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View Profile Ericho

7,434 Game Reviews

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I found this to be a really flashy game! And that's not just because it's a game made in Flash. Dang, that's a bad joke. Anyway, the only thing that bothered me was how I couldn't aim well at first. It took awhile to get used to, apparently you had to do it right in the center of the body. I thought it was also cool how you could change weapons.

This first person perspective is quite cool. You have some good options with the weapons. In some games, if the enemies got past a certain point, you'd just be dead. I really like the logo you have in the beginning. You always seem to have good logos in the beginning of your games.

I found this to be a pretty good game. By "pretty good" I mean very close to being mediocre. It's pretty nice to see some good graphics at the beginning. The actual game itself doesn't really focus on that. It gets a bit too redundant with how it works. I'm not quite sure what the title means.

I don't know what the flash is supposed to be. Are you saying this is just a flash representation of fodder? The music and sounds aren't bad. It's annoying with how you have to hide behind places. It's mostly best to just get this done with on the go.

I admit that this could have been more interesting if there was more actual gameplay. This is still a good game, because of how funny it is. It's interesting to see the different ways you can angle your cannon. I was kind of hoping that you could bounce off the walls. Once again, that may be too easy. I just find it funny how Rufus is just jiggling around like that.

Maybe it's meant to show how unstable the pie throwing is? It almost makes me sad to see all those pies put to waste. Of course, that's what they're for. On the second level, I didn't even notice the one target in the top left corner. The parts of the level were blocking it.

This wasn't bad. I thought it was pretty cool how you had a good estimate as to where you were going to hit your target. I didn't like how it still seemed kind of limited. I wish there would have been parts like that all over the field. Then again, that might have made it too easy. It's pretty different for a game in this series.

I like how there's really funky music in it. It's not flawless, but is fun to listen to. I wonder why there's a part that says "How To Play" when you encounter that during the actual game. Is it some glitch in the system? I like how happy he looks.

I admit that some of the effects don't hold up that well. I still found this to be a good game. I am a fan of these sky shooting games. I appreciate how it goes at a pretty nice pace. It does come off as a tad too slow in that sense. The music is fairly good.

I was afraid that the upgrades were going to be pointless because I only had them for fifteen seconds, but I got more as quickly as I lost my old ones. I still wish they would stay. It seems to be a pretty ambitious game. There could probably be some more variety in what the enemies look like. It has a pretty triumphant tone to it.

I had no idea what to expect of this. It was on the Top 50, where you can't tell if it's a game or cartoon. I thought it was a great game! It was interesting because I didn't even have to know how to use the controls at first to get past the level. You have a pretty nice introduction too. I just love the little sounds.

It's kind of weird how Jimmy drops his pants whenever he beats a level. I don't see the joke in that. It had enough details to keep it well moving. It's the first game in like forever where you can die by falling from a high distance. I guess it might make sense in Purgatory.

I think it's pretty interesting with how you invert what this series is usually about. It's normally that you do in fact need to escape from wherever you are. It reminds me of the Inverse Shoot Em Up game by Weebl. I like the creepy atmosphere. It just seems like you've created a nice dark world for the player. It moves at a great pace too.

I still don't know much about how to progress or rather, how not to progress. The music is fairly ominous and quite appropriate. I would think there'd be blood somewhere if you ate the person here. Of course, you never know. This builds itself up well.

Mouse Avoider 2
It was interesting to see how fun this was. At first, I thought I wouldn't enjoy it, because it would be too easy. It turned out to be better because it was actually difficult. You really have to know where to get the gold. Your rope sways so much it's hard to tell. It's a game that requires patience.

I wouldn't think this game would hold up well after all these years. It truly does! It has nice graphics and while there isn't that much detail, it still works well. Prospectors just look so funny. They always remind me of Yosemite Sam.

Reel Gold
It was interesting to see how fun this was. At first, I thought I wouldn't enjoy it, because it would be too easy. It turned out to be better because it was actually difficult. You really have to know where to get the gold. Your rope sways so much it's hard to tell. It's a game that requires patience.

I wouldn't think this game would hold up well after all these years. It truly does! It has nice graphics and while there isn't that much detail, it still works well. Prospectors just look so funny. They always remind me of Yosemite Sam.

Well, it was hard for me to recommend this, mostly because I'm no good at it. It used to be that I got better every time I played it, but that didn't last. I especially couldn't understand how I was supposed to kill my enemies when they were after me. I thought I might have needed a new Flash Player at first. That's very unlikely seeing as how this was made in 2005. The voices are fine.

You should have been allowed to go past the dialogue. The graphics aren't too impressive in this either. I guess the sounds are pretty good. It just isn't the kind of game that I'm interested in. I don't even know how to shoot my enemies.

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Age 34, Male

2719 E. 8th Street

Joined on 9/21/08

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