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View Profile Ericho

7,574 Game Reviews

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Well, I can't say I didn't enjoy this, because I really did. The biggest factor in this was probably how everything was done in a clear cut manner. I appreciate you giving such easy medals too. The thing is, I just never got into making flash myself. I don't know how to buy it or anything and I'm too busy reviewing to even make stuff. The one time I did submit something without flash it went terribly.

There could have been some more colors and sounds. Of course, a tutorial probably doesn't need those things. It's always nice when users are trying to help other people out. It doesn't seem to be unique. There are a lot of more detailed tutorials out there.

TheeCoffee responds:

This is just for Beginners :D

I really didn't understand this game. Was the scene at the end implying that what we saw was just a game in itself? Or was that part of the game? It's not much of a game where all you do is walk in one direction the whole time. Congradulations on being Tom Fulp's favorite game! I guess this just touches people on a psychological level.

That might only be because it's so hard to understand. I at least have to give you credit on having a fairly original concept. Strange, but original. The sounds were pretty omnious too. It looks like you should come out with the full version as that would probably be more enjoyable.

I didn't like this because I had no real understanding of what I was supposed to be shooting at. I was told to shoot a "pig". There was this fat guy who came by so I assume he was my target. I did eventually shoot him but then I lost. The graphics weren't that good either. I guess I just need some further instructions on how to kill whatever target I had to. It didn't have much of a story.

I think there should have been a main menu where you could have started everything. I guess when you hit the skip button, it kind of functions like that. It just didn't do much for me. Nothing seemed that well detailed or anything. At least it's cool to put scope mode on.

I'm not a fan of these kinds of games because there isn't much that happens. It's just you clicking on the same buttons over and over. Well, I guess technically most games are like that. I appreciate you having some pretty good drawings in this. I think I got the best ending because I got to the part where it said "To Be Continued...". In case anyone's wondering, you get there simply by clicking on the top part of everything you come across except where you get the gun to kill yourself.

The music is also pretty atmospheric. It truly is cool watching the medals pop up when you complete something. I assume there's one for every method of ending the game, some how. It just doesn't need to be that talking. It could be more like an interactive movie, I guess. Fans of yours will probably like it.

Shroom-Cushion responds:

Well, the point of this IS to read, not just mash everything. Of course you can mash everything, but then why even bother playing this game? And there are 4 "happy" endings, that carry on to the other game. I mean, the concept is real simple, the point isn't "GET TO THE LAST SCREEN". But of course your point stands, not everyone enjoys that.

Yeah, music's awesome - thanks to one of the NG users BlazingDragon.

So yeah, thanks for the review!

And now the score's at 3.45! I find it weird how this doesn't have more views, as I've seen it on another website. Anyway, what I didn't like about this was like there could have been some music with this. It was weird how a lot of the weapons were so different. It was pretty hard to tell what kinds you were supposed to use. At least most of the gameplay was pretty clear cut.

I also liked how you could put things in certain areas. The way the defenses were laid out was pretty cool. I just like it how you have a good understanding of what's going on. It could probably be more creative, though. Just put some more details in and maybe not make the screen so big.

I must have been doing something wrong, because nothing worked. I went and followed the instructions and once I put my towers up, nothing happened. They didn't fire at the enemy or anything. I tried clicking on them and nothing happened again. I guess I have to give you credit for having some pretty cool music and sound effects. The enemies themselves are fairly unique.

I just wish I knew how to play this game! At least other people seem to have a lot more fun with this. I just wish the instructions would tell you a lot more. Everything's done in a fairly organized matter. It's a bit out of the ordinary for its kind.

crionuke responds:

It's simple, you should build your towers in one line with enemies, and towers will shoot to it.

Wow, that was a very unusual game. The thing that struck me about its weirdness the most was how it really got hard after awhile. I tried throwing cabinets everywhere, but it didn't kill the guy on the jetpack. He just flashed red. I thought I threw as many as I could! This game seems like its concept was created from a word salad or mad lib or something.

For that, I at least have to give you points for creativity. It's certainly a unique game, even if it isn't all that good. I do suggest you work on some better graphics. The colors and shading didn't seem to add up to much here. At least you don't know what to expect next in this.

This didn't do much for me. I guess it was mostly becaue it just seemed a bit too cutesy. With all the stuff floating around here, you should have agame that appeals to a wider group of people. At least the graphic are pretty well done. I do like the nice colors. The music is also petty decent and rather pleasant.

I guess it doesn't help that I'm not a fan of point and click adventure games. I guess the rabbit in this was supposed to be a joke on the fact that her name was Alice. It was great for you to include the walkthrough, even if it is taking a bit too long to load. Just try to make a more interesting game next time, huh? It's harmless for what it is.

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