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View Profile Ericho

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I thought this was a really cool game! I found it to be better than the first one probably because I was more familiar with the gameplay. It also helps that there's so many different kinds of zombies and stuff to destroy. The most annoying things were probably those naked mole rat monsters. The graphics were really nice too. I chose the girl instead of the guy this time.

It was interesting how there were a certain number of waves. I was afraid the whole thing was just going to go on forever. It turned out to be extremely entertaining with all the gunshots and stuff. It's just a well rounded game. I'm glad you're continuing to make these great games!

Geez, I'm even worse at these games than I thought! I assumed that since there was so little detail put into it, it would be a piece of cake. It was anything but! The only thing I was able to do was look in the thing (I don't even know what that's called) and get the flashlight out. The graphics aren't that bad, I suppose.

It's quite impressive how you managed to make this so complicated for a game that only takes place in a car. It makes you realize it only gets more detailed from here. The ticking gets a tad annoying. Of course, that's just my fault for not being better at this game. You have really hard stuff.

This was weird, because I was expecting aliens or something to show up, but they never did. Granted, I didn't beat the game, so maybe that did happen. The best part about this is probably how you had a real life adventure in this. I was afraid it was going to be too boring, but it really wasn't. The graphics were somewhat polarizing. The designs themselves weren't that great, but when everyone got in motion, it looked great.

The sounds were also good. It was interesting because you really didn't know what was going to happen next. I hope you did well in your class. You certainly got a good number of views for this. There could have been some more sound though.

I was really quite impressed by this game. While it didn't have a lot going on, at least it managed to be pretty cool by having all these great lights and effects. I had no idea that I could myself control the speed of my ship. It was really about how far you were willing to go with it. It's great to see what different places you go to. You can never become prideful with this stuff.

It's just nice to see that stuff being blurred past the screen. The music is also fairly funky. It's just cool to be able to go past everything so quickly in such flashy lights. It's great when a game works well in its simplicity. This should have a much higher rating.

krangGAMES responds:

Cheers dude, the main emotion of this game is to feel like it's a crazy techno experience, glad to hear that you felt that way. Sort of like sensory overload.

I'm surprised this doesn't have a higher rating. I guess the most frustrating thing about it is that it's freaking impossible to even get one medal. This has got to be one of the longest games I've ever played. There have to be liteally dozens of levels before you even get to one boss! That being said, I still thought it was really creative. It was a puzzle game more than anything else.

I also think the graphics and sound are pretty cool. You have to look closely to see where those guys are that make up blow up. The level that I finally couldn't beat was Room 16. It wasn't even until then that I noticed they were numbered in the lower right hand corner. Give this one a shot!

I really liked this, probably because I managed to get so far. I think I got like three of the five medals on my first try! I was admittedly expecting something with more detail, but this is still really good. The way the heads and stuff are animated is very well done. It's just great to see all these crazy looking guys. It's one of the most fun games of these kinds I've played in awhile.

Granted, I haven't played that many at all, really. It certainly motivates you to continue playing. At first, I thought it was the same design, but that would of course been too easy. You should make platformer game with these guys. It seems like you could really expand yourself. It's still great for what it is.

Satyre responds:

Thanks for the rating and the suggestions :)

I thought this was okay for a fighting game. I think my main beef with it was that I didn't have that many moves. The quality seemed rather low in this. I tried to go to the part of the Options menu where you could change the quality, but I never found it. Oh well, I at least have to give you credit for making a fairly creative game. These really are quite bizarre fighters.

Kicks are a lot more effective than punches. It's also pretty weird how crazy this place is. I wish there could have been a pause button. Maybe there is one and I didn't see it. I don't even understand the title.

I didn't find this game to be that enjoyable, mostly because I'm no good at it. At least you had an interesting and fairly original premise. I liked how there were a lot of different objects and how they all seemed to affect you differently. It was nice to have such a challenging game. The worst part is probably not knowing when you have even won the level. The graphics, while not that detailed, are still nice.

It's just fun to try to control something that you have such limited control over. I had no idea the platforms themselves were going to help me like that. The sounds are pretty cool too. At least this managed to achieve some popularity. It's fairly unique for what it is.

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