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I guess it would have just been too relaxing if it was just the same key over and over. I still liked this because it was fairly original. It does need some more detail, though. I also like how cool the soothing music is. One time the secret key was "Up" and I pressed the up arrow key and it didn't work. Was I supposed to type the word "Up"?

Whatever it was, ducks are pretty cool. I had no idea the duck was just going to flip over in such a silly manner. It may not have taken a lot of effort, but it's still fun. There are even some nice little details here and there, like the fish. Dang, I love that medal sound.

UPTX responds:

Haha, glad you appreciate it, mate. I have heard reports of the <left> key not working on other people's computers and such. I suppose some computer have trouble with certain keys, but I can assure you, it works like a charm on all three of my computers.

I also really like ducks (: and penguins too.

This is yet another one of those really weird games. It's not so much that it's bad, it's just hard to understand. That being said, I can still praise this for being creative. It was interesting to see how this game played out. There wasn't a lot of detail, but there probably didn't need to be. I almost felt guilty killing those monsters.

They just seem to be walking around minding their own business. Of course, this is a game with medals! I thought the music was also really calming and serene. In fact, the whole game is really like that. It was also nice to send a good spiritual message.

I have to give you points for inventiveness. What I didn't like about this was how difficult it managed to be in such a short time! I had no idea where I was even going with this! At first, I thought I could maybe take my time, but it quickly goes to the next part, or whatever it's called. It's hard to suggest changes, because it's pretty much fine the way it is. It's just very difficult.

It can sure be a pain when you can only last four seconds. You'd think a game lasting only a minute wouldn't be that difficult. You are definitley trying to make us work hard. It's unbelievable how it's done with so few graphics! It seems like you wanted to make something innovative.

Dude, this was one of the wackiest things I've played in awhile! It was just unbelievable how relentless it was in how insane it is. I had absolutely no idea what insane thing was going to show up. It didn't help that each enemy took like ten hits to beat. I can still appreciate that it's an original game. That's something I always try to emphasize in my reviews.

I never would have thought there'd ever be a game where a ghost just projects himself over and over. It's kind of creepy when you think about it, but that may have been the theme. I appreciate the sounds and music too. The gameplay does move pretty smoothly. Congrats on making such a weird game!

I think the main fault with this game is that it doesn't have a lot of detail put into it. I do have to give you credit for having a pretty original idea. I guess it doesn't work that well because it doesn't seem to treat the player well. I do appreciate the fine little details, again. I think there might be a glitch because it seems to go too fast for me. At least the gameplay is fairly straight through.

I think we on this website are just more used to detailed games, which is probably why the rating isn't that high. The music made me think it would be like "Super Mario Bros" at first! I guess I was disappointed by how it wasn't. It has some good ideas, it's just not done that well. At least you managed to get medals with this.

Argoms responds:

Yeah, I'm sorry about that. I actually spent three months thinking of concepts and barely had a week to actually make this. Wasn't expecting a very good rating, I just wanted to get something made really. I might revisit this idea again, and make a more complex game out of it in the future.

This game was tested at 60fps. Newgrounds runs it at max 40 fps(seems to be capped), and my friends can play it normally at that, the problem might be with your computer?

As a huge fan of the zombie genre, I'm proud to say that I wasn't disappointed by this. It was really cool with how you had so many different weapons and so many different ways to shoot up the zombies. It was probably messy with all those empty shells lying around. This is still a really fantastic game because of all the details. The music also keeps up the beat pretty well. Again, it was nice to earn at least one medal.

I felt it wasn't that original, but it didn't matter, because it was so fun. It was great how straightforward the gameplay was. It was just you shooting up zombies over and over. The colors were good too. I appreciate the atmosphere created with the lighting.

I thought this was a fantastic game and one of the best I've ever played! I have absolutely no idea how this didn't win a single award! I freaking loved how fluid the animation looked. I think the way the character's speech bubbles are shown is probably the most creative I have ever seen in my entire life! You normally don't even think of those as being well detailed. I love the wide variety of enemies.

I also loved how a bunch of stuff just exploded whenever you touched it. It was great to live in this wonderful, colorful world. It was somewhat of an RPG with how you interacted with the other characters. Of course, I always preferred platformers over RPGs anyway. It was great to have such great mobility and it even worked well as a sort of puzzle game! This is a masterpiece!

JayArmstrongGames responds:

Wow! Thank you so so much :)

Wow, and I thought the game I played before this was weird. I still liked this game, mostly because of how easy it was to get some medals. I truly had no idea what was going on. I'm assuming I could win some way, but I think I died. I could have sworn that I saw the medals somewhere else (at least their designs). If you're a prolific reviewer, you should probably check this out.

It's certainly original enough to like. I thought maybe this was a sendup of the Kid Icarus games. The ones where he becomes an eggplant or something? I think it was mostly a game about falling from the Heavens somewhere. At least I got something out of it.

VictorGrunn responds:

Hey, thanks. Yeah, there's really not much to it - if you can rack up over 10k, you've done "the best you can really do" at this point. But it was fun to make and I learned a few things, especially since it was a 24h project for me and my artist.

This is really one of the strangest games I've played. I can't really give any spoilers on how to win the medals, because hopefully, we'll all be able to win some. I don't even think I got a medal for finding the door. I keep thinking that I have done everything I can to get medals (I have two so far) but I kind of doubt it. Thank you for giving us a truly surreal game. I like the crazy music too.

I couldn't help but think this was trying to show off some philosophy. Like how getting there was half the fun or the goal wasn't that important, maybe? I liked how the main guy was this little cube dude. Everything has a pretty cute design here. It makes no sense, but it's worth checking out.

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

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