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View Profile Ericho

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I'm surprised this doesn't have a higher rating. I guess the most frustrating thing about it is that it's freaking impossible to even get one medal. This has got to be one of the longest games I've ever played. There have to be liteally dozens of levels before you even get to one boss! That being said, I still thought it was really creative. It was a puzzle game more than anything else.

I also think the graphics and sound are pretty cool. You have to look closely to see where those guys are that make up blow up. The level that I finally couldn't beat was Room 16. It wasn't even until then that I noticed they were numbered in the lower right hand corner. Give this one a shot!

I really liked this, probably because I managed to get so far. I think I got like three of the five medals on my first try! I was admittedly expecting something with more detail, but this is still really good. The way the heads and stuff are animated is very well done. It's just great to see all these crazy looking guys. It's one of the most fun games of these kinds I've played in awhile.

Granted, I haven't played that many at all, really. It certainly motivates you to continue playing. At first, I thought it was the same design, but that would of course been too easy. You should make platformer game with these guys. It seems like you could really expand yourself. It's still great for what it is.

Satyre responds:

Thanks for the rating and the suggestions :)

I thought this was okay for a fighting game. I think my main beef with it was that I didn't have that many moves. The quality seemed rather low in this. I tried to go to the part of the Options menu where you could change the quality, but I never found it. Oh well, I at least have to give you credit for making a fairly creative game. These really are quite bizarre fighters.

Kicks are a lot more effective than punches. It's also pretty weird how crazy this place is. I wish there could have been a pause button. Maybe there is one and I didn't see it. I don't even understand the title.

I didn't find this game to be that enjoyable, mostly because I'm no good at it. At least you had an interesting and fairly original premise. I liked how there were a lot of different objects and how they all seemed to affect you differently. It was nice to have such a challenging game. The worst part is probably not knowing when you have even won the level. The graphics, while not that detailed, are still nice.

It's just fun to try to control something that you have such limited control over. I had no idea the platforms themselves were going to help me like that. The sounds are pretty cool too. At least this managed to achieve some popularity. It's fairly unique for what it is.

I thought this was a fairly good game. I can't believe I got secret medals without even trying to! Anyway, this was pretty cool to play because it actually was kind of a unique game. What I didn't like about it is that it was a bit too easy. It was mostly just you clicking on blocks and they fell down. There's just not much else.

I did like this because it's completely harmless. It's just an attempt to make a fun, easy little game. It's just that most of us expect more. I suggest you make it a lot harder and put a lot more detail into it. It was nice to be able to breeze past these levels.

It's funny, because at first I thought it was just supposed to be me defending my castle or whatever that is. I am soo glad there were other people (or rabbit things or whatever) to help me along the way. You didn't make it that clear in the tutorial. It's still a great game and it is easy to figure out when you see the "Q" sign on board. There's some kind of glitch where I die and can't move on.

It's weird because I can still send troops. I don't know how far they are to attacking the enemy, unfortunately. There were just a lot of cool things going on here. The sounds are also nice and I like how the Moon is evil. Watch out, Princess Luna!

Asvegren responds:

I'm glad you seemed to like it! If you die in-game, a red cross icon will be unlocked (hotkey: 2). This costs 40 resource units and will revive Morax.

I thought this was great because it had so much going on! I liked how the stakes for raised for each level by having more pits of the pot to collect. It's just a very well collected game. Everything is extremely well organized and while there isn't a lot of movement, the graphics are still great. Of course, this might all be because I'm good at this.

It's so satisfying when everything just comes together in the end. It probably could have used music. It's great to have such a nice and calm game. It makes me realize how big a fan I am of games like these. You don't seem to see them that much anymore.

At first, I didn't care for it that much because I felt it was too easy. It seemed to be a lot more challenging for me when I realized you only had on life. While it isn't great, this is actually fairly decent. I guess it might just be because I'm a big fan of these kinds of games. I wish there could have been some more detail put into this. At least the overall design was pretty original.

The sounds are nice and they all seem to sync pretty well. It's pretty fun to just watch the ball (or whatever that thing is) to go around and touch everything. It could have used some music, probably. It works for what it is. Just try next time to put some more detail in it with maybe some different colors.

I thought this was a really cool game! It's great that you have no idea what crazy background is going to pop up next in this. I appreciate all the unique designs. I thought I was supposed to be against the pirates, but I was actually helping them out. I love how there's so much room for you to experiment and so many different ways to play. It works so well as a puzzle game.

It's easy to see why this won Daily Feature. Its only downside is that it is perhaps a bit too simple in design. What works is that everything else about this is so freaking adorable. I love the little sounds and the way the pirates are happy when they have water. I wouldn't have expected flooding to be good for anyone.

I really liked this game, probably because I just found it to be so unique. It's a short game in itself and it doesn't really take a lot of thought. I am still very impressed at people who manage to get far in this game. I assume it's mostly luck. The graphics were freaking gorgeous in this and so were the sounds. I just loved the little pitter patter of the light stuff bouncing off the fish.

It may not have much detail, but it doesn't need to have it. It's just a nice, simple game that is wonderfully designed. Everything about its design was fantastic. My only complaint is that it did get a tad boring at times. Of course, with practice, everything becomes easier!

Almakos responds:

Thank you for the review.
You described exactly what I was trying to achieve with it =)

P.S. I have no idea myself how one can score those millions, that seemed impossible to me...

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