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View Profile Ericho

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I was afraid I would not be able to understand this, as I am not a fan of the show. What did happen was pretty freaking cool. I think it's biggest accomplishment is how it changes its designs so many times. My major complaint is that I'm not allowed to go back to the title screen. I know there's another medal to get someway. I really should have looked at the date.

Then again, this kind of surprise makes it more exciting for me. The music you do have is quite nice. I don't see the rage faces on this website much. It was a good idea to include them at the end. I doubt if I ever will become much of a fan of the show.

This was a very fun game! My only complaint is that I don't like it how you have to be so close to the ball when you release your mouse. Other than that, it had most of what you would want in a game like this. It's nice to see what you can do on your own. The vivid colors really help too. I even like the way the ball glistens when you hit the side of something.

You just never know what the next level can be. Everything just comes off as so bright in this game. It can be complicated, but not more than it needs to be. I like this games because you're allowed to play them at your own pace. It's the kind of thing you can work on when you're not in a hurry.

GameBalance responds:

Thanks! This game is very old it's from 2005. This concept could be developed someday.

I found this to be a good game. I am just so used to playing your other stick games. What I don't understand here is what the purpose of the slow motion thing is. The weird thing is that I myself am no more better at running than my enemies. I just find it strange how it doesn't effect you much. The graphics are still good, though.

I think the strongest thing here is how it does have a unique premise. I would expect a game about ninjas to have you fighting, but instead it was a running game. You don't have many of those nowadays. I would have preferred a game that did have fighting. There could also be some more details in the scenery.

It's hard to say that much about this game. It was not intended to be anything that good, I imagine. It guess it works fine for something that is pretty short. I think the graphics could have been better. I have played better versions of games like this with better designs. It was probably a mistake to submit this on Clock Day.

Of course, I got this from another website which doesn't even exist anymore, I don't think. The music is fairly stylish and fits the tone well. I do see my fish get bigger as time goes on. It's just too hard to tell at times.

I found this to be a pretty good game. I think I can recall the previous one. Of course, I have played so many it's difficult to keep track of them all. I thought the graphics were quite good. I like it how it appears as though you can restore your health while you are fighting an opponent. At least that was how it was with the boss.

I do think this isn't that creative. The music is good, but it doesn't seem to add anything that new. It is kind of satisfying to look at the enemy designs. I also like how you have a map that shows everything. It's not much, but it's good for what it is.

I just noticed everything is gray for some reason, must be something new. I appreciate all the work put into all the different endings. I was afraid this thing was never going to stop! In fact, it does and I'm glad there's always something new going on. I thought I would just have to go through two or three options at first. There have to be dozens of combinations!

I managed to get a medal worth fifty points! It also helps that the graphics are as good as ever. I don't even remember this being so fun. The voice work is fantastic as well. It's great to have so many songs too.

PuffballsUnited responds:

I tend to run into the problem of making things colorful for interiors, especially metallic ones. I'm glad you liked it!

I really liked how creative this game was. I just kept getting the sense that a lot of detail and effort was put into creating the enemies. It was hard for me at first, but I got used to it. It's mostly because there are so many cool effects going around like how everything explodes. Whenever there's green air, I think of farts. It's just a funny concept for me.

The music is also very well done. Apart from having great technological tones, it's nice to see it get triumphant. It's also the kind of game where you can really take your time. It may take a little bit to get into it, but it's worth it. The most annoying are those little envelopes as I have to kill every single one of them.

Some games work well in their simplicity and I think this was one of them. True, it could have been a lot better designed, but it's still nice to see how everything works out. There wasn't much in terms of graphics or detail, but they're all fine for what they are. I like how you don't have to always touch the blue dot to advance. There are some times where it appears directly in front of the white spots.

Yes, you probably could be more detailed in this. Maybe add some shadings here and there. It is pretty cool to see how the red dot moves around. While not that memorable, it's definitley playable. There's not much else to say about something so simple.

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