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Nothing too new or interesting

This was not a game I am a fan of, because I am not really into those Guitar Hero like games in the first place. What I didn't like was how the graphics were not that good. Pixellation can work but not when you are so close to the resolution like that. It also seemed a bit too easy as the arrow keys came at me slowly. I guess that's a positive, but it didn't make me eager to play the rest of the game. At least you have a fairly good variety of songs to choose from.

Congrats on having it be easy to get a lot of medals. That is to be expected when you have so many of them. I hope you had a Happy Pico Day and hope you are glad to have your game submitted to the Pico Day 2011 collection. I could have sworn I heard of you before with that logo. Please try to work on more detail next time.

EventHorizon responds:

thanks for your advice and for your review

Needs work

It's not the worst thing I've ever seen, but it was fairly unentertaining. From what I know, you only have to press the bomb to make it blow up. I tried pressing other stuff and nothing seemed to happen. I guess the animation was pretty standard and it was fun to blow someone up who was so stupid. I guess anything would be enjoyable after hearing about Osama bin Laden being killed. I don't think I've ever heard this song before.

You need to have more interactivity. You should make it so that his body parts and clickable and do various things. I guess it was a good idea to have someone get blown up who was a swatiska on his arm. He is fairly unattractive and seems to be having these man boobs that stick out of his shirt. You could also put in more of a background.

Requires patience

This is a very complicated game, or at least a lot more complicated then you would think. It's hard to consider this a puzzle game because it actually does seem more like a platformer. The coolest thing was how good the graphics are. The balls look so CGI and I love the technique that shows up fly around. It can definitley be frustrating as you have to know exactly where to aim. Word of advice, do not try to bounce off the walls as there is rarely enough power for that.

I loved the goofy little sounds, especially how the balls plopped around. It could maybe have some more gameplay as it is not that detailed. It still does a good job of being complicated because you do have to use specifics to beat the game. I like how it gives you a lot of time to breathe between levels. It deserves its many views.

Name it!

I assumed this was going to be more about Pico characters, but it actually wasn't. What was really cool about this was that there was such a massive variety of people to choose from! It almost makes me ashamed that I did not do better with this. I'm one of the most prolific reviewers in online history for crying out loud! I can't really give any hints because to describe everything would take too long. Besides, what I could describe everyone would know already.

At least this had a lot of things going on and it was an amusing submission for Pico Day. I like the sounds especially the clicking ones you made when you got something right. It's a bit hard to tell the names of some of these characters as I'm only familiar with the series they are from. It makes it easier when the series is named after the main character. Boy, was this harder than I thought.

Quite a lot of fun!

This was really cool to play because you had a really original theme to it. The coolest thing was how you were able to let the game play itself for only for a few times. I kind of would have liked it if there were more enemies, but that might be a cliche. I liked the part in the opening about the honeycomb being worth a platformer game. If you can collect as many parts as that, I say it's worth it. What was also cool was the truly upbeat music.

I thought at first that maybe you would have to keep your cursor on the purple object to get across, but you don't. That is a very nice touch and is quite convienient for the player! Everything here just had a really colorful appeal to it. It's just the kind of lighthearted thing to play in your spare time. BTW, this is the first review I've written since I went to my graduation today!

Still a good game

I imagine it must be strange getting this Daily Feature award on Pico Day. This was still cool because it had all the features that made the other games so good. This is really a game where you have to go to the tutorial. While I was familiar with the gameplay, I was still completely lost with this. The best part was being able to speed up the action. If you are in a hurry for whatever reason, that always is a plus.

I also really like the graphics and the designs of the monsters that are attacking you. It's fun to just see the little sparks fly around and hit the enemies. Another nice touch was how you were able to pause it any time you wanted. The sound effects were nicely done, especially with the pouring rain. Those jewels are pretty.

Cut the spine?

I really couldn't understand what the appeal of this game was. In terms of dark comedy, I have nothing wrong with it. The stuff by the guys who make the dead baby dressup games are fairly good at it. The main flaw of this was that it was simply the same thing over and over. I have heard how abortions were performed and I did not find this as anything insightful. The music was also a bit annoying and it would have helped if you put on a mute button.

The drawing needs to be better with more shading and coloring. I think I was supposed to snap the spinal cord, but I didn't see anything that looked like bone. Then again, I'm no biology expert. I could have sworn I played a game like this before that might have been made by you. Please try to work harder next time.

Pickilow responds:

i likek illing them is that wrong

Those arenas!

This was a very interesting game to play because the graphics were done very well. It seemed like you really knew where you could go in your enivronment. The only downside is that the controls are a bit annoying. I can get used to them, but it becomes frustrating when I know I'm firing right next to some guys, but I guess I'm too close. It's still creative with all the environments Pico is in. I wanted to also say that this is the first Pico flash for 2011 I have reviewed today!

It also managed to be the first game on the front page and with medals! The music was decent and fits the urban mode of the game. It looks like we have a good enough logo for Pico Day this year as well. You just need to work on controls and not make it so hard to fire as it seems to be more precise than some games. At least it's fun destroying the enemies!

Torrunt responds:

I've added shooting someone while they're right next to you of my list of bugs and stuff to do. Hopefully that should be in the upcoming patch along with other fixes and tweaks.

Not bad, in fact I like it!

This was a good game because it was made with a fairly good amount of spirit. What was also neat was how cute the sounds and everything else really was. It was fun to just watch these little critters plop around the screen going from one place to another. While a bit difficult, it's of course something that you have to learn to get used to. It is not the most detailed game, but it doesn't have to be to be playable. The coolest thing was learning how each character's limitations helped you.

I don't know what these guys are supposed to be, but they're pretty cute. These guys kind of look like the claymation dudes from "Gumby". The music is also fairly cheery as well. It was interesting to throw in a level editor as well as custom made levels by users. It was also nice to have something to collect in the game.

Kenney responds:

Hah yeah, they DO look like Gumby characters :) Thanks for your review!

Nice little game

This was a pretty interesting game to play mostly because the graphics are good. The only problem is that it can get confusing on how you're supposed to build everything. I think you're originally just going to send the guys after you and the towers you build are more extra things. The best thing is how the graphics move so clearly in this game. It's stuff like this that makes freeworldgroup impressive. It's a bit of a headstratcher when you're the only one credited with it.

I also like it how the characters just seem to plop around the screen. You really have to be wise with your spending, because pyramids are quite expensive. There's also a good amount of detail into the background. Now I can't tell if the defense word is spelled with a "C" or "S". It was funny to see the little bullets fly out of the characters' bodies.

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