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View Profile Ericho

7,601 Game Reviews

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I thought I was out of luck when I saw all the medals these games had. In reality, I can earn a lot of them! It's weird, because I thought "Bejeweled" was a defense game. I probably would have liked that more, but this is still a great game. It was amazing how I didn't even know what I was doing and couldn't stop getting medals. Of course, that only lasted about a minute.

I think the sound effects are nice too. It's neat to see how many combos you unintentionally make. It's kind of a game that plays itself in that sense. The designs of everything are nice too. How come in the logo it's spelled "Gameshero" but the author is "Gamezhero"?

I found this to be a good game. What I did not like about it was the kind of aerial shots you used. It just didn't come off as high quality. It did take some getting used to. I guess it's just hard to tell how the enemies are attacking you, or you don't know how to attack the right way. The music in this is freaking awesome!

It's especially good at the beginning where you are surrounded by those monsters. I like how the instructions come as you go. What's the point in having a seperate page devoted to them? The atmosphere was really well done. I like how this guy hair just flies around.

I was quite surprised at this. I had no idea it was going to be such a big game. I guess I'm only thinking that because there's a lot to do here. I think the best part about it is how there's a lot of wide open space. I didn't care for the green vines that were always attacking me. I couldn't shoot them!

At least I don't think I could. It was interesting how such simplistic designs could be so much fun. You mostly couldn't even jump past your enemy without getting hurt. I still don't know what the little doors do. It's fun to look at.

Well, I'm sad to say I couldn't get very interested in this. I think the main reason it didn't appeal to me was how the graphics weren't impressive at all. It looks a lot like this was something you made a long time ago and just submitted to the portal. I'm used to more recent works. You've already made four demonic defences, I'm not asking for another. I recognize your voice from your videos.

I think it should be that the tiles disappear when you get something right. Other than that, it just seems like an endless game. I appreciate you trying to teach us math, but it isn't very enjoyable. I don't even know what that green thing is. You need to omit the red outlines from the squirrel.

I thought that this was a fairly good game. My main problem was that I wasn't able to understand well. While it could have used better graphics, it was still nice for what it was. It was the kind of game where you could really go slow and steady. I'm just used to more fast paced versions of these games. It was still nice to play something different.

The music was quite good and gave off a nice medieval atmosphere. I liked the little yellow flies that were going around. They didn't do anything, but it was a nice touch. The name reminds me of the website's name. I don't like the controls that much.

I found this to be a mediocre game. I think its main flaw is that it doesn't really have that much going on. It's just a couple of simple images that show up. I know that's been done before, but it's been done better. You should have done more than just stars. I just know realize that I gave three stars to this!

I hope that doesn't make my review go away. The sound effects were pretty decent. I just thought it got too repetitive. It's nice for people to try something classical. It just doesn't quite work out in this medium.

I was pretty impressed by this. While it isn't as good as some of the later entries, it's still nice to look at. I like it how you have a certain number of enemies to kill in order to advance. It makes little sense as to why they do not have weapons at first. The music is a big plus too. It's interesting to see the different designs.

Sometimes the gun doesn't really take them out that well. I think it kind of jitters around. Whatever, it's still pretty easy to kill the enemies. It's a game where there's a lot of wide open spaces to frolick around. I just like the word "frolick".

I was quite interested in how this game was turning out. It was interesting to see such good graphics. It did get irritating with how you had a time limit, but you had to get used to it. I couldn't seem to understand how I was taking damage. There were a bunch of cars on the lower left side of the screen, which I thought represented health. That just showed how many lives you had left.

It was weird, because I would think a game like this would have fire in it. I believe it's meant to be the fifth in the series. I think the music is also pretty good. It's weird how that blue guy keeps popping up. He seems to contrast with the rest of the designs.

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Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

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