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View Profile Ericho

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That was one strange game. Dang, I say that way too often. What really confused me was how the medals didn't show up onscreen. I knew I got a couple, they appeared as achievements at least. I'm surprised this won Daily Feature. I have to admit it is at least unique.

I didn't know what I was doing. All I really did was press whatever random thing showed up. I think next time you should just put up more going on. Then again, this was made in only 48 hours. I guess it lived up to what it was supposed to.

Zanzlanz responds:

The medals were directly linked with the achievement text on screen, so I didn't feel like cluttering the game any more. I hope it wasn't confusing, haha :)
As for the conversations, it is a bit of a rush. If I make a post-compo version, I'd try to make it a longer time-frame or something :D
Thanks ^^

It's always interesting to look at the submissions of all my favorite artists. I was pretty confused by this. I just went out to swim through that area, but I couldn't. I used the bubble but it did nothing. When I saw the thumbnail, I thought it would be porn. Yeah, I've interpreted furries to be like that.

The artwork itself is really good. The only problem is the gameplay. That's why I just can't recommend this. I have to admit that it does have a fairly good layout. I feel embarassed for not understanding a game after reviewing THOUSANDS of them.

I'm not all that into this game mostly because it comes off as too easy. It really is more complicated than you think. I think it's because this game is simply so insane when you think about it. In this game, the same houses are attacked by different people in UNDER A MINUTE. I guess i might be supposed to be sped up. I mean, you do see the car go really fast.

I was just fascinated at how anyone would be stupid enough to live here. After the second attack, I'd move out! The sounds are fairly good. The game itself is well done, mostly because it has such simplistic gameplay with a ludicrous premise. The girl in pink looks like Sakura.

Well, it's hard to find anything that good or bad about this. I have decided to say that the good outweighs the bad. This really is a pretty unique way of showing the perspective. It also helps that the music is really good too. The graphics suit everything well. Where it falls apart is how it gets repetitive.

I think it even comes off as a bit too easy at some times. I'm not good at these kinds of games anyway, so that works out well. I can't help but think of belly buttons looking at the title. This could be made into a better game. You could just add more detail.

Wow, this was one crazy game. It's not that the layout was that weird (although it is). It's just that it was so difficult for osmehting that was only one level. It seemed short even for something madein 48 hours. It's still quite well animated. It's hard to really give this a rating at all.

I've decided to go square in the middle with this one. The sounds and everything else are nice. Pretty much everything in this game is luck. This looks like a deranged Dr. Seuss location. Maybe he took acid?

Hypnohustler responds:

There were 13 levels? Or what do you mean with just one level. Anyway, thanks for your time to play it :) Really appreciate it.

I'm not quite sure what you mean by hard, but not impossible. I wasn't even trying halfway through this game and I didn't die or anything. I will say that this has a really interesting style to it. You truly have a lot of freedom with this game. I just wish I could understand how to get ahead. It helps that the title is so cool.

You probably could have put more detail into it. There's a lot of potential for this idea. It certainly is creative. I like the little sounds that go along. The menu is pretty cartoonish compared to the rest of the game.

You know how to make an addicting game! I think the best thing about this is probably how it just keeps going on. You need to just keep on firing like mad in order to make it truly work. I like how there are different gun moves. Kind of a weird thing to say. It seems like EVERY clown is evil nowadays.

It's nice to have a game that's so straightforward. Just keep on killing clowns and nothing else. The music was also really good. Not a lot to say, because that's all that goes on. Clowns really do get a bad rap.

I don't remember the exact numbers, but I know I got a score of at least 10,000. I'm wondering what the other high scores are. I love this game because I was able to get so far in it. I think it just stops giving off bullets when it hits five. Of course, you get hit by them all at one point and you pretty much lose. I miss these ragdoll games.

They used to be all the rage, I recall. Dang, that "Requiem For A Dream" music never gets old. The name works well with its simplicity. Forget the name, the whole game works like that. The artwork is good.

Well, what can I say? This has some of the best graphics I have ever seen in a zombie game. The perspective is just flawless. It's truly complicated game because I don't really know what's what here. I appreciate you making something so big. You can tell from the sheer number of people working on it.

The music also work out well. When is the next season of "The Walking Dead" coming out? It was annoying with how many shots it took to kill a zombie. There's so much going on I don't even know what my objective is. I didn't know how to pick up ammo.

I like this game, even if it's not much compared to the Thing-thing stuff. I appreciate how everything is so goofy looking. I don't understand what's even going on. I don't care because it's fun. The artwork reminds me of "Invader Zim". It's something with the eyes.

I love how stupidly this guy moves around. You just have this neverending level with no point, but it's still pretty cool. You could have maybe put some more designs in, but it's still pretty well detailed. Bean is a pretty funny list. It's pretty cute.

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Age 35, Male

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Joined on 9/21/08

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