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View Profile Ericho

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I didn't really care much for this. I can understand that it was meant to be a reference to the classic "Rampage" games. While those weren't that popular, I was myself a fan of them. They were a lot better than this, because there were more characters to choose from, it had music, and the graphics were better. It's mostly just you in one place destroying buildings. You should have more wide open space.

For someone like the Hulk, he would need that. I had no idea that you didn't have health, but instead took damage to the time you had. At least it's still kind of fun to destroy buildings. The graphics aren't that well detailed, as previously mentioned. It's kind of hard to take this seriously when the Hulk looks so silly when he punches stuff.

There must have been some kind of glitch, because it didn't seem to work well for me. Don't get me wrong, it's still a pretty creative game, but it just doesn't flow well. There's some error where whenever I go over to touch the ice cream truck, it makes a hole through where it should be. At least the music was nice. The kids themselves didn't seem to move well. I appreciate all the unique characteristics you give to everything.

It isn't one of the best, but I would recommend it to people who are bigger fans of this sort of thing. I never would have thought you would use children in something called "Armor Defence". You would think it would be a high-tech place. I'm just being nitpicky, of course. This is a pretty fine game that could have used better mechanics.

This is one crazy game. It's pretty frustrating with how hard it is. You really have to pay close attention to everything that's going on and the controls can be pretty frustrating. It's just a game you really have to take your time with, no pun intended. That being said, it's still quite playable. It mostly works well because there are a lot of great designs, even if the graphics aren't that good.

I really liked the part at the beginning when you were talking about time. I had no idea people could know so much and be so philosophical, if that even counts. I appreciate all the weird things going on, even if they were a tad annoying. Hopefully, we can learn to understand how time works. At least I tried to learn something from this.

Oracions responds:

Thank you for your feedback.

Do you mean the Temporal Dynamics in the menu? That's something I made for a D&D campaign a while back but I never got around to run it so I found a place for it here. The original was more centered on the time dilation, though, dividing dimensions into threads, each thread with a different time factor. It then said what happens if time fields overlap etc. But that was not relevant for this game.

I thought this was a fairly cute game, just not one of your best. I'm actually surprised that this was so harmless because I'm used to more hardcore stuff from you. The best thing about this is probably the graphics. Everything is presented in a nice, clear cut manner. I do wish it was a tad more detailed. I guess it was also a bit too cute, because it could have had more action.

I still get the notion that you tried to make something nice. It's always nice to see people experiment with different kinds of genres. It's a fairly easy game and the gameplay is nice and smooth. The cutscenes at the beginning were pretty cute too. It's been awhile since I've played with a teddy bear.

I liked this game a lot because I thought it was really cute. It was really nice to see these cute sound effects being applied to this fun game. I am surprised that I was so good at it and got so far. I didn't see any medals show up on the screen, but that was good enough. What I also thought was cool was how the pieces just plopped around. It makes you glad that we have crunchy food on hand.

I like how everything has such a whimsacal attitude to it. Other people might have thought it was childish, but I really enjoyed it. It's really silly, but in a good way. It's been awhile since I've played a game like this. It's a nice, fun game.

I thought this was a really cool game. I have always been a fan of shooting games, especially ones like this. What I appreciated was how there was a nice variety of enemies to fight. The sound effects were really good too and everything seemed to sync up quite well. My only annoyance is that there were two easy medals and the rest were hard. Still definitley a game worth playing.

It's hard to decide whether you should keep on firing or try to get the money. It's a much more complicated game than you think. This might just be because there's nonstop action everywhere. It was a great game that accomplished what it set out to do. The upgrades are nice too.

I thought this was a fairly playable game for what it is. It's just that I usually play games that are better detailed than this. It wasn't terrible, it was just lacking in terms of gameplay. Then again, it seems like you were trying to create a simple game and in that sense you succeeded. At least you're working with diamonds, which always make something more appealing. There isn't a lot of sound, but there doesn't need to be.

This is one of those games where you really make your own fun. You have to just think of clever combos to make to entertain yourself. It's fairly easy to learn how to properly launch something at the right speed. I guess it is a fairly original idea. The graphics, for what there are, are decent. It's a fairly fine little game.

This was a pretty strange game in that it didn't have that much going on. I guess I would have liked it more if it had music. Still, it seemed to work pretty well for its simplicity. The trick is basically to aim wherever the red circle outside of the main target thing is. Yeah, I didn't read the instructions very well. I think it's pretty cool how I get to work with archery because of my, well, history.

Everything is presented in a pretty nice, colorful manner. It's great to see this interesting landscape everywhere. It might not do much in terms of gameplay, but at least it's nice to look at. You can make anything cooler by including gold in it. It's probably the most valuable element, obviously.

This is a pretty strange game, but I think for the most part it's good. It mostly helps that everything is presented in such a colorful manner. I like how you seemed to be pretty creative with this. At the same time, it did seem a bit dated with the animation. I just think you could have done the graphics a bit better with this. The music's also pretty nice too.

As usual, it's great that you include a walkthrough. I'm having trouble with pop ups with this new monitor I've gotten or something. Some of it seems a little gauche with all the colors. I can still tell it was done by someone creative. It's a really silly game, but not bad.

Well, I will probably never make flash myself but I appreciate all the hard work and effort put into making this. Granted, it doesn't look that fancy, but it doesn't need to be. I think the music's pretty nice. I guess the only reason I like it is because it's fairly easy to get some of the medals. I'm not even trying to, I just randomly click stuff. I guess people more into Flash will have a better time with this.

The text could have been more clear. I guess that doesn't even matter much. It's at least a fairly organized game or whatever it is. It's nice that you're trying to help other people with their ideas, even if I can't understand it that well myself. It's cool to see how it works.

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