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View Profile Ericho

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It's a fairly unique game you have here. What's the most interesting is how you're able to have so many complicated parts in a game that's fairly simple. It seems like you really went out of your way to make some of these levels complicated. You have to shrink the things at just the exact right size if you want to advance. I like the music, it sounds Oriental, but that doesn't seem to fit the overall tune of the game, but whatever. I have reviewed so many games I could never remember if I went through the first one.

The graphics could be a little better. Of course, detail isn't a major factor in this game. What's important is that it's a really nice cheery game, particularly with how it seems to be so bright. I love how the blue shape is smiling. It's a nice little game to play if you don't want to put a lot of stress on yourself.

NPGames responds:

THANKS, Its reviews like this that make me love newgrounds!

Wow, I'm surprised this doesn't have a much higher score! I really enjoyed this! I guess my only complaint is probably how it can be difficult to see whethere you are dying or not. You just get so wrapped up in the game it is hard to keep track. The best part about this is probably how you are allowed to switch between playing yourself and going on auto-pilot. For the record, playing yourself is a lot better because I can barely get any good damage with the auto-pilot.

I also think it was pretty nicely drawn, even if the designs were a bit cheesy. My favorite part is the powerup that allows you to freeze the opponents. That has to be the funniest looking sperm I have ever seen. I imagine, seeing as how there are millions of sperm, this would be a long game to play. I hope this becomes more popular.

The good outweighs the bad here. What I did not like was how there was little music or sound effects in this. There was a little bit of music and that actually was nice when it was there. I think it's cute how you have a game with such a mundane overview. The actual gameplay was very nice. I have no idea why a green popsicle would make you complete the level, but it's a pretty original idea.

I was afraid I wouldn't have enough power in my air cap to go up the cliff. You have to remember that before the level starts, it shows you exactly what it looks like. That can be quite helpful. Half the time I don't even know how some of this stuff works, but I experiment with it and got ahead. It's a cute little game.

I am not a fan of RPGs, but at least had to admit this was a pretty unique submission. It seems like it might be a shooting game at first. In a sense, it is, but nowhere near the kind you would expect to play. It could have probably used some better graphics, but I still have to give it credit for being well made. It's hard to play at first, because it's one of those games where you learn it as you go along. I think the sounds are all nice and authentic.

There could have been some music, though. I like how you have a really good wide open area to explore. You just seem so small when you're placed on this giant background. I appreciate you trying to put originality in your games. Anyone who's a fan of RPGs should check this out.

I really like this game, because it shows how much you can accomplish when you don't have much of a budget. Granted, I guess that term doesn't really apply to flash games. What I mean is that it looks like it wasn't made with a particularly high tech program but still turned out great. This really goes to show you can make something simple but still enjoyable. I guess it's just because it's something we're all familiar with. Every person has experienced ants taking over their food.

We really envision ourselves as exterminators when we take them out. I think the sounds and music are pretty cute too. My only complaint is that it is pretty hard to tell where those ants will go next. Well, the general path is usually the same. I love how funny the pizza slices look as they float around.

This was good of its kind, but not something I would recommend to people who aren't fans of card games. I guess anything with monsters is going to be compared to "Yu-Gi-Oh" nowadays. It's just that these games are so complicated, I wouldn't get used to them only if I saw them being used a lot before. Also, was it just me, or did this not have any audio? A good song is always going to make something better. I also didn't like the graphics.

Granted, the graphics could have been not so good because there were so many cards to make. At least you provided us with something that might appeal to card game fans. It could use more detail. I'm not saying that things need to be flashy in order to be good, they just to be better detailed. I hope you can take my advice on improvement, but most people like this anyway.

This is a decent game and I think its main fault is probably that it's rather difficult. You could have put more in the author's comments to describe how to play it. Of course, that can be good, because it is a challenging game. The hardest part is probably how you only have a limited number of things you can do and you learn what they do when you use them. It probably didn't go popular with some people because there wasn't much blowing up.

Well, the thing you did with the four attacks at once was cool. I guess we just wish all the levels could be like that. The music wasn't bad, but it seemed a bit generic. It's fun just to watch the tank go spinning around. Granted, it would be more fun if you could figure out how to get it in the right place, but still.

Wow, I think this may in fact be the best in the series so far. It mostly works well because you have these great directions to help you out at first. I know they go away for a short time, but at least it's better than a lot of other games that don't give you much help. Besides, it's the fourth in the series, so we should be more familiar with its gameplay. When I think of the word "Submachine" I think more of a machine gun. It's great to see what a nice world you have created.

You really know how to create creepy atmosphere. I could totally hear how well the boards were creeping and everywhere. There wasn't anything too flashy or whatever about this, because it didnt' need to be. You just created a nice puzzle game where everything just looks very nice, or scary, I guess. It's satisfying to use that hammer.

It had been a long time since I have played something related to Cuboy, or anything else. Probably the only reason I didn't like this more is because it made little sense to me. I'm guessing I was supposed to combine my supplies with each other or something because nothing seemed to work. It still doesn't matter, because it's a well done game. I really love how nutty Cuboy is. I had no idea I was going to get voice talents from such famous people!

It's interesting how you have no idea what's going to show up next in these games. I think Padrino is a great villian if only because it's funny to have a purple cat as the villain. It's amazing how much depth you can put into something where everything is just cubes. It's starting to look more and more like Minecraft. I have to play that someday.
In fact, it seems like everyone is getting credited now that the website's design has changed.

EdibleCastle responds:

yes i agree, minecraft is starting to look more and more like Cuboy. (:

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