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View Profile Ericho

7,574 Game Reviews

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Nice defense game

This game is very interesting to play because it manages to have such a simplistic appearance to it. Don't get me wrong, it certainly gets harder as the game goes on. The music is also really good and the entire game seems like it's a music game of some sort. I guess it's just how everything flows so smoothly. The coolest thing is when the beams start turning into fireballs. While not the most detailed game, it allows itself to become a straight-up fun one because of the gameplay.

There's little to complain about it, and even the explosions change as the game goes on. I didn't even realize you could choose from different turrents. A big selling point is how much variety there is and how the levels change as you progress. It starts on a blank screen to somewhat prepare you for the more elaborate colors. There seem to be no drawn black lines, just vibrant colors.

Very good game!

I liked playing this game a lot because it just had so much to offer! I could easily see something like this landing on a professional gaming system given how good the gameplay is. It gets a little repetitive, but great besides that. The best part was being able to collect all those weapons and beat up the enemies. I think most of them could be beaten simply by attacking them relentlessly. I think the lead pipe is the one that managed to do the most damage.

Having a cactus be the protagonist was a pretty original idea. It's a pretty surreal game in that way, especially with how weird the enemies look. Whatever the purpose is, it's a very fun game to play and has everything you need. The controls are fairly smooth and the game is kind to you as it goes on. There's so much detail put into the backgrounds, too.

What a maze!

When I first heard of this game, it seemed like you were going to do one where you would not hit the sides. I guess I should have listened to the title better. The cool thing was how you had no idea what was going to show up next in the game. There was a unique design for every level. While this game did not have the most detail, it was still fun to play because the design was simple and you did not need to have elaborate things going on to make a good game. The sounds were cool, too.

There's even a cute noise you hear when you click the "Click Start" button. It is amazing how simple lines can be used to create a fairly complicated game. The coolest thing was how quickly the ball just went across the screen. I am glad this managed to at least get a couple tens of thousands of views. For a maze game, it's all around cute.

Great puzzle game!

I love this game because what it is just seems to completely come out of nowhere. When you first see the screen, you think it's going to be some fantasy story. Well, you could kind of tell it was not from the title and stuff. The best thing was the music and how gracefully you allowed the player to just do whatever he or she needed to beat the game. Puzzle games can sure be frustrating, so it was very calming to hear the birds sing and the water rush along. The shading is great too.

It's actually hard to see this as being 3d because it does not look like that to me. The cube does contrast with the rest of the environment. It's weird how it just floats around in this beautiful landscape. The detail is as good as ever and it is hard to be stressed with all the relaxing music. People should make more puzzle games like this.

Pretty different

Since I have played tons of defense games, it is always great to look for ones with new style. I thought this style was actually quite original in how you built turrets and featured those guys coming up. While it was submitted on Halloween, it did not have anything to do with the holiday, BTW. What matters is that the music is really cheery and there are a fair amount of enemies coming forward. The thing I did not like was how there was this big massive space in the sky.

It just seemed kind of a waste to put it there. The graphics could be better, but they are still adequate enough to recommend. The best thing is that there are so many different enemies you can send out yourself and different levels. I can tell a lot of effort was put into this. You seem to have really made a world of your own that other people can enjoy.

Nice and creepy

As usual, it was a good idea to put forth this game around Halloween time. While it is not that time now, I can still appreciate it. What I really liked about this game is that it is so good at being faithful to the zombie genre. It is everything you would want and expect, being able to just shoot zombies left and right. The gameplay is a bit hard, especially when you have to learn how to move on. It's weird how this was put on the "Action Games" list instead of "Shooting Games".

There are so many zombie games that should be a section itself! Anyway, this was really cool to play also because it did a great job of creating atmosphere with the music. Being alone (well, besides the zombies) in the darkness is always a spooky feeling. I also like how your character has a lot of mobility and flexibility. Keep making this stuff for us zombie fans!

murp is Number 1 today!

I am surprised that this did not get any medals to go with it. I think this might also be the first time I found out your name was Felix Wiesner, as I thought it had a "Maus" in it. Anyway, the "Powerfox" series was one of my all time favorite games on the Internet! It was great to see PF finally back and kicking butt like he should! This game was probably the hardest at least with the Difficulty modes I tried. I understand why you chose India instead of going all around the world this time.

It was because India has over a billion people and their Hindu religion has over a million gods (seriously)! I don't know if that was intentional, but some Fridge Brilliance I saw. I loved the references to your other games, like the giant crab claw. The genie powerups were easily the best, with the Foxzilla powerup the best of them all. You still keep the tradition of so many things going on at one time.

Wiesi responds:

Thank you!

Cute little game

I thought this was a pretty fun game. When I heard the title, I thought it was going to be a parody of the movie "Cloudy With A Chance Of Meatballs". The coolest thing was that the graphics were great and the overall design was just so adorable. The music was also a great way of showing how cute it was. At first I thought I was trying to catch letters with the green things being giant envelopes. I guess those are intended to be presents.

While Christmas was not mentioned, this certainly reminded me of Christmas. I thought that the name "Pong" meant that the game was going to be similar to Pong. It's neat to have instructions for using on your cell phone. It seems like more Newgrounds games should have instructions like that. It's hard to collect the presents while you move fast as that causes some to fall off.

Fortunacus?

This game was fairly fun to play, mostly because the graphics were good. It seems similar to the Ashura game that was also released by fortunacus. It was not as enjoyable, as the control just seemed off. The weirdest thing was probably how I am not used to just moving on my own hitting enemy after enemy. The designs of the monsters were good and it was great to have it different on every level. It did still seem repetitive, just destroying the same monsters over and over.

At least you have upgrades which help against the stronger enemies, obviously. My favorite powerup would have to be the shield. I did not even try to put that on, I think it was just something that came with the upgrades. The sound effects worked nice and seemed as authentic as most other games. I liked the design of the protagonist even if it was not the most original.

Good variety

This game was interesting to play because it had a lot going on and you did not know who was going to show up next. It was really cool with how there was a different player for everything. It seems like every icon would be an opponent, but you changed protagonists. I am pretty bad at this game and it can get frustrating for me. The worst part is how it takes forever just for the gun to get the ammo to fire! I guess it's random so it's just coincidence but it seems to take a long time to me.

The animation was pretty good. I think you could work a little on lines and maybe some more shading. It did remind me of the "Pico Roulette" game, a classic on this website and a very good game. While not as good as this, it was still enjoyable because there were many elements to it. Even the way the gun shot the guy in the level was changed.

I am one of the most prolific reviewers on this website and even on the Internet! I am proud to be such a huge fan of this website!

Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

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