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View Profile Ericho

7,574 Game Reviews

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This game definitley has potential, but I find it to be lacking in some areas. It's mostly because the enemies are never ending and you don't even need to kill them. I don't get much of a sense of when the part of the level is done. It was also a bummer to not be able to pause when you're getting more points. There must be a pause button I'm missing. This is the first thing I can remember reviewing that has no author comments.

I have to give you credit for being different on that level! The graphics are fairly good. I really do like the character you control. You get to find out how to do moves and stuff on your own. It's interesting that way.

Godlimations responds:

I'm surprised people still playing the game. it's pretty old... well, thanks for the review anyhow :/

Wow, this was one of the most difficult games I've ever come across. It's just that it doesn't seem to have much purpose. The graphics also need work. I guess it was kind of an original idea. Of course, just because an idea is original does not mean it's that good.

I just couldn't get a hold of what was going on. The Practice mode said Game Over so it seemed like it was just a level. People are really going to find a challenge with this one. I have to praise you for that. It just isn't rewarding.

This was a really strange game. I'm probably only saying that because I'm no good at this. I had no idea he was in all of those other movies. I had really just heard of "The Goonies". I appreciate the unique design of everything. It's just that it's too easy to die.

You are given a lot of oppurtunities to correct yourself, so good for you. The disembodied voice is really weird. I like how Sean just flips around in such a silly manner. I just have so little idea as to why any of this is going on. It was a weird game and you might want to check it out.

PestoForce responds:

Thanks for the review!

I thought the overall premise was great in this. The problem I had was that it was too easy for you to get killed. I don't want to sound whiney, but it seemed like it was just one hit from most of these guys. It was a good idea to have that tutorial. I just wish there could have been a bigger space. Then again, that does make it easier to navigate.

It's a bit hard to tell where your enemy will materalize next. You do present everything in a pretty understandable manner. I think I've probably seen more explosive stuff. Some of your weapons actually backfired on you. At least you had easy way to get weapons.

I found this to be an enjoyable game. What I didn't like about it was the graphics. They seemed to be really low in terms of quality. I appreciate how simple the premise is. It's one of those games that you can play a long time and not really care. It just works so well with how simple it is.

Yeah, I've said that a lot of times in reviews before. It could have been more creative, but it was still playable. I like how you can customize the character. The music is pretty appropriate too. I don't know what the point of those platforms are, probably to make it bigger.

It's weird, because I was just reviewing a game that had the same premise. It wasn't on the main page, I heard about it on a private message. This is actually a really good game. It's mostly because it goes on longer than most games. I don't know why sushi and blockies are against each other. The sounds were pretty good too.

You do have a lot of strategy to devise. I don't really understand why there are so many enemies at once. I really liked this, because it was unique in that way. Honestly, it doesn't even make that much of a difference. If they don't get you the first time for a good plan, they won't do a second.

When I first saw this, I thought it would be a fighting game. This does work pretty well, though. From the title, I thought you would be able to choose from different characters from previous games. I wish. That would be an awesome idea for a new game! You guys have worked on so many it seems only natural.

I think the graphics and designs are pretty good. It does get fairly repetitive, though. You could have different backgrounds and enemies. It seems like I say that a lot in reviews. Of course, with literally thousands, it only fits I'd repeat some things.

I was confused by this game as I thought it was made by Mausland. I had it confused with Fafu The Ostrich game which Mausland made. I was pretty weirded out by the photorealistic bird shown here. I really had trouble with ducking the branches. I must just have bid timing with this. It was a pretty different kind of game, then.

There should have been a bigger variety of enemies. I couldn't even tell if I successfully dodged them at first. The blur was too ambiguous. I doubt lions would even want to eat an ostrich. They probably taste terrible.

I'm really learning to recognize this music. What I thought was cool about this was how it was a pretty unique game. True, avoiding games have been done before, but I think this was something original. You had to learn how to test yourself by looking at what was going on in the back. It's hard to tell when you're in the right zone. It probably could have been more detailed, but it's still nice.

I like how a lot of it is cartoonish, like when you die. You guys need to stop making games where it looks cool when you die. Of course, people will have that happen to them anyway. I thought you were supposed to control the scissors at first. That's what it looked like on the thumbnail.

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