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View Profile Ericho

7,574 Game Reviews

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Weird, but good

It is always great to find new and unique games on this website or the entire Internet. This had a real haunting feeling to it, especially with the music. While I did not find it that scary, this was definitley worth playing for how original it was! Normally, you would have to maybe look for a light or something if you wanted to know what was in the darkness. Actually, this stuff wasn't in the darkness at all, it was in the light! It was amazing how fluidly the mucus moved through everything.

I do not think those spike things can be defeated, so always look out for them. It's too bad you did not use a submission you or someone else made! I wish I knew where this fantastic music came from. The theme is a very gothic one and sometimes you don't even need to splurt out your blots. Those have to be the darkest stars I've ever seen.

Different for a zombie game

I did not count the number of zombies that appeared in this, but I would not be surprised if it was about a million. The coolest thing was how this was simply never ending and well, that was about all there was. It was extremely fast paced, but it can be annoying with how you have to keep up with them. It is amazing how you managed to have over 50 medals and all of them are exactly 5 points! Granted, I was only able to get one so far. At least it has zombies, which is always good.

This is very fast-paced, so if you intend to get various medals, be sure to keep yourself on your toes. Honestly, you would have to play this for hours to get every single medal. I imagine it would be like that for any game with over fifty medals. I kind of wish there had been more of an actual story in this. It's still great to play!

ThomSip responds:

Thanks for your reply. I'm glad you liked it :)

Good atmosphere

In the Submachine series, this is one of your most complicated chapters yet. It is hard to really love or hate, because it is quite hard to even advance! Well, I was never a fan of point and click adventure games anyway, but at least you got a lot of things right. In case anyone's wondering, I think you simply click on the wheels to get ahead to the actual game. The best thing about this is how well it is detailed as well as how nice the music is. It really does create a spooky place for itself.

You do not rely on a lot of flashy affects to intimidate your players. You manage to use the negative space to create tension. What I did not like was how there were so many things around, but only a couple of them were clickable. I like how you used the "root" title to show where it all began. Not a big fan, but nice for a look.

Nice and simple

This was a really fun game because it was just so simple to get ahead in it! There still managed to be a lot of twists and turns that went along the way. I noticed there was this coin in the foreground. I could not tell if it was something I was supposed to shoot at, or if it was signifying that I had done something. In case anyone wants to know, it's the former. I love the little clanky sounds the cannonballs make when they go away. Kind of makes you wonder where you get colored cannonballs from anyway?

Another cool thing was how you heard more funny sounds when the game was over. There were these little +100 words that popped up to show what you had earned. It's a very straightforward game and it's hard not to love. There are still many things you put in, like how some of the cannonballs have powerups, but only for a brief time. Be sure to get those when you first see them.

Nice game

I am glad I was able to understand this game a lot more than the previous one. While I have yet to review it, I have in fact played it (and shall review it eventually). The best thing about this was how you could keep on replicating over and over. It had a simple layout to it. I do not know much about biology, so if everything here is completely wrong, I would not even notice it. The hardest part about it was definitley when I had to get rid of those white blood cells.

It was hard for me to even figure out how, as the ones I did get were pretty much by accident. The choice of music was nice as it gives a good creepy atmosphere. It would have been cool if the two viruses would have joined forces or something! While not the most detailed, the graphics are actually good. As it takes place in the bloodstream, it makes sense it moves fluidly.

Congrats for Daily 5th, I guess

I was kind of confused by this game at first. I thought it was going to be a game where you controlled a spaceship given the opening cut scene but it was quite different. I probably would have liked it more if it was a game like that, but this was still good. The really cool thing was how good the graphics were. It had a wonderful feeling of classic pixellated games. Parts of it were hard, especially the part in the tutorial where you used the Shift+A combination.

I did not understand how that even made a difference! Luckily, I could just start all over. It was nice with how you allowed the player to try again after falling on the ground. Granted, you still lost health by being exposed to the spikes, but there's been worse. You REALLY have to work with jumps on this as without them you're dead. Not the most elaborate, but still well detailed.

Really neat game!

This was good fun to play because it was such an original concept! I must not have been paying attention to the title, because I was a bit surprised by the Tetris blocks. I knew that music was familiar. This was an amazing game because you really created the level yourself and it sure is more of a puzzle game than an action game. It was amazing how there was so much space in every level for you to go around and explore. The main character himself is really well done as he moves around well.

It's just so random, with having to collect a flower in a metal room for whatever reason! It was just fun to plop around after thinking of how to solve each level. I guess you could have made it a bit smaller, but it still has a good amount of detail. It certainly lives up to what you say in the author comments. I like how petite everything is.

Some robot

On the first level, it was hard for me to understand how I even succeeded at crashing the robot. It just killed itself after I hit the green button. Oh well, at least I managed to get as far as the third level. This was a really weird game because there were just so many things going on in each level and it took real thought to figure out what to do. There's a magnet, bomb, a circular saw, a piece of metal and I have no idea how it works! This is certainly one of the most complicated puzzle games I have ever played.

I am not that good at it, but I do have to recommend it for how elaborate it is. It reminds me of the classic Rube Goldberg devices. The graphics are pretty stndard, especially with how the robot works. This is just such an incomprehensible game you really have to learn to get used to it. Above all else, it is a great way of showing your creativity.

Can't hate it

I am unfamiliar with your other projects, so I can not judge this on how good it is on relation to them. It was weird to have no sound, and that is really something that you should try to avoid. Even if the music can come off as annoying, you can always have a button that mutes it. That being said, I still did not find this to be that terrible. The coolest thing about it was the interesting designs. It makes you realize that rock, paper, scissors, can be a popular game.

We even have a Pico version of that game that's truly popular! It was interesting to see the weird variety of characters used! The designs in this were good, but it does feel fairly lazy when it appears to be just still images after each other. You could use stop-motion to depict what the characters are doing. Well, it was fairly good in detail at least.

Madeinpda responds:

Your suggestions should made the game an overall +1 or +2 improvement but I would have worked twice the time ... this game doesn't worth it.

But thanks for your tips :-)

How complicated!

It was cool to play this game because there was so much going for it as a puzzle game. I can't believe that the winner of Daily 2nd place has less than 5,000 views! Anyway, this was great to play because it was quite difficult but had a very simplistic design. I also loved the choices of music. They sent out a real sense of wonder and adventure and you rarely see (hear?) that in a puzzle game. I am also fairly good, brisking through the first three levels.

It was great to see how each new level became more detailed and complicated. It just goes to show that you do not need elaborate effects to make something cool. It could have had more detail, but it did really not need it. At least you managed to get some recognition for it. It's hard in how you have to start back to exactly where you started.

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