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View Profile Ericho

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A true adventure!

It really seemed like you went out of your way to make something original. I thought this was going to be like the ball games where you fall down to a target. It turned out to be something I thought was a little better. The coolest thing was the graphics. It was fun to see all of these crazy enemies trying to get at you in ways I had not seen before. The hyper sphere itself is very nicely designed. It takes awhile to get used to, but it's still great.

The music is also good and creates tension well. It's really not as fast paced as you would think. Again, I'm more used to playing the ball games by jmtb02 which are just really hard. I'm definitley not criticizing you, I'm saying you're doing well by giving your player an easier time. I thought the trap door was activated by me stepping on the square but it was automatic.

How strange again

I thought it was just going to be that one picture with the level. It must have been awhile since your last one, because I didn't understand the joke at first. It was the same level, albeit done with different things added to it every time when you repeat it. The one that I'm having trouble with is the fourth level or part, I guess. If you want to know how to get through the first three, it's fairly easy. On the first, just touch the lever to make the pipe again.

On the second one, don't do it at all because it's already open. On the third one, do it in the middle and then it will open. I think it's funny how I eat my own poop which looks so delicious. That's a great way to create infinite food! As it featured that blue elephant, I thought this would have a lot of medals in it, but it didn't, which I guess is for the best.

Another good entry

I can't believe there have only been four of these so far. At least everything works out well for the game, as it's as good as ever. I suspect this will eventually have medals. The funniest part was when the lady said that missions to save the world came six times a day. Given how many games there are around, I wouldn't deny that at all. To get started, just click on the woman and then click on one of the chores, I chose the bee one.

You'll get a message from the flower house owner that says "Force open" something, "tree trunk". Pick up the hose and then go over to the last screen and get the rock. Sad to say that's as far as I got. The animation is really well done in this, as are most of the games you have worked on. I appreciate you consistently making good games.

Could be a lot better

I guess the main fault of this game was that the graphics were of such low quality. It seemed like it was just a poorly drawn woman shooting at bees. The gameplay made no sense. I know that I hit some of the bees, but they didn't fall down. Worse yet, when they did fall down they didn't show up on the board! It said that I had a score of 1, even though I know I saw numerous bees going down! I guess that might have just been the way they were flying?

Either way, it doesn't make for a good game. It's only saving grace was that it was nice to be able to move. Everything just looked so silly for it to be any fun. I know that might sound like an oxymoron, but if a game is that nonsensical, it really can't be played well. The text was also fairly simple, even if it wasn't featured that much.

flashmakeit responds:

Oh you mess around and broke my game

Not too bad

I guess I wasn't able to enjoy this as much as other people because it was hard to play. I think it would have been better if, while you were in the air, it displayed the blue arrow you were controlling your ship with. No offense, but this just didn't seem to have that good quality. At least the sounds weren't that bad. I do think it's a funny idea to ask the question of why people are not able to remember being kidnapped by aliens. Usually, the aliens have some memory erasing device they use.

The graphics aren't that bad, but it just doesn't seem anything too noteworthy. I guess with all the games out there, I just expect it to be better designed. On the plus side, at least this was fairly easy to understand. As you can't get far with the first few parts, it does motivate you to get more money. I don't think this qualifies as an "action" game.

We should know this

Unless you've been either hiding under a rock or have never been on the Internet, you should know what Minecraft is. Now, I would prefer the actual game because of the dimensions it has, but this is still pretty good. I guess I just wasn't interested enough in it to get that far ahead. What I will say is good about this is how it sets itself up so well. I was able to figure out that the wood is on the trees, at least I think it would be.

It's nice to have such a wide variety of areas to work with. I guess I shouldn't touch the animals, because they seem to scream when I touch them. I suppose being attacked by an ax would hurt. There could have probably been some more sound effects. Of course, I am not sure how many sound effects are in the actual game.

Zanzlanz responds:

Well if you ever get lost on what to do, you can always explore and experiment! Also you could look at the help, follow the achievements, or maybe even take a peek at the Minecraft wiki.
Also, if you ever want anything added to this game, just ask. It's still being made right now, and if you wanted me to add any specific sound effects, just ask :)

Not that good

The thing I did not like about this was that it just didn't seem to have much dimension to it. There are so many better flash games out there, it's hard to recommend this. I think the best thing for you to do is put more detail in. Shading is always important for a well detailed game. This just didn't seem to have much going for it. I did think this had its good points, because it did have some good effects.

The sound wasn't that bad, but it wasn't that good. I guess next time you should just try to have more detail in it. The backgrounds are pretty bad, but at least the car itself isn't terrible. I found it weird how you called it a car when it is clearly a bike. Well, I'm probably just overanalyzing something that probably isn't meant to be analyzed like that.

flashmakeit responds:

I am glad you review my game because you pointed out some very useful tips.

Lots of fun!

I remember a time when I went parasailing in my life. While the real thing is cooler, this is still awesome! I think its strongest point is how the sounds are so great and you get so many oppurtunities to move around and control everything. Oddly enough, I found out by mistake how you even got ahead in the game in the first place. I assumed you hitting the boats was part of the game. I guess manslaughter isn't always good.

The music was nice and provided a good atmosphere. I also love how there's so many things going on in a single level. At the same time, it doesn't try to be too flashy or anything. It just knows it can be fun by presenting an ordinary situation. Well, I guess parasailing isn't ordinary for most of us, but I meant non supernatural.

I like this a lot!

I'm surprised the score is so low, at least for something I consider to be really good. What made this was how there were so many good designs. The hardest part was probably the bits with the ice. It was very reassuring to know that you could keep on manipulating the ball as it moves along. Another cool thing was the music. It really gave you a good idea of being in a cybernatic world with crazy stuff going on.

This also has one of the most bizarre names I have seen in a long time. I like how there's always going to be different blocks. There are some that are slippery and some that gradually fade away. The sounds are also nice with how the ball moves. It is a nice large screen that gives you a lot of room to move around.

krangGAMES responds:

Heh, bizarre is definitely a good word for the name "Eunaborb". Thanks for the kind words, yo!

Weird game...

What I found strange about this game was that there didn't seem to be much actual gameplay. It just directly took me to the scene where the action was going on. I went to "Help" but it just told me what the buildings did. I have no idea if this is just a demo or something. I try to click on the buildings, but nothing happens. That being said, I actually did enjoy this because it was pretty much a game that played itself.

I might never figure out how to play it, but I appreciate it. I think the graphics are actually fairly decent and the designs of the enemies are nice. These kind of look more like giant insects than aliens. Then again, seeing as how we've never discovered real aliens, you can never disprove they don't look like that. The sound is good too.

GaddyGames responds:

You just have to clic on the "campaign" button on the right, then choose a level and a difficulty :-)

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