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View Profile Ericho

7,574 Game Reviews

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Wow, this game is so awesome! I didn't understand why I didn't seem to be getting any points, but that was because the time ran out. I didn't notice you could be so precise with that. Another thing I found interesting was how the graphics moved so well. They weren't that great, but still looked decent enough. I appreciate the fast pacedness of this.

Oh yeah, this was back when you were working on hentai. Gee, you don't really go into that stuff anymore, do you? I thought it might be a game where you squashed an actual squirrel. That would just be mean. Squirrels are pretty funny.

This was really an impressive game. The weirdest thing about it is that I had a lot of fun, even though I was pretty bad at it. You would be surprised at how well it seems to hold up after all this time. The sounds are pretty authentic too. The designs could probably use a little more detail. It doesn't matter, because it's still fun. It's one of the hardest defense games I've ever played.

I guess I just like how everything is presented in such a realistic manner. It would help if you could speed things up. It's definitly worth checking out for its authenticness. Of course, real wars still probably don't use these kinds of things. It's nice for what it is.

I didn't think this game was very appealing. I think its main fault is that it's just too simple. I guess that might sound like a strange thing to say coming from a game where there are in fact a lot of styles. I just didn't understand it much myself. The stick figure drawing seemed way too lame in this. It just doesn't hold up well.

I guess I can't find anything particularly entertaining. With more of an actual game, this could be better. At least the choices for music weren't that bad. I have just played many games that are much better than this. I can see why it hasn't become that popular.

You claim that there were only two levels, when there were actually five. True, the fifth one was the unfinished one, but it still counts for something. I love how you can start from the beginning and the apples you have already gotten aren't there anymore. It seems to automatically replay after awhile. The graphics were really good.

I know this was based on an old arcade game of some kind, but I can't remember. Maybe I'm just thinking of this game when I played it the first game. I think it's a very nice game and should have won some award. That dying sound can get annoying.

I'm sorry, but I could not get into this. I think its biggest weakness was how there was no sound. I hope there wasn't anything wrong with my computer and it really did have sound. The graphics are really not that bad. It's just that in some parts, it comes off as too choppy. The platforms are just straightly drawn green boxes.

I couldn't even understand how I was dying that much. Even the health bar was too bland. I guess it is somewhat creative. You need to have better gameplay as it's just the same area over and over. It doesn't come off as very rewarding.

I guess it's kind of weird to have this being made when it isn't December. Of course, I'm playing it now in February! It doesn't matter that much, because it isn't even that much Christmas related. The songs are pretty authentic at least. I like how it has an overall goofy image. I just don't think it's that well detailed.

I rarely play a game like this that doesn't have a naked woman in it. I guess this snowman is, in some parts, technically naked. This wasn't intended to be that flashy, just a quick little game. In that sense, it succeeded. Not that elaborate, but still good.

I admit that this game wasn't that appealing to me. I guess it's mostly because I don't seem to have much mobility. I don't know why, but these kinds of games just don't do well with me. For a minute, I thought it was going to be about me as the bat killing the mouse. I'm disappointed it was not. I guess it's mostly my fault for not being better at this game.

The graphics are a bit too simplistic. I still like the music. Gee, that thing never gets old. It has a fairly simple layout, but it still manages to have pretty complicated gameplay. There seems to be something wrong as I can not press "Start" again.

I don't recall any pianist named Giuseppe. The only historical figure with that name that I can recall is Garibaldi, who I doubt was involved in this. It's pretty bad how I can't seem to get a single medal on any of the games I've been playing recently. I can see only have a dozen guys who have over five thousand points. And that's the easiest medal! It's still quite inventive.

It really is a fairly unique experience. I just wish I was able to advance so far. At first, I thought you could just go in the background to get the medal about not activating the piano top. It's a lot harder than that. I like how angry everyoe looks too.

I personally did not care that much for this. I guess it's mostly because I'm not that good at it. It doesn't work out when a game doesn't come off as particularly rewarding. There were definitley some shiny things going on, but not that much original material. The graphics could have been a bit better. I was able to complete the tutorial, but didn't get a medal.

The sounds are decent. It really is a puzzling game that's a challenge. If you are patient, you should be able to get pretty far. I just don't think it adds up to that much. The graphics aren't terrible, just need improvement.

Pinchanzee responds:

Sounds like it's just not your type of game, which is fair enough - although constructive criticism would've been nicer. Thanks for your time anyway :)

Wow, I think this may in fact be your strangest game. It was just so confusing with how it was supposed to be played. I could tell that this was the intention. The music was at least decent. I had no clue what was going on, but at least there was a pretty clear understanding of how to play the game. You basically just keep jumping...somewhere.

Here's to creativity! I guess this wasn't as enjoyable as most of the other games because it was so different. It's always interesting to experiment. It just came off as a bit too flashy. From a distance, it looks better.

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