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View Profile Ericho

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I was originally not that much of a fan of this game at first, but it definitley got better! I think it's because there is just so much going on. At the same time, it isn't cluttered or anything. It's just how a game with this premise should look. The music and sounds are really good too. I'm glad you can shrink down with the same colored arrow.

It even had a nice mysterious tune to it. While not Daily Feature, 2nd Place isn't bad. I do think the graphics could have been a bit more detailed. It really is the kind of game that gets you eager to keep on playing. The name is pretty cool too.

This is another really complicated game, but I thoroughly enjoyed it! What I liked most about it was just how you played it as ou went along. It's the best idea to just keep on firing when you're in a tight spot. Good thing you get more as you go on. I have played most of the other games. This seems a lot different than the other ones, maybe because it has medals.

Thank you for making a game I was at least able to get one medal with. It's been Hell the past couple of games. I don't know what these robots are. Sorry, if there's no medal for it, I'm not looking at the cut scenes. This is a very nicely done game.

io3creations responds:

I'm glad you liked it :)

Yes, this one is quite different. Sam will have many different types of adventures :)

It's painful to like something you are not able to get a single medal in. That being said, this was still tons of fun. I really liked the quality of this. Everything was so nicely put together and organized. A pity I'm bad at nearly every point and click adventure game. I couldn't care that much, because it's such a wonderful game.

I was amazed at the sheer amount of things I was able to pick up. Granted, it would have been better if I could actually know how to use any of them. The music and sounds were really good too. You really need to look at everything here. While I'm bad at it, it's still very nice.

Well, I understand that most people liked this, but I really did not. I have just played too many games that were like this. The graphics came off as pretty shoddy to me. It's not bad, it's just average. I guess I may have standards that are too high upon the thousands of reviews I've done. I didn't like the way it was just green blocks put on each together.

The noise the main character made got a little annoying too. I did think there were some good designs. It just doesn't come off as anything too special. At least you won a Daily Feature for it. Not for me.

This was a decent game, but not that good. I think it's mostly because it's a bit too repetitive. I woudl have also liked it if there weren't so many enemies to kill. You do, however, manage to get some cool things to use like the tank. I mean, who wouldn't want to use a tank? The music also seems quite fitting.

For something about Doomsday, I would have expected bigger explosions and more weapons. You know, a machine gun or something. You could have also capitalized some of the words. Doomsday just seems like a word that needs to be capitalized.

I found this to be a really cool game! I do usually enjoy these kinds of things. What I didn't like was how it was a bit unclear on how to proceed at first. I know this doesn't mean anything to you at the moment, but Happy Clock Day! I think the sound effects are really cool in this. I just like the swish noise.

It's the kind of game where you just have to look at whatever seems to come up next. The more simple levels can mostly just play themselves. While there are a lot of combinations, it isn't that difficult. It's cool to blow stuff up. I was wondering where the exit was on that level.

GameBalance responds:

Try Orbox C, tho the NG version is kinda hard. The GamezHero has update. And the mobile has 120 levels with lots of easy levels at the begining.

I was hoping that you would be able to choose a Clock. You know, we are approaching Clock Day, after all? I was quite surprised at how this wasn't that detailed. I knew something at the top left part of the games page would have medals. I really lost it on the third level. I had no idea just dragging yourself on the floor could give you so much damage.

I knew there was going to be more to it than just like land mines. I thought you were supposed to step on them at first! I'm just so used to seeing explosions here. That's how it is mostly on the Internet. I think the music is pretty good.

io3creations responds:

I was going to add more characters, but forgot. I've added Strawberry Clock now :)

I have a few ideas for the next versions. Some are very similar to the ideas you mentioned ;)

This was a fairly interesting game. I think its biggest weakness, however, was that it lacked creativity. It just seemed to be the same thing over and over. You did manage to mix it up nicely with getting certain tiles in a row, or at least having medals for it. I also like the music. It's interesting to be able to test your perspective.

I like how you can see the new squares materialize in the background. You even see that when you're falling to your doom. I don't think things have to be flashy, but this could have benefited from it. People seemed to like it enough to get you a Daily Feature. Funny, I don't remember seeing this on the list before.

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Age 35, Male

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Joined on 9/21/08

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