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View Profile Ericho

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I was surprised at how fun this turned out to be! I think the main reason it works is because the designs are really good. I appreciate how there are so many cool colors in this. There are a wide variety of enemies and even the fact they shoot at you is different. While not as good as something like "RaidenX", still quite memorable. The sounds are nice and give it a good techno feeling.

You can't really shoot them off screen. It's even kind of cool how you blow up! It could probably use some more detail in terms of the background. I just appreciate a standard space shooting game. Good thing there's a shield.

I found this to be a rather fun game. I didn't like it as much as the original, because this seemed like more or less a retreat of it. I still have to give you credit for having some really fun gameplay. It's so nice how everything looks so sweet in this. It's fun to just breath fire at enemies and jump on them. I didn't know why the larger enemies had an electric theme.

I was surprised at how long these levels were. For something that seemed childish, it was anything but simple. It was interesting to also experiment with different kinds of doors. I was an expert with finding the blue gems. It's so easy to get cocky.

lartar responds:

Hi Ericho, glad you play both games. Thank tou for your support the team are really glad for it. =) Hope the next version of the game like you much more.

Wow, I was impressed by how good the animation was. It's easy to see how this has become so popular after all these years. I personally know you more for your Stick Slayer flashes. Wait, I shouldn't really say "your" as the creator is dead. I was impressed at how fast paced it was. I was in no way expecting it to change genres.

I guess I'm glad it wasn't an interactive movie the whole way through. The colors are really well done here too. I guess with the whole urban setting, it would make sense a pimp would appear. I just didn't know the main character would turn into one. The voices are nice too.

I didn't think I was going to like this game, but it got better the more I played it. It's mostly because I'm fairly good at it. When there are that many secret medals, you know you're going to get one of them. That doesn't even mention how MOST of them here are secret medals. The graphics are quite decent. I like the idea of your future self coming towards you.

Man, my character is so dumb to not realize that at first! With all the blood and cracked helmet, he reallyd oes look monstrous. The graphics are decent too. I try to go to the right and I think I'm slowly making progress, but instead it's slowly pushing me back. It's a good game.

EventHorizon responds:

Thanks for your great review and I'm glad you liked the game :D

It's a bit hard to say why, but this game came off as very fun to me! I think it may be because there's a lot going on. Granted, a lot of other games are like that, but this one seemed to do it so well. I really liked how the rocks came in different shapes. I think my favorite things are probably the rocks that rip up the ground. They hurt you, yes, but they leave behind the most coins!

I think it's actually easier for you when the middle part is broken. It's a good way to get rid of those pesky rocks. I just love the graphics too. It seems like you were a bit inspired by Gonzossm. It is of course awesome in its own right. The sound effects are great too.

I'm not a fan of point and click adventure games, but I have to admit that this is pretty awesome! It's strongest point is probably how awesome the graphics are. These are seriously some of the best I've ever seen! It still makes me wonder if we'll ever get as good as mainstream video games. Probably not the present ones. Anyway, the atmosphere and sounds were so wonderful.

The guy at the beginning reminded me of Jason Voorhees. That's funny, because he never talks. I have no idea how to get ahead at all in this game. Yeah, you should probably just take a look at the walkthrough to understand it better. Thank you for including that!

I honestly did not care much for this. I guess it's just weird to be releasing a Halloween game right after New Year's. It would have worked better if you had just made it a horror game to begin with. I appreciate the fairly interesting designs. I do not know how to move well with the transformations. Everything just seems to come too fast.

The music is fairly suiting and moves the game along well. It just has a very strange layout. I have no idea what CDs have to do with Halloween. Well, I guess certain music is appropriate for any occasion. I'm surprised that there's not a secret medal with the sheer number of medals.

It seems like a Doom game would be a first person shooter, but this turned out to be surprisingly good. It mostly helps that everything is presented the way it is in the original game. The graphics are especially authentic. I also love how creepy the music is. While I didn't play the original game, I can still tell this is a very nice tribute. I even like how the title is shown.

It also helps I'm good at this game. I was surprised I didn't automatically die on every level. I'm usually not good at these kinds of games. You have done the fans proud. It's great how it still manages to hold up after all these years.

I found this game to be a lot of fun. It's mostly because this is a game where you can really create whatever you want. Granted, there's still only a certain way to beat every level, but it's still great finding out! I liked all the sound effects. It's a great idea to have the princess be the villian. It was kind of strange when it seemed like you were trying to help her with this.

I know I got past some levels that I did not get medals for. Whatever, this is a well designed game. It was a nice inversion for the enemies. It's kind of like a smaller version of a defense game. I appreciate the creativity.

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