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View Profile Ericho

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I guess this has the most credits and info of anything I've found here. You surpassed the last Sonic Shorts volume. I admit that I really had no idea where this was going. It did become kind of obvious after awhile. I'm glad when it's easy to get secret medals. I really appreciate how different everything is.

I just thought this was nicely put together. It was elaborate, but not elaborate to have a lot going on. It helped that it went on your own space. I was wondering how high into space you'd go. The music's nice too.

I could not advance in this game because I really had no idea how to. Even looking at the walkthrough didn't seem to help. I at least give you credit for having some pretty nice designs. It's nice to see how simple everything looks. It does remind you of those Pop Tart commercials. They're supposed to go into the toasters here?

I like the little sounds they make when they jump around. I guess you should have just made this more straightforward or maybe less. I don't know, it's just hard to tell here. The animation is fairly good. I've just seen you guys do better.

There is definitley something wrong with the medal system. I manage to get at least two of them, but only one show up on screen. At least I can still review most things. I admit that I'm kind of turned off by the idea of not having a means of defense. Of course, I'm sure there's some item that helps you out with that. The music is pretty sweet.

I just like how the colors are done in the style of a Game Boy game. Nostalgia is always good. There were some pretty interesting locations and enemies. It did, however, take awhile for it to truly be enjoyable. It's still pretty much worth the wait.

AdventureIslands responds:

If by defense you mean a weapon, well you get throwing knives little later on to defeat enemies and to solve puzzles with.

Here's another game I don't care for because I'm not good at it. At first, I thought the gray thing in the corner was a base the guys were coming from. I wish it were, because they do it too much. I think the design could have been better. There need to be a lot more in terms of background. Of course, it does give you a lot of health.

A pity there's no bar signifying it. I don't see a lot of metal as the title suggests. At least it's a cool title. It's overall an okay game. I think the explosion sounds are actually pretty good.

Sorry, dude, but this didn't strike me as all that good. I think its main problem was that you couldn't play against the computer. I don't think I've ever played against someone else in a game here. You should just always have that option. Another weird thing was how there wasn't a lot of design. It just didn't have much going on.

There are a few interesting things, like how you can turn into a squirrel! Some of the attacks are a bit creative. Unfortunately, it's not enough to make up for it. You could add in some more music. Congrats on making a game with a medal at least.

I was quite impressed by this. I think it might be just because I'm not someone who's into sports games at all, in video games or real life. I still appreciate how easy it is to play it. I really do not understand how you even score in this by avoiding the other players. I lost after running into some, but not others. They seem to all look the same to me.

I think the graphics/animation are done rather nicely. The sounds are good too. I do have trouble when it gets to the actual punting. I'm a bit confused how I do that when I'm already over the field. I guess it makes as much sense as most sports games.

I was able to understand this game more than some others I've been through lately. A pity I wasn't very good at it. I think it could have been better, especially with the lack of enemies. I will have to give you credit for having such unpredictable spikes. Seriously, those things killed me every time! It helps that the title and the protagonist are so cute.

The music is also nice too. While not great, I did find this to be a unique idea. There really were some interesting things going on. I just wish the levels were bigger. I should have known it would be too easy for me to collect them in order like that.

This gives a whole new meaning to the term "fireball". I really did think the graphics were quite well down, but it was overall not something I could understand. All I could really do is spit fireballs. There were never any enemies that came to me or anything. I think I read the instructions correctly. It's just nothing of much use.

I do think that the design of the dragons themselves are quite cool. You have a lot of mobility. I just can't advance past the first screen. For people who understand this better, you should have fun. With all the stuff I review, it can get frustrating to always learn something new.-

Yeah, this is going to sound whiney, but it seemed a bit too complicated. I like your other games where you just smash things into each other. I am not that familiar with the StarCraft game. I have in fact seen gameplays and it is quite authentic to the original style. I think the effects are done quite well. The best part is probably the little things you click on.

I understand that a lot of people like these kinds of games. It's nice to have a good layout. I imagine the sounds are authentic to the game as well. It's weird how this is so popular in South Korea. Just another culture, I guess.

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Joined on 9/21/08

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