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View Profile Ericho

7,600 Game Reviews

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Very fun game

The best thing about this was probably just how freaking fun it was to kill those zombies over and over! I have always been a fan of the zombie genre and love this sort of thing. Hey, even Fred Rogers was a fan (I'm dead serious, look it up!). My only complaint was when you got the bazooka it took too long to reload. I was hoping it would just be easier to shoot enemies. I was a bit confused as to why it wasn't getting easier, but then I realized I had to put the gun in the chamber to use it.

The music is good and sets off a really cool tone. I appreciated all the different designs that were used in this. Who thought that bees could be fairly difficult to kill? It was cool how it just got crazier as it went along like how ridiculous it was with the giant spiders and stuff. This wasn't submitted at Halloween time, but makes a great game nonetheless.

Fairly interesting game

It's always nice when a game tries to be educational. I guess it wasn't the most creative of games, but it was still a pretty nicely done game. It was hard for me to understand at first, but then I realized you could move the other atoms as well. It had a pretty interesting title. I suggest that in order to make it more appealing, you add in some better use of colors as well as better gameplay. It just doesn't seem that out of the ordinary.

Of course, there's nothing really that bad about the game either. At least you have a pretty good environment to move around and express yourself. It seems like the kind of game you can experiment with. Of course it's a puzzle game, it wouldn't fit as anything else. You could make it a bit more educational with more facts.

Cute little game

This didn't rank as one of my favorite or least favorite games here. The best part about it is how you allow yourself to go at such a lesiurely pace. It could have had more going on, but I guess a game about groceries wasn't supposed to have that. The music is fairly good. What I also liked was that it was easy to advance. All you had to do was just keep pressing all the arrow buttons at once. It didn't penalize you for that, so you would get something like that.

There could have been better designing, but still decent. It's the first time in awhile I've heard a title that had "2000" in it. Even then, it didn't have the exact wording (or lettering?) but the 2K abbreviation. It just takes a bit too long to get things started. There's so many groceries that I wouldn't want for that part to speed up.

That's an odd game

It's hard to tell what to make of this game, because it was hard to even get ahead. What struck me as the weirdest was how I opened up a present and then didn't know how to advance. I at least managed to get another one by clicking on the envelope. I clicked everywhere but there was nothing that advanced me to the next day. I guess I can at least give you credit for having a fairly well designed game. I like how it's mostly black and white.

Judging from the title, I would think this would be a remake of "It's A Wonderful Life". It apparently didn't really have anything to do with that. The music is pretty good and sets me in the Christmas spirit. I am glad to announce that my father already has all the ornaments and decorations put up. I hope you have a great Christmas season.

Needs more detail

I guess this perhaps wasn't intended to be that good looking, but this game should have more detail. It just seemed like everything was presented in far too much of an ordinary manner. The text and everything else seems so bland. I will give this credit for at least having an original concept. I was surprised at how easy it was to die when all I did was move around. I suggest you simply keep pressing the arrows to get a pattern.

The music was alright. It seemed like it didn't fit the tone very well with how it was peaceful and this was a game about the Devil. The lines are straight, but it doesn't leave much to go on. I keep winning that same medal when I lose on the first level. It always pays to have a game where you can get a medal that easily.

FlyingColours responds:

Thanks for the review! Now that you mention it, the song does seem to be a bad fit for the theme. Next time, I'll be sure to pick a more suitable piece! I'll try to make the graphics better next time, with pictures from the Internet which are not copyrighted. The game I'm working on will be much easier to win.

Too slow

What I didn't like about this game was that it simply took a long time to move along. I would rather you have it be sped up a lot more. I know you have a speed up button, but it doesn't really do that much. Of course, I still have to give you credit for having some really good graphics in this. Everything just looks so organized in this. It might have been a bit more detailed, but nicely done. It's just hard to enjoy a game that takes so long to play.

The sounds are especially nicely done in this. I like the images that the graphics show when the enemies die. I guess the good probably does outweight the bad here. I guess I can be thankful that you get plenty of time to prepare for the next part. The music is also good and sets off a nice adventurous tone.

Hi, it's me

I can't really recommend this because I didn't find anything that noteworthy about it. Don't get me wrong, it did have some good ideas and the effects were pretty elaborate. The models used were pretty original too. What I didn't like was how it was basically just the same game over and over. The music was at least decent. I also appreciate this background that shows off all these wondering stars across the galaxy.

What I found weird was that I would have liked it if the enemies fought back. That's why the classic Asteroids game was so good. It provided more of a challenge but also support with the things that blocked the enemies. This probably needed better gameplay. I will admit that you got the designs down pretty well.

Kwing responds:

Thanks for the review. I'll admit the enemies probably should have fought back, but they were also big enough and started low enough down that the player would have gotten very little warning if they had.

Moby Dick!

This was a really good game because it just went on a long time. It's the kind of game where you have to take time to develop your strategy. I think the coolest part of this was probably how you had to manuever to dodge all the spears and nets and stuff. Hey, these people are trying to kill me! I have a right to defend myself as a whale! The part where it got really frustrating was when the really big ships showed up.

I think the best way to topple them is to wave your tail around. I had a nice time going around and exploring all these environments. It certainly gives you a lot of space to recover. I believe I heard the Wilhelm scream some time during this. It's so satisfying to watch those stupid sailors float around like morons, but she sure to eat them before they hit too low!

This is how it's done!

I'm not the biggest fan of RPGs, but this was a very nicely made game. It really helped that you were able to advance so quickly with the enemies. I was pretty confused by how this game started out. It was a battle which I had no chance of winning and one that I lost pitifully, but for some reason I advanced. I then went to a much better place where I could get experience. I don't just mean in terms of points here, but also experience with the game.

There may be a glitch or two, because I wasn't able to upgrade myself that quickly. It seemed like I couldn't go any further. It was still interesting to be paired with someone else. By now, I have at least gotten used to the style of RPGs. The graphics were really lush in this, particularly with how you were able to move around so freely.

How elaborate!

I thought this was a great game if only because it was just so fantastically drawn. I notice how you seem to adopt a different artwork style in your games than in your regular submissions. It's great to see so much effort put into that. I love how Cthluthu has such a funny looking big head in this. You really didn't know what to expect in the next level. The only time that I lost ground was when the anti-magic shield came on.

I guess scientists are allowed to do that. Most of the people who came in looked like they were from Michael Jackson's "Thriller". Keep in mind, this is even BEFORE I turn them into zombies. Controlling zombies is great and this is one of the few games where I can do that. The music also really sets the atmosphere up well.

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