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View Profile Ericho

7,498 Game Reviews

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Really neat game!

This was good fun to play because it was such an original concept! I must not have been paying attention to the title, because I was a bit surprised by the Tetris blocks. I knew that music was familiar. This was an amazing game because you really created the level yourself and it sure is more of a puzzle game than an action game. It was amazing how there was so much space in every level for you to go around and explore. The main character himself is really well done as he moves around well.

It's just so random, with having to collect a flower in a metal room for whatever reason! It was just fun to plop around after thinking of how to solve each level. I guess you could have made it a bit smaller, but it still has a good amount of detail. It certainly lives up to what you say in the author comments. I like how petite everything is.

Some robot

On the first level, it was hard for me to understand how I even succeeded at crashing the robot. It just killed itself after I hit the green button. Oh well, at least I managed to get as far as the third level. This was a really weird game because there were just so many things going on in each level and it took real thought to figure out what to do. There's a magnet, bomb, a circular saw, a piece of metal and I have no idea how it works! This is certainly one of the most complicated puzzle games I have ever played.

I am not that good at it, but I do have to recommend it for how elaborate it is. It reminds me of the classic Rube Goldberg devices. The graphics are pretty stndard, especially with how the robot works. This is just such an incomprehensible game you really have to learn to get used to it. Above all else, it is a great way of showing your creativity.

Can't hate it

I am unfamiliar with your other projects, so I can not judge this on how good it is on relation to them. It was weird to have no sound, and that is really something that you should try to avoid. Even if the music can come off as annoying, you can always have a button that mutes it. That being said, I still did not find this to be that terrible. The coolest thing about it was the interesting designs. It makes you realize that rock, paper, scissors, can be a popular game.

We even have a Pico version of that game that's truly popular! It was interesting to see the weird variety of characters used! The designs in this were good, but it does feel fairly lazy when it appears to be just still images after each other. You could use stop-motion to depict what the characters are doing. Well, it was fairly good in detail at least.

Madeinpda responds:

Your suggestions should made the game an overall +1 or +2 improvement but I would have worked twice the time ... this game doesn't worth it.

But thanks for your tips :-)

How complicated!

It was cool to play this game because there was so much going for it as a puzzle game. I can't believe that the winner of Daily 2nd place has less than 5,000 views! Anyway, this was great to play because it was quite difficult but had a very simplistic design. I also loved the choices of music. They sent out a real sense of wonder and adventure and you rarely see (hear?) that in a puzzle game. I am also fairly good, brisking through the first three levels.

It was great to see how each new level became more detailed and complicated. It just goes to show that you do not need elaborate effects to make something cool. It could have had more detail, but it did really not need it. At least you managed to get some recognition for it. It's hard in how you have to start back to exactly where you started.

Best yet!

It's amazing to see how every one of these games gets better as it goes along. This one boasts of the best graphics in the entire series. Everything just seems so animated in this. Even the white arrow pointing you to the helicopter seems so three-dimensional and like a character in itself. It was also great to have some backup because it even makes more sense with more people shooting. I love how the enemies in this one just really plop over and fall on their backs.

They seem to be easier to kill and it has a lot more of a story so it's more comprehensible. You really took every flaw there was about this series and corrected it! Considering the first parts were already great, that's very impressive! You can never go wrong by combining defense games and shooters. Zombie stuff forever, my man!

Fairly fun

When I heard the word "Achilles" I think mostly of Achilles Heel. I am glad this was not a game based entirely on his weakness. The best part was how you could simply go and attack your enemies over and over with seemingly no end in sight. The part I did not like was how it was repetitive as it went on. Normally, I do not care about that, but the graphics could have also been more detailed. What does matter is that it's still fairly addictive and fun to play. I do wish the enemies were easier to kill.

What is good is that you give the players a really wide space to go around. Do not get yourself cornered in this game. Make sure you make good use of jumping and annihilate your enemies as quickly as possible. They can really build up on each other if you try killing many in a slower way. The best way is easily the spear to the head.

How strange

This was quite a unique game to play in that I had little idea how long it went. Everytime I went past a level, it said I had failed it even though I saw the missile leave the screen. I tried to follow it and now I know what I have to do, sorry. Boy, I feel like an idiot for not reading the instructions better. Anyway, this game is a lot harder than it seems at first. You have to follow the missile and use up a lot of your own fuel for it.

The coolest part was probably how well the robot worked. It was great with how the enemies were all defeated in one blast. While I am pretty bad at this, at least I managed to get a single medal (making the enemies shoot each other). The music was also good and had a good futuristic and technological feel to it. It is definitley going to take practice.

Fairly innovative

This is an RPG style that I am in no way familiar with, so it is hard to fully enjoy it. I can, however, say that I liked this because the graphics were really good. This is truly a different kind of animation and I do not mean a bad kind of animation. It is a game so different then even most RPGs, so it will take awhile to get used to. There were some more obvious flaws, like how I did not like how there was no music or sound effects. That is something I always look for in a game.

It seems to have the makings of a classic "Magic: The Gathering" game somewhat. Granted, I know next to nothing about that either. The detail was good and I like how there were differences in the people in the crowds. It is an interesting game that is worth a play with someone more familiar with this kind of gameplay. Congrats on having it be your biggest project ever!

Neat little game

This game was playable, probably because it just had a lot of cute sounds and things going on. This reminds me of the game "Train To Mexico" which I bet this is based on. That game actually was more elaborate than this, but this was still a decent effort. It was annoying with how I had to get the right combination all the time. It started out well, but then it got harder when you had to reach the other side. I do not even know what the hammer is for!

As you can guess, I am not very good at this game. I am sure people who are experts at puzzle games would have much better luck than I would. It was nice to see a game use dominos. Those things are such classic game pieces it's too bad you seldom see them in games on this website. The graphics were pretty fancy as well.

Quite complicated

This game was quite fun to play simply because it had a very simple premise to it. The premise worked because there were still quite a few ways to win the game. The best part was probably those spiked balls because they got to explode everything around them. I guess it's kind of creepy to be blowing up fireflies like that. Then again, it's not like they had anything better to do. The colors were quite vibrant as well, even though the entire thing was not that well detailed.

My suggestions would be to put in more detail into the environment. Since the game is fun on its own, it might not matter much, but it would make it look better. I like it when people know when something works in its simplicity. The music was good and created a nice mood to play the game. Not one of BubbleBox's best, but good.

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