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As a huge fan of the zombie genre, I'm proud to say that I wasn't disappointed by this. It was really cool with how you had so many different weapons and so many different ways to shoot up the zombies. It was probably messy with all those empty shells lying around. This is still a really fantastic game because of all the details. The music also keeps up the beat pretty well. Again, it was nice to earn at least one medal.

I felt it wasn't that original, but it didn't matter, because it was so fun. It was great how straightforward the gameplay was. It was just you shooting up zombies over and over. The colors were good too. I appreciate the atmosphere created with the lighting.

I thought this was a fantastic game and one of the best I've ever played! I have absolutely no idea how this didn't win a single award! I freaking loved how fluid the animation looked. I think the way the character's speech bubbles are shown is probably the most creative I have ever seen in my entire life! You normally don't even think of those as being well detailed. I love the wide variety of enemies.

I also loved how a bunch of stuff just exploded whenever you touched it. It was great to live in this wonderful, colorful world. It was somewhat of an RPG with how you interacted with the other characters. Of course, I always preferred platformers over RPGs anyway. It was great to have such great mobility and it even worked well as a sort of puzzle game! This is a masterpiece!

JayArmstrongGames responds:

Wow! Thank you so so much :)

Wow, and I thought the game I played before this was weird. I still liked this game, mostly because of how easy it was to get some medals. I truly had no idea what was going on. I'm assuming I could win some way, but I think I died. I could have sworn that I saw the medals somewhere else (at least their designs). If you're a prolific reviewer, you should probably check this out.

It's certainly original enough to like. I thought maybe this was a sendup of the Kid Icarus games. The ones where he becomes an eggplant or something? I think it was mostly a game about falling from the Heavens somewhere. At least I got something out of it.

VictorGrunn responds:

Hey, thanks. Yeah, there's really not much to it - if you can rack up over 10k, you've done "the best you can really do" at this point. But it was fun to make and I learned a few things, especially since it was a 24h project for me and my artist.

This is really one of the strangest games I've played. I can't really give any spoilers on how to win the medals, because hopefully, we'll all be able to win some. I don't even think I got a medal for finding the door. I keep thinking that I have done everything I can to get medals (I have two so far) but I kind of doubt it. Thank you for giving us a truly surreal game. I like the crazy music too.

I couldn't help but think this was trying to show off some philosophy. Like how getting there was half the fun or the goal wasn't that important, maybe? I liked how the main guy was this little cube dude. Everything has a pretty cute design here. It makes no sense, but it's worth checking out.

I thought this was a really cool game! I found it to be better than the first one probably because I was more familiar with the gameplay. It also helps that there's so many different kinds of zombies and stuff to destroy. The most annoying things were probably those naked mole rat monsters. The graphics were really nice too. I chose the girl instead of the guy this time.

It was interesting how there were a certain number of waves. I was afraid the whole thing was just going to go on forever. It turned out to be extremely entertaining with all the gunshots and stuff. It's just a well rounded game. I'm glad you're continuing to make these great games!

Geez, I'm even worse at these games than I thought! I assumed that since there was so little detail put into it, it would be a piece of cake. It was anything but! The only thing I was able to do was look in the thing (I don't even know what that's called) and get the flashlight out. The graphics aren't that bad, I suppose.

It's quite impressive how you managed to make this so complicated for a game that only takes place in a car. It makes you realize it only gets more detailed from here. The ticking gets a tad annoying. Of course, that's just my fault for not being better at this game. You have really hard stuff.

This was weird, because I was expecting aliens or something to show up, but they never did. Granted, I didn't beat the game, so maybe that did happen. The best part about this is probably how you had a real life adventure in this. I was afraid it was going to be too boring, but it really wasn't. The graphics were somewhat polarizing. The designs themselves weren't that great, but when everyone got in motion, it looked great.

The sounds were also good. It was interesting because you really didn't know what was going to happen next. I hope you did well in your class. You certainly got a good number of views for this. There could have been some more sound though.

I was really quite impressed by this game. While it didn't have a lot going on, at least it managed to be pretty cool by having all these great lights and effects. I had no idea that I could myself control the speed of my ship. It was really about how far you were willing to go with it. It's great to see what different places you go to. You can never become prideful with this stuff.

It's just nice to see that stuff being blurred past the screen. The music is also fairly funky. It's just cool to be able to go past everything so quickly in such flashy lights. It's great when a game works well in its simplicity. This should have a much higher rating.

krangGAMES responds:

Cheers dude, the main emotion of this game is to feel like it's a crazy techno experience, glad to hear that you felt that way. Sort of like sensory overload.

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

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