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View Profile Ericho

7,547 Game Reviews

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Not too bad

I guess I wasn't able to enjoy this as much as other people because it was hard to play. I think it would have been better if, while you were in the air, it displayed the blue arrow you were controlling your ship with. No offense, but this just didn't seem to have that good quality. At least the sounds weren't that bad. I do think it's a funny idea to ask the question of why people are not able to remember being kidnapped by aliens. Usually, the aliens have some memory erasing device they use.

The graphics aren't that bad, but it just doesn't seem anything too noteworthy. I guess with all the games out there, I just expect it to be better designed. On the plus side, at least this was fairly easy to understand. As you can't get far with the first few parts, it does motivate you to get more money. I don't think this qualifies as an "action" game.

We should know this

Unless you've been either hiding under a rock or have never been on the Internet, you should know what Minecraft is. Now, I would prefer the actual game because of the dimensions it has, but this is still pretty good. I guess I just wasn't interested enough in it to get that far ahead. What I will say is good about this is how it sets itself up so well. I was able to figure out that the wood is on the trees, at least I think it would be.

It's nice to have such a wide variety of areas to work with. I guess I shouldn't touch the animals, because they seem to scream when I touch them. I suppose being attacked by an ax would hurt. There could have probably been some more sound effects. Of course, I am not sure how many sound effects are in the actual game.

Zanzlanz responds:

Well if you ever get lost on what to do, you can always explore and experiment! Also you could look at the help, follow the achievements, or maybe even take a peek at the Minecraft wiki.
Also, if you ever want anything added to this game, just ask. It's still being made right now, and if you wanted me to add any specific sound effects, just ask :)

Not that good

The thing I did not like about this was that it just didn't seem to have much dimension to it. There are so many better flash games out there, it's hard to recommend this. I think the best thing for you to do is put more detail in. Shading is always important for a well detailed game. This just didn't seem to have much going for it. I did think this had its good points, because it did have some good effects.

The sound wasn't that bad, but it wasn't that good. I guess next time you should just try to have more detail in it. The backgrounds are pretty bad, but at least the car itself isn't terrible. I found it weird how you called it a car when it is clearly a bike. Well, I'm probably just overanalyzing something that probably isn't meant to be analyzed like that.

flashmakeit responds:

I am glad you review my game because you pointed out some very useful tips.

Lots of fun!

I remember a time when I went parasailing in my life. While the real thing is cooler, this is still awesome! I think its strongest point is how the sounds are so great and you get so many oppurtunities to move around and control everything. Oddly enough, I found out by mistake how you even got ahead in the game in the first place. I assumed you hitting the boats was part of the game. I guess manslaughter isn't always good.

The music was nice and provided a good atmosphere. I also love how there's so many things going on in a single level. At the same time, it doesn't try to be too flashy or anything. It just knows it can be fun by presenting an ordinary situation. Well, I guess parasailing isn't ordinary for most of us, but I meant non supernatural.

I like this a lot!

I'm surprised the score is so low, at least for something I consider to be really good. What made this was how there were so many good designs. The hardest part was probably the bits with the ice. It was very reassuring to know that you could keep on manipulating the ball as it moves along. Another cool thing was the music. It really gave you a good idea of being in a cybernatic world with crazy stuff going on.

This also has one of the most bizarre names I have seen in a long time. I like how there's always going to be different blocks. There are some that are slippery and some that gradually fade away. The sounds are also nice with how the ball moves. It is a nice large screen that gives you a lot of room to move around.

krangGAMES responds:

Heh, bizarre is definitely a good word for the name "Eunaborb". Thanks for the kind words, yo!

Weird game...

What I found strange about this game was that there didn't seem to be much actual gameplay. It just directly took me to the scene where the action was going on. I went to "Help" but it just told me what the buildings did. I have no idea if this is just a demo or something. I try to click on the buildings, but nothing happens. That being said, I actually did enjoy this because it was pretty much a game that played itself.

I might never figure out how to play it, but I appreciate it. I think the graphics are actually fairly decent and the designs of the enemies are nice. These kind of look more like giant insects than aliens. Then again, seeing as how we've never discovered real aliens, you can never disprove they don't look like that. The sound is good too.

GaddyGames responds:

You just have to clic on the "campaign" button on the right, then choose a level and a difficulty :-)

Nicely put together game!

I wasn't expecting much out of this, because I couldn't understand it. I tried clicking the stuff that talked about the music, but nothing seemed to work. What I also found to be really cool was how it was great when you finally got used to it. The music is also fantastic. It gives you a great sense of being off in your own mystical world. That might not have been the intended tone, but it turned out to be what I interpreted.

I like these lines you can create simply by pressing the space button. Now, it probably could have been more detailed, especially with how you didn't seem to have much space. I'm sure people who tinker with it will like it more. If you're a fan of art, then I recommend this game to you. Games that allow you to make your own things are always great.

Kwing responds:

Ericho, you never expect ANYTHING out of me, ya grumpy ol' hag.

And you might have pointed out that the game starts lagging after you draw enough. I could remove that issue by converting the vectors into Bitmaps, if I knew how. But I would expect a constructive critic to have noticed.

Not bad at all!

I'm generally not one for demos, but I found this to be fairly well done! I think the best thing about it is probably how it lets you have a lot of fun with all the free space. Then again, it isn't well developed. I normally advise against submitting tests, but this wasn't that bad. I can not wait to see the full version of this and your other works. MLP is so popular on the Internet it deserves to have some great games.

I also really love the music in this. It seems pretty much perfect for what an MLPFIM game would be like. You get to see a good degree of how to get around and there's even a familiar face with Applejack here. I do not like adventures games that much, but I suspect this will become fairly popular. It already has high votes!

Another point and click game?

What I found weird about this was how it was hard to tell how to go on. Yes, there will always be the walkthrough, but you still should at least be able to somewhat get away from that to enjoy the game. Well, I will give you credit for having truly great atmosphere. It was hard to tell if the character being attacked by the monster in the beginning was supposed to happen or not. Whatever the reason, it was mostly well done.

The music is nice and sounds very music boxy. The colors are very nicely done and give a great dark tone to the overall work. I especially like how you're able to create shades showing the different points of view the objects have. It's detail like that that makes you satisfied. If only I could get to the first step of how to do this on my own.

This is one of the weirder ones

I didn't like this as much as your first one, because it did come off as being hard to understand. I thought it was actually going to be a game within a game or something. I apparently had to get more stuff to play that game. It's hard to tell what's going on here, but you still know how to create good atmosphere. It's great to know this series has become so popular. It seems like there aren't enough game series under "Series".

The animation was pretty slick, although some of it seemed a bit off. You definitley know how to make a spooky mood. I assume that is the kind of mood you had in mind. As usual, I'm going to need the walkthrough to get through this. I remember back in the days where I looked at strategy guides which these games technically don't have.

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