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View Profile Ericho

7,431 Game Reviews

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A different kind of game

Well, I don't think I've ever played an RPG that was automatic before. While I'm generally not a fan, I think I would have liked it more if it was a standard RPG. With the name, you would think you would have to trigger more things. Then again, this is still a pretty well done game, especially with the graphics. It looks like you really went out of your way to make them all so authentic. The music is also nice as it sets a harminous mood.

This is one of the first time I've seen "protips" being used in a serious way. It reminds me of when I did use to read those old gamer magazines. Whatever happened to our subscription? Well, we did move away so we probably no longer have it. Anyway, it was really cool to see how well paced everything was when the game did much of the fighting for you.

Not a bad game

I think the one thing that really weighed this game down was how there was no sound. Granted, there was some when you ran into one of the things, but that was pretty much it. I thought that it did have a pretty good premise. I have just had so many problems with avoid games it's nice to see one that isn't that hard. It just had a rather bland feeling to it. I hope you learn to make more elaborates games to submit.

I think the best part is how it moves so smoothly. I really enjoyed not knowing what colored lines were going to come up next. This game might be forgotten, but is far from the worst I've ever played. I think it's funny how you redirect to a website called "Humor". I'm glad that the word's spelling was consistent with your username.

I guess here it is again

I was thinking that this looked familiar. I do not have a mobile phone of any kind, so this really didn't apply to me. I guess it has all the same good things and bad things about it as the other version has. People would probably not want to play this version as this is the one that doesn't have medals. It would be kind of silly for you to go through all the work of putting medals in this game again. At least the appeal is the same.

I like how that little green slime is there on the right on the title screen. What also made this cool was how well it was designed. It seems like you really created a nice little world for you to go and explore. The artwork is pretty nice and it gives off a good feeling of smoothness. It's nice to see how you've gotten success with this.

Unique at least

I'm going to assume that audio I heard was part of the game. I was afraid this would be a game where you did nothing but type. I find it funny how you're able to examine everything so closely, even cups. The artwork was actually pretty good in this. Its main flaw is that it's a bit too easy, seeing as how you just click and get information from things. I have certainly played worse and it does have an original premise.

You could have probably made it faster to get information. Then again, I was just saying that when it was used like that, it got too easy. I think the sounds were actually nicely done, even if there were not that many in the first place. I guess people who are bigger fans of these kinds of games should like it. It's alright.

Not bad

I guess the only reason I liked this as much as I did is because it was easy. I am generally no good at point 'n click adventure games and this was no different. Yeah, I used to work in a couple of burger joints too. In case anyone's wondering, here's as far as I got. Go to the restroom and click on the lower doors to get the cleaner. Go the left and look under the white things for a red sticker that has the number "3" on it.

Go to the door to the right of the counter. Look under the gray cupboards to find a sticker with the number "5" on it. Go to the right and then grab the towel on the board. Go back to the grill place and put the cleaner on the grill and then the towel over it. There's another sticker that has the final number for the combination for the briefcase.

Good submission

As with all defense games, the good parts outweighed the bad. What I found was the weirdest was how you were not able to speed it up and it took too long. That's still pretty minor, because for the most part this was good. I really like how there are so many of these little goblin dudes just hopping around everywhere. I think the cannon blasts sound like farts when they land. This is fairly enjoyable, but not one of the best.

The most admirable part is probably how well everything is detailed. You get some very good clear colors in this. I also wish that you didn't automatically pause it when you got to another page. It's just that it takes awhile to get going. At least it does manage to do fairly well when it gets off its feet and trust me, it does.

Ironhidegames responds:

Hi Ericho, You can disable autopause from the options menu :D
Thanks for the review!

Above average!

I have played a lot of games similar to this made by you guys but I think this is one of the best. It helps that there is so much going on. I guess it can get complicated, but at least you manage to make a good amount of money with everything you have here. Then again, it's not real money, like the fake dollar bills I got for Christmas. This is also nice because the music is quite appropriate and I don't see that often in games like this.

I did find it weird you submitted a game about the beach in January. Well, maybe it takes place in the hottest parts of the world. I had no idea I was going to have to do things like stop sharks and save people from drowning. That makes it a fairly fun, challenging game. It's nice to see you guys back on this website making good stuff.

Those zombies

This wasn't that good to me, but it was pretty fun to see how it went on after only ten days. I would recommend this game because it has some interesting medals to get. Then again, I didn't seem to even get any of the medals as I was playing this. For whatever the glitch, this was still a nice game. I liked how you had a lot of good mobility. What I didn't like is that it was practically impossible to jump over any of the zombies without getting hurt.

Well, I guess it's better at being hard that way. The music was pretty good too. It could have been more detailed, as I am reminded of those bunny invasion games where there's a lot more going on. Then again, maybe it's better that way because it isn't so complicated. Gee, is it the second day of 2012 already, seems too soon.

Could use improvement

Happy New Year's or well, Halloween in this case I guess. I think the weakest part about this was that there weren't any sound effects when enemies were being struck. It was weird how there was sound with you swinging the weapons. The best part is probably the animaiton. While it may seem a little dated, it's still a pretty nicely set of drawings. The music isn't bad either. It's just that it seemed like it was the same thing over and over with you pressing the space button.

I just ask for games that have more dimension to them. The way the character moved around wasn't bad, but it just never seemed to go anywhere. It has a pretty cool name to its credit. I just wish that you could have more gameplay in terms of going to different locations. Maybe you could make another game where you went to different parts of a detailed room.

Not great

I guess I might have not liked this as much as some people because of how hard it was. At first I was thinking I couldn't lose. I didn't die when I went out of the original circle and I am certainly glad about that. I did manage to notice that it is a hard game to play as you slowly lose your health (if that's even what it is). What's also nice is how you consistently keep such a simple style. I thought those background monsters were going to attack me.

It's the kind of game you really have to be ready to move with. I would recommend this to people who are really fast with the mouse or cursor. It's not very well detailed, but it doesn't really need to be. It's interesting how a game that looks so simple could be so utterly complicated. I'm certainly not the trackmaster.

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Joined on 9/21/08

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