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7,547 Game Reviews

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This was pretty enjoyable to play. I'm not a fan of golf (in real life or on a computer), but this was pretty fun. It's mostly because you got to kill people while you were doing it. I was afraid he was going to be a caddie at first. I like how not all levels are the same. My only criticism is that it is a bit too easy.

It mostly benefits from having good designs. It's pretty goofy, but that works for it. The music used is also quite stylistic. You really do have to use a certain position to kill your golf enemies. Wow, that was a weird thing to say, or type.

I thought this was a decent game. What I did not like about it was how repetitive it was. That didn't stop it from being fairly fun. I think its biggest strengths are probably how you get the hang of it after awhile. You don't have to worry about new kinds of enemies coming. I felt it was best to wait for the walking people to come before killing them.

They don't have weapons, so you need to get the bigger picture of the tanks. I don't even know if the helicopters fire weapons. Not sure if it was meant to be a joke how some were different colors (the citizens). The designs were pretty good. It reminded me of Dan Paladin.

This was a pretty weird game. It reminded me of the D-Day Defense game. Looking back, that is in fact a better game. I guess it just seemed kind of strange how you didn't seem to have any chance of being mobile in this game. You were in the same crunched down position. Or is this maybe supposed to be like the trenches in World War I instead of II?

I was snickered by how you had to shoot some guy who was just standing there. I thought he was an ally I wasn't supposed to aim at. The music is fairly fitting and nicely done. I wish I could get to the parts with the cars. I sometimes confuse ammo with health.

I found this to be a pretty good game. What I didn't like about it was how it told the instructions too much. They were pretty easy to figure out. It seemed to take way too long a time when you changed directions. It was still quite unique. I'm just so used to playing stick games of yours.

I don't understand the concept of eating zombie meat. Wouldn't that turn you into a zombie? Eh, they're fictional, so you can make whatever you want up about them. The music was fairly good as well. It's interesting to have a game that kills the zombies for you.

I recommend this game. My only problem was that it was a little too simplistic. There should have been more detail. It seems like this was more of a game intended for younger players, which is okay. The fourth level is the one I can't get past at the moment. I was just not used to the moving platforms.

I guess it's nice to have games that work fine for what they are. I thought the music was really good in this. I don't know what spiders are doing in the middle of it all. Then again, I don't even know what the main character is. It had a fairly cute layout.

I first saw this on another website and couldn't find it here. I even put down "Jaywalking" to look for in games and got nothing! It's nice that I managed to play this really cool game. I think the best part about it is how you can experiment so well with it. I'm pretty bad at it actually. I managed to get 8 out of 25.

Here's the thing I used to get across. First, go to the end of the first streets where the cars are coming from the opposite side. It will give you that much more time to see what's coming at you. I imagine most people have already figured this out.

This was for the most part a good game. I think its flaw was that it was a bit too easy and yet too hard at the same time. I basically just had to throw my stick at whatever came up. Getting fruit was more important. I did think the drawings were fairly well done in this. It was pretty satisfying to be able to hit those little squirrels.

Squirrels are just animals that are goofy. I like how you used the Mario sounds when you collect the fruits. That's nothing like coins. I just like the overall goofy nature of this. This just seemed to be made in high spirits.

Wow, this was one strange game. I couldn't help but think it was made really tongue in cheek. Of course, I'm not even sure what that means. It was weird to have the format where the game was so wide. I think the graphics are actually pretty good. It really does get worse with the second level.

I'm glad the pencil or bone can block the cooties. I'm not going to make any STD jokes. Everyone's made those already. I really like how cartoonish everything is here. You have a great sense of being able to move around everywhere and make enemies fly about.

I have to admit that this was a pretty good submission. It's mostly because you had a need way of showing off games and cartoons. I always enjoy package stuff like this. It seems like it would be a bit too bland on its own. I admit that the games weren't that much, but they were interesting. The cartoons were also pretty good.

You did have a pretty unique way of showing your stuff of. That is, all of your parts were different. I think my favorite is guide to character art. I can not understand the fighting one. I'm thinking I'm supposed to press the "V" or "W" key.

I admit that I was quite impressed by this. I kept thinking that if you didn't skip past the cut scenes, you'd get the secret medal. Of course, you don't, which is why I am mentioning it. At least you don't get it at first, maybe. Anyway, I appreciate how you made a fun game with simplistic design. This may not be that popular, but I enjoyed it.

I think it's because it works so well with its simplicity. I liked stomping on the enemies' heads. There were even some funny sound effects here and there. The music was fairly decent. I love the fake reviews.

Kolumbo responds:

Thanks.

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