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View Profile Ericho

7,574 Game Reviews

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This game boasted of some really good graphics. My complaints are that it doesn't seem to suit the game style and it seems to lag a bit. Yeah, not too creative with their names, but I'm being too nitpicky. You have no clue what's going to happen next in this. You think it would be a traditional adventure game, but it's a puzzle game. The fact that I just reviewed something Minecraft related reminds me of that.

In fact, even the graphics remind me of it. The music and sounds are fairly decent. It's always nice to be able to advance a little in a puzzle game. I'm also working on a Rubik's cube lately and it's driving me nuts. I thought this game was fun and creative.

I remember thinking to myself that there wouldn't be much going on in this game. You just chose the different paths to take. I really liked how there was some interactivity in it. What I didn't understand was how easy you could die when in that mode. I must've killed nine of those tanks! I looked at it as a way of trying to understand how to advance.

I tried to carefully figure out what was going to happen next. It didn't help me much with the interactivity mode though. I think this is better than the first. The graphics could probably be a bit better. I like brighter colors.

I didn't know what to expect with this game, but it was quite wonderfully done. I think the main reason I like it is because how well it works in its simplicity. I'm fairly certain you reuse the sound effect from the Mario games when he gets a coin. It was just fun to collect everything. You made quite an unpredictable game. I had no clue black blobs would be the enemies.

The sounds and music are just fun to listen to. It seems like it's a game where you have a lot of oppurtunites to beat it. My only complaint is that it could have had some better details. It's still an extremely ambitious game. At least you won some good award for it.

This is the highest rated thing I think you have made on this entire website. I honestly don't think it's some of your best work. I do however, have to appreicate it for being nicely done. It's rare that someone makes a science game. I especially think it's cool how you describe your research in the author's comments. You truly worked hard on this.

It makes sense this would be so popular. I do, however, think that it could have had some better designs. For the most part, it's quite a playable game. I really like this really sinister music you have. It suits the game well.

This seems like just the perfect game to have medals. Of course, you do have this other listing thing. I appreciate all the great graphics and artwork. I just didn't see how it was that different than the original. It's weird, because the boss is absolute murder compared to the other enemies. My combo record is 40.

It's so nice to have all these awesome powerups. You have no idea what you're going to get next. I don't even know how stronger some of them are over another. The music is quite triumphant as well. I might not be that good at it, but it's a great game.

I don't see a lot of tank games here. I am glad that people like you make them! This is quite fun and there is a nice open space for you to go about your business. While not great, the details are quite nice to look at. Everything just appears to be in an easy to understand manner. You can just stay in the same spot and fire over and over.

I like all the funny names used in this. The music and sound effects are quite good too. My only complaint is that it is a bit hard to use the controls. Hello down there, Cyberdevil! It's pretty easy to win in death match as I'm only one player. You should have a computer version.

I'm freaking amazed that this was made for a ludum dare. Those games tend to be pretty short, but not this one! I simply don't know how to get past the part with the two camera things firing at you. Nothing seems to work. I didn't enjoy it as I had no clue how to even play it. I couldn't even get my gun to work. I imagine I could use it at that point.

The music, however, its quite stylish. I appreciate the nice details and I like the idea of going back and forth in a black and white world. It's also nice to have an automatic pause. I just wish I could understand it. The title is fairly good.

Wow, this is a game that really frustrates me. It seems like it should be easier to play. I don't want to become addicted to a game I'm not even good at, or one I don't care for at all. You do deserve credit for having some pretty creative designs. I don't know if turning the enemies into white pellets helps with anything. There are just an infinite number of ones that come. I could basically just keep destroying in the same place and never advance!

I think I actuall did worse when I found out you could kill the enemies. The destruction was a bit distracting. I think it has a petty nice design to it. The sounds worked well and fit the mood. Is this really a game where some medals have zero points?

Floriaen responds:

Wow thank you!

The medals are not validated because I couldn't test them:
because I am bad with my own game I never unlock them :p
I will fix that.

This worked out fine, because it had an okay premise. For the most part, it's not that memorable. There really isn't much to stand out at all. I guess you were trying to be more deep with the author comments. It just came off as mediocre to me. The duck sounds were fairly authentic.

I was glad you did not have to press down so much. I thought you did at first, but you really just have to move your mouse around. The artwork is pretty good. I just don't know why a duck was used of all animals. I guess it was maybe trying to be like "Ducktales"?

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Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

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