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View Profile Ericho

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I admit that the game was pretty well put together. You lost points with how it was so difficult. It seemed like you just had to keep on firing and couldn't develop much strategy. I wasn't interested in it to go into bullet time. Yes, I know that would have helped.

The sound and music are quite good in this. It is quite dramatic when an enemy dies. There should be a medal for getting through the opening scenes. Then again, I'm not even sure if my medals work anymore. I would still recommend this even though it's not really for me.

I ended up enjoying this game, even though I couldn't get past the first level. The tutorial was a chore enough! I was pretty impressed at how detailed this whole thing was. It seemed to really want to take you into a complicated maze. I think there are too many cutscenes at the beginning.

I didn't even know that was a tutorial! It's amazing how big this game is. There's so many enemies going on. Those mud monsters are the most annoying. The songs and music are pretty good too.

I admit that the artwork was quite goofy. The best part about it was probably how the character just moved around. Unfortunately, it was also a bit too hard for me. Everyone just kept coming and coming. I wanted at least some easy kills. The sounds are pretty funny, though.

I like using the smiley. I'm fairly certain this is the same one we're familiar with. I wonder what the angry face would do? He'd kill more, that's what he'd do! I would not recommend it.

This really is a cool game! A pity I can't get past it that well, or something. I was amazed at how good the graphics were when I was truly able to see it. The music is wonderfully soothing. I really do feel sorry for this guy. His mother doesn't seem to love him much.

Robots are an interesting thing to study. He's a robot, right? I wish this was around Robot Day and not Clock Day. It's still gorgeous just to look at. I appreciate how I can look around the whole room.

I don't know why, but I really did end up enjoying this game! I think the best part is probably how it worked so well with its simplicity. It was still fairly difficult. You always have to have some of that at least. Yeah, I do think it could have been more visually appealing. I still recommend it.

It was weird to see these shapes just hanging in mid air. You don't see that in Tetris. It was based on Tetris, obviously. It certainly kept me entertained to keep on playing until I did. I think I just got unlucky at the end.

This game didn't have much to it. It was pretty much just you eating worms over and over. I have played many better games like this. I think its main fault is that he doesn't get better as you go along. That's what I was expecting! It's dull when he just has the same food to eat.

The music is okay. It doesn't really remind me of disco. Well, no one cares about that anyway. Some of the sounds are nice. It should have been a lot more detailed.

That was pretty weird. I thought maybe there was something more to this that I was missing. I kind of doubt it. Whatever the intention, it did have the style of the Clock Crew. I guess it figures a game would be the most viewed clock thing of this year's Clock Day at least. I suppose it could have been better or worse.

I guess the title was appropriate. It does kind of encourage me to kill more. You were pretty much doomed when you were hit once. I thought you would at least be able to shoot the enemies after they were in front of you. Or below or on top, I don't know.

I found this to be quite a standard game. It's hard to get used to the controls with the stuff I have been working on. I was able to understand them eventually. A pity this didn't seem to be that enjoyable. I don't understand how you can eat birds. The small ones don't even make sense.

The music's pretty good. You could use more details. I don't think you can even eat the fish down there. It must take awhile to get truly big. I guess it's at least playable.

I couldn't help but think that this was based on the Mario games. It just with how it was with the mustached guys in a platformer. I think it's still great in its own right. It certainly helps to include a tutorial. I managed to love most of it. It's sad how only the red plumber can advance.

Just kidding, of course I don't care! The designs are pretty well done. At least I got the easiest medal! The sounds are quite good in this. You can really get down the tapping of the shoes.

TinSleeves responds:

They do both have pretty awesome moustaches that's for sure!

I feel rather bad that I'm not better at this game. I do think it could have been better as you couldn't quite the level or anything. Okay, I know learn you can just hit escape. It is, however, still pretty much impossible to beat the fifth level. I guess it's just not that fun in general.

It's nice to know the details are nice. It is a fairly unique game. It just seems like it's something that works better as a puzzle game. I like the gold color. Smarter people will like it more.

AdventureIslands responds:

For the 5th level, get down from the ledge, jump, then start moving in air to land on the platform instead of hitting the ceiling cog. The previous level explicitly told you can do this.

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