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View Profile Ericho

7,547 Game Reviews

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Could be much better

The thing that was good about this was that the graphics and everything else seemed to be in place. The biggest downside is that it didn't have much detail in it. It does move a bit too slowly, but at least the sound effects are nice. I was afraid I would have to specifically type in the moves, but I am glad that was not the case. The Madness animation has been done so many times before, it looks a bit dated. There could also be some music.

I imagine it's just not my cup of tea, but it does gives off the impression it took awhile to make. It was interesting to describe all the things you had to do on the keyboard to make this work. It reminds me of tutorials. You sure had to keep up with this as a single mistake could cost you the match. I thought I touched the gun to move on.

That's really cool!

I have played games like this before, but this had a great new feature to it! In this game, you had to actually get rid of some people who were shown on the screen! It took awhile to do it and it is harder than getting one to stay on the screen. Of course, when both good and bad are there, it's even harder. The graphics were really good in this. There was such a colorful background and so much detail in everything, even the background.

The sound was good too as I liked the shiny sounds you made when you passed the level. It obviously takes some thought to complete this. It's even funny to watch the little wheels spin around in the foreground. It's simply a nicely done game and pretty original. Not the best of these kinds of games, but definitley worth playing.

Needs sound

There wasn't much detail in this and overall it didn't look like it took a lot of effort to make. What I did like was that it does have pretty straightforward gameplay, at least on the first level. I think there might be a glitch in the system. I died once and then I went to the second level, I think. The weird thing was that I was unable to do anything and it was just some blue guy running across the screen in some way. I guess it's not supposed to make much sense as a game still in production. That's another problem.

Unless demos have a lot of detail put into them, you probably shouldn't submit them to this website. It must be painful getting the Turd Of The Week award. You can still look at it in a positive way to see how you can improve yourself. There need to be a lot more effects with shading and such. Don't make any objects look the same and make them all distinct.

Ragdoll is back!

This was cool to play because it had the same qualities as the original. The thing was that it was not that different than the original and a little less good. Probably the main thing I didn't like was how there was no background. The omission of black lines also made it look a little unprofessional. Still, I did have some fun because it was great to watch the blood fly everywhere! The blood came out in such thin strips it looked like it was red wood or something.

The song is pretty good and I think it's the first time I heard it. The best thing to do is putting the ragdoll in the middle of an object. I don't know how that works, but it makes this awesome effect of him just scattering around with blood and everything. I also liked how the controls were simple and easy to understand. The shapes also looked interesting.

Rawnern responds:

Thanks for the review. Very helpful actually :)

If I ever make a new Ragdoll Man, I'll think about some of the things you said, like the background etc.

Leaves some room for improvement

As a video game fan, Tetris is something that you just never get tired of. The thing that did annoy me was how there didn't seem to be that much detail in this. There was not much of an attempt to have a lot of shading or anything like that. It's not terrible, and it actually is a bit of an original idea for a game even if it was modeled after Tetris. The music was alright. On the fourth or third level, I was just stuck with what to do.

Sometimes the pieces just had to fall where they may. I liked the little clip clop sounds the tiles made. You could work on some minor things too, like more elaborate music and a background with shadows and shading. I can see potential for this as the idea isn't half bad. While it looks pretty pleasant, it could have more detail.

Very cool game

I personally don't care about how the full version is something you have to pay for. What I do care about is that I really admired the great graphics shown in this. I couldn't get that far which I often do in point 'n click games. I do, however, marvel at how fantastic the detail is in all of these fantastic images. Everything just seems to flow together in such a wonderful realistic way. It's really cool to see the explosion at the beginning.

I feel like this could have worked better as a cartoon and not a game. There were just so many things going on, it was interesting to look it all up. Those sleepless nights were worth it to make something this good. The music sets up a great haunting atmosphere as well. I am surprised this did not win an award, considering how high ranked it was.

That's interesting

This was a really cool game because it showed off a world where you could learn from your mistakes. It's the kind of bizarre world that makes you realize your abilities in teh real world. What was bad was that it was pretty hard to keep up with the controls and everything. It's a pretty incomprehensible game, but that adds to its artsiness. While not the most detailed, the graphics are really cool for what they are. I also like the really cool music that give off a good sense of serenity.

I was thinking it would be a game where he would get stronger as the game went along. I guess in a way that did happen in the way he became smarter. It was also cool how you could see a realistic representation of the twilight. I'm surprised you did not label this a puzzle game. It could also go among the experimental genre.

Even better

Dude, this is just so fantastic in every single way. You are one of the greatest artists I have ever seen, not just on this website, but in the entire world. While I haven't been to that many art galleries, I have been around. You just perfectly capture how beautiful and flawless the human body is. It really makes you proud to be a human and have such unique qualities. These people are sketched as if they are a part of biology, like graceful animals, which humans technically are.

Reniassance painters would be proud of you. You have made sure not to look vulgar or violent in any way, but just show the true beauty that is the human body. Thank you for taking this challenge and doing us all good. It's stuff like this that makes me proud to be such a prolific reviewer. May your visions live on forever.

poxpower responds:

These are referenced from an Anatomy book, I didn't pick the poses or the models dude
haha

Amazing

Did you do all these fantastic pictures by yourself? If so, I thoroughly congradulate you and I am glad to have the oppurtunity to look at all these pictures. The only thing I didnt like was how there was not a lot of interactivity with this. What works is that there is so much detail put into these sketches! It's amazing how it's all done in such a realistic manner. It's stuff like this that makes you think of the brilliance of the Renaissance period.

Like those artists, you do not care about showing the naked body. Here, you in no way use it sexually like most people on Newgrounds do. You simply show people the exact way they are. People should appreciate how their bodies look and how beautiful they are. It's great that people like you take such a great interest in reality.

Now that's different

It's nice to see you submitted something for the NG Game Jam, and boy was it elaborate! The hardest thing about this was that it was just so hard to understand. At least it was an originally original idea. Seriously, of all the thousands of games I've played here, I think it's the first one that has ever had the player use morse code! As I am a quick learner, it wasn't that hard to get used to it. I still had some trouble though, particularly when I had to select one of the two guys to attack.

The graphics are fine, but are a bit impressive given the small amount of time you had to make this. The music is also good because it gives off a good triumphant feeling to it. More people should make World War II games! I guess judging by the title, it was supposed to be a parody of Super Mario RPG. Then again, I've never played that game or even watched someone play it.

Grent responds:

Actually, the "super" was really a combination of parody of the fact that (because of Super Mario Bros.) a ton of games unnecessarily use the word and the fact that "Morse Code RPG" sounded a little to plain and, quite frankly, not silly enough for my tastes. Glad you had fun, and thanks for the review!

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

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