weapons. Of course, I don't know why I have a weapon either. I thought you just rammed them at first. While it isn't that special, it's still playable.

The sounds are fairly good and it syncs up well. I would think I'd see more snow. Living in Florida, it's a bit hard to imagine. It does feel like a car chase movie. The Russians should have had enough.

I admit that I had no idea what to expect with a Scrooge game. I thought you would try to cheer him up! He really got what he wanted and just trashed all the annoying people! You really did put a unique twist on this. I imagine with the hundreds of adaptations of "A Christmas Carol" someone would make something like this. Even the title is neat.

The sounds and animation are fairly good. Scrooge looks really good on the menu. I admit that I have fun hurting those people too! Glad I could review this around Christmas time. The name sounds like some bad hamburger.

Okay, I admit this game it almost impossible for me to get past. I don't even understand what you mean by using all of the dominos. It just seems kind of a waste when I can just do this in real life. Dang, I wish I had some dominos. I had no idea it would be Christmas-related, other than the date of the flash. The music was fine, I suppose.

I tried to create multiple paths that were offshoots of the original, but it didn't work. It just isn't fun when everything has to be so specific. You should have made it so that you needed a minimum of certain dominos used. Finding an exact number is a bad idea.

I knew it would be a game like this with that title. I don't know why, but the drawings reminded me of Dave (from Retarded Animal Babies). Of course, this game didn't have near as much nudity as his usual stuff. I think it's pretty cool to have so many of these things. What makes it better is how there is always something different going on. It keeps you on your toes.

I also appreciated the music. Maybe it could have used a background, but it's still great. It's better than something like the OCD game where you just do the same thing forever. This game should have medals. A pity it seems to be too late.

RatherRandomReality responds:

Thanks, Ericho. I don't think it's ever too late for medals. I'll see if I can throw some in there in the future. Check out the sequel "The Timewaster Ultra" as well, cheers.

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