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View Profile Ericho

7,601 Game Reviews

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This is a great game, my only complaint is that you don't have medals to go with it! That's what this game was made for! Oh well, at least you made something that was very enjoyable. I guess it doesn't have to be about medals when you have something this good. I really appreicated how you managed to make the graphics a lot better. And I thought they were perfectly fine before thi game!

It's nice to bring in a giant talking hamster to this game. There should be more talking hamsters. I really appreciate how the colors are so fantastically bright in this! Every single bit of this game is just full of gorgeous color just waiting to be explored! Even with no medals, you're still quite motivated to beat it.

I actually thought that this was a fairly good game. It mostly works because it manages to be so copmlicated even though it has a simplistic look. I appreciate you trying to have an elaborate game. The graphics aren't that good and it could use a lot better design in some areas. At least you manage to create a pretty fun, consistent game. I like how happy the main character looks.

I didn't understand the point of having him change different colors. It just seemed to have the same effort. Anyways, this is a good game but don't let it frustrate you because it can be like that, trust me. It's Level 05 that is unbeatable for me. The music's fairly decent.

I thought this was a fairly nicely done game. I didn't understand why you chose oranges of all things. I guess it's pretty funny to see the orange's guts go all over the wall. The furthest I ever got was to the third round. I do think you do a good job of creating atmosphere with the tension. The fact that the gun is blue makes it look a little silly. Of course, a game with giant oranges probably isn't meant to be like that.

The graphics are pretty nice in this, especially with how the oranges are drawn. I had no idea you would make a game like this. It doesn't even seem to be that way of your style. I can't even tell what the rest of their bodies are made of. It's like this weird brown thing.

I thought this was a pretty creative game. I thought it would be a defense game because of the title. I don't really even know why. Anyway, it annoyed me at first how you could not aim properly to hit the enemy, but then I realized you could just jump up and hit him. I was a bit angry by the fact that you couldn't seem to see how close you were to killing an enemy, but I was wrong. When there's a puff of smoke, you're there.

It could have had more in terms of environment and level design, but still good. The graphics are really nice and everything moves pretty smoothly. I never would have thought bubbles would be a weapon used by a blueberry. Oh well, nonsensical is how I like things. The sound effects were good too.

I enjoyed playing this game. I think its only fault was that it did come off as a bit too cutesy at times. It's still actually a nicely done game. I was thinking that if you just collected the stuff in the first level, you would have it for the rest of the game, but you have to recollect it. Well, I guess most games are like that anyway. I thought the graphics were good and the idea was fairly interesting.

He looked pretty funny with how big his head was. You have to be careful not to forget that those spikes are always going to hurt you. I thought you were supposed to collect some of them at first. It's just a game that's a lot about collecting. I, of course, enjoy games like that.

I admit that I wasn't too impressed by this at first. I thought it was going to be a game where there were a bunch of balls in a row and you had to put them in the right order. That doesn't matter. What does matter is that this is a great game and it's great to see such good graphics. They're fairly cartoonish, but still nice to look at. It's just a fun little game.

I like how there are so many levels to play and you have a lot of options. I didn't realize this game was going to be so complicated. You really do have to form new strategies with every level. The sound effects were nice too. It's a very clever game and it's fun to play.

This was a really strange game, but I could kind of see where you were coming from. It was a game that had few details, but it was still difficult. I couldn't tell if it was leading up to some great boss battle or something at the end. It's so friggin mysterious, you make me want to complete lit. The place where I can't advance is the part where the snake's in front of you and another one comes in back. That was MURDER.

At least it got easier once you got the gun. This would probably qualify more as an art game than anything else. I guess I have to praise you for making something fairly original. I don't understand it at all, but it's still fairly unique. Good luck with whatever you're working on, I guess.

I thought this was a pretty cool game. It was certainly unique and I liked how you had different ways to attack. The thing with this is that the attacks are pretty specific with the hammer. You mostly just do the same thing over and over again. The funny thing is that on the level I was playing, I actually beat it at the same time I lost it! You would think I'd be allowed to go onto the next level.

Anyway, the graphics are actually pretty decent. I like how the designs are nicely layed out. For the most part, it's a decent game. It makes me realize how creative you can be. Thank you.

I thought this was a fairly decent game. I think its main flaw was that it didn't have that much detail in it. It was interesting to see the designs, but the graphics could have been better. I still appreciate you wanting to go out and make a fairly simplistic game. I am glad you don't have to get rid of all the onscreen ones in order to advance to the next level. Of course, I loved how easy it was for me to get some medals.

The music's pretty good too, it just has a nice, positive vibe to it. It even manages to have a really cool name to go with it! It's fine for a quick little run, just not that memorable. I do like how they seem to die in different ways. Or rather, how they disppear in different ways. Thanks for the pause button.

Well, I can't blame you for not having detail in your game. I actually found this to be a bit enjoyable, even if I couldn't understand any of it. I appreciate you trying to make something complicated. The music wasn't bad. What I didn't like was that I just didn't even understand how things even fit together here. It was a bit too descriptive and not that fun in the long run.

It does kind of make for a nice surreal game. I guess you just have to keep on clicking things in order to get the medals. There could have probably been some better details, but I guess it's not terrible. People who are bigger fans of these kinds of games should like it more. It should do fairly well.

Shroom-Cushion responds:

I'm not fully sure how is this complicated, but thanks for the review! With my art being... well - arse, I have to resort to text and being a bit too descriptive sometimes. I mean, that's kinda my thing now, I guess.

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