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View Profile Ericho

7,574 Game Reviews

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That was one surreal game. At first, I was surprised just at how short it was. It manages to be a lot longer than you think. It's weird how it changes so quickly. I was afraid the game might just be an infinite loop. You are definitley not as powerful as you were before when you awake.

Boobs are so good. While it did not have color, it was still great. It's won how you seemed to win a mashup of all the three main awards. Well, there's only one Review Crew Pick. It's nicely detailed.

This is a really cool game, but I do have one major criticism. It gets so freaking hard! I was thinking maybe Level 10 would just be that one level, but it's harder all the time. The worst part is how you have to constantly move in some areas. I wasn't expecting bombs to show up. It is a quick way to end a level.

The artwork is really good in this. The colors are all wonderfully bright and the sounds fit together perfectly. It can get discouraging with how you lose so often. That's just used for encouragement! In conclusion, a great game.

I appreciate a game like this where you can really use everything you have, but it wasn't that appealing. It's mostly because I couldn't get past most of it. It still has a very nice layout. It helps a lot that the music is just so wonderfully suiting. You get a great sense of atmosphere. I know the artwork is familiar.

Yeah, it's a bit hard to keep track of everyone's name here. I think it has a pretty good premise. You get a nice sense of being able to interact with your world. There's at least a lot of stuff to pick up at first. Your fans should love it.

I couldn't see much of a point in this. It was just a bunch of flies that were coming towards you. You just clicked them and they went away. The idea itself is a bit too simplistic. You can have simple ideas, they just have to be done well. It just seems like something that's just lazily put together.

You need to make the flies look different. You could also have more weapons than just the lightning, although that is good. The overall designs need more detail. There should be more shading with everything. I've noticed that in a lot of good games.

I couldn't understand the appeal of this. It seemed to be just the same thing of going over these giant piles of popcorn. I think they're popcorn at least. They certainly don't look like mines. You at least deserve credit for having good graphics. The sounds were nice too.

It's just that everything falls apart with the actual gameplay. That's probably the most important part of the game. You just keep on jumping and dodging the rovers. That's a funny sentence. It just isn't that rewarding.

I use the grappling hook but nothing happens. I click on whatever I want to do next, but nothing goes on. I think this is a pretty good game besides that. I wish I could understand what it as all about. I don't know why or how this white thing is destroying these crackers. I guess there's nothing wrong with the premise.

The sound is fairly good. You get a nice sense of what's going on. You just can't really understand it. You shouldn't have the designated launching area change like that. I guess it is more challenging.

Dang, every game I play is crazy nowadays. I thought the title pun wasn't too bad. What I didn't understand was how I died. I just kept on moving until I went offscreen. I imagine there was something that attcked me?! Anyway, you just kept on moving and moving with this.

The sound was a bit too repetitive as well. Every enemy seemed to look the same. I know there's something I'm missing with this. I'm sorry, it's just nothing that looks all that good. Sorry if the review was too negative.

I'm glad I'm not the only one who didn't have sound on this. That just comes off as pretty cheap. The game is itself fairly harmless, it's just not all that good. I was annoyed at how you had a score of zero until the end. Well, I got used to it. You might do what most games do and have your score go lower as you progress.

The pun in the title was pretty lame. It just comes off as too cutesey. It looks way older than 2006. I guess it did have some originality to it. I'll at least give it praise for that.

I found this game to not really have good gameplay. I think it's because the artwork was pretty bland. I know you probably don't need shadings or anything like that for a game like this, but it was still a bit cheap looking. I admit it's kind of an original idea. I don't know how to mix jellies. At least the colors are nice.

I was surprised at how difficult this can be. You do know some interesting game mechanics. It just doesn't have anything that makes it stick out. I've played so many games I know what it's like to be unique. The sounds were fitting.

I wasn't interested in this at first, but it truly got better the more it went along. I appreciate how you have such decent graphics. I thought that as I was turning green, I would be able to eat the green things. I know that's not a good strategy as they killed me earlier. Instead, I wanted until I was unlucky enough to actually touch one. I knew it would kill me.

The blue and purple pills always had strange effects. I imagine any pill would have a negative effect on a virus. While not that well detailed, it does not need to be. Like I've said a million times, it works for what it is. You could maybe put some more educational stuff into it.

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Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

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