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View Profile Ericho

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I was actually quite surprised at how fun this was. That one level is the fourth one or fifth or something like that. I really appreciated how cute everything was. The nice little sounds really made it here. It's not the most innovative, but still good. You really don't know what to expect next in the levels.

30 levels certainly seems like a lot. While it isn't that well detailed, I do like all the colors and stuff. Not a great game, but definitley a good one. It's pretty fun to just look at. I know to avoid scissors.

I didn't even remember you making a game. That being said, I don't think you're that great at all. This game is still playable, though. I like to see all the good animation and drawings you are known for. It is a pretty original idea. I like the springy sounds.

I guess it would just be too easy to have enemy after enemy. Boy, do I lose points for shooting the princesses. I'm kind of curious as to how people on springs could hurt you. Of course, that gun is probably fake. Glad I reviewed this in October.

Here is another good game. What I really liked about it was how fast paced it was. It's weird, because that also weighed it down. I didn't like it how the magenta things kept following me. They were pretty dang fast and I couldn't shoot them down right away. In fact, I think I was pretty much doomed from when one was after me.

Even the weapon upgrades didn't help. The effects were rather nice. It didn't need to be that well detailed. It's nice to have such straightforward gameplay. Everything worked out pretty well here.

I found this to be a decent game. It wasn't really that memorable, but it did deliver what it was supposed to. I just think the overall design is pretty nicely done. I appreciate all the little things that go on all the time. The music is also really cool. Where you lost points was how you couldn't really attack the enemies.

The horns on the top of the head made that apparent. I liked how you could stand on things and get whatever it is was in a box or something. I thought that was an original idea. You seem to have a good way of exploring things. It's nicely done.

Sorry that I did not enjoy this as much as most people. Its main flaw was that it just seemed to difficult. I seemed to have a limited number of water balloons I could throw. It was weird seeing water balloons set something on fire! The music was pretty good, though. It's always nice when you go the extra mile and bill numerous songs.

I wish I had more control over where the balloons went. I was thinking I had to put some angle at them, but it didn't work. The graphics are actually pretty well done. My favorite is the squid that comes out of the ship thing. I like the title.

I thought this was well drawn. I admit that it does lose points with how it just goes on and on. You need to have more of an environment. Have the characters be in an area where you can go on top of things. That being said, this is still recommendable. I really do like the designs of the enemies and it's not just the same designs over and over.

They really are quite creative. I don't see what a snake has to do with any of this. I'm probably missing some symbolism. I don't keep up with what year it is in terms of animals. It could have also used some music.

I didn't care much for this. The weakest part was probably the design. It was just some stick figures that were red and blue. It didn't have much else going on. I knew the spiked things were not going to be able to be killed. The music is actually pretty good.

It's easy to follow, I'll give you that. It just had nothing out of the ordinary. It's harmless and there's nothing too bad about it. There have just been so many better variants of this done. I think there is some distance going on with how long you hold the bow.

While not a great game, this was actually pretty well done. I did like the addition of the dinosaur to ride for this. Too bad the game ended when he died. You could probably do better with the graphics. It did seem a little too goofy looking. The enemies had some pretty good designs.

I must have been pressing the wrong button, because I wasn't killing the enemies at all. It was strange how that worked. You are in a pretty nice setting. Everything is pretty clear cut. While not that great, I appreciated this.

I admit that this was in fact a pretty innovative game. My only problem was how hard it was. At least how hard it was when trying to get a medal. It was a lot more strategic than you would think. I was pretty confused by it at first. Everything just seemed so random. At least I managed to do better when I figured it all out.

For the most part, I liked this. It had a truly original concept. Everything was put out very clearly. I guess you just have to be really fast to get the higher points. I got 56 at the highest, so close to a medal.

I'm starting to understand why this doesn't have that high of a rating. I'm really stuck on the third part. I don't think my crow can even fit in that crevice. It was a bit disappointing to have this not be a stick game. Now, I do recall you making similar stuff. I just wasn't really prepared for it here.

I think the graphics are really well done. Hell doesn't seem as fiery as I thought. Poor crows, they're always lumped in that category. I did find this game to be pretty playable. Oh well, Happy Halloween!

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Age 35, Male

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Joined on 9/21/08

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