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View Profile Ericho

7,574 Game Reviews

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Most impressive

I think what really helps is that the demon is just a very interesting character. It is like you are not playing a game but rather a cartoon when you see him in action in his cutscenes. Without him, this game would be nowhere near as fun. The best part was the graphics, as everything was presented in a clear, manner. This series just never gets old, as you guys will always find new locations. It is very impressive how so many people contributed to this, even a whopping six voice actors!

It's obvious there was a lot of effort put into this. As one who is not good at point and click games, I could not get that far, but I can offer some advice. Pick up the change on the top of the roof and the ground to use the pay phone. There are also a washcloth, a drink cup, and some chewed gum lying around to collect. I believe it will help you eventually.

Better than expected!

When I first saw the name of this game, I thought it was going to be a reference to that "Archie" song. I am glad to say it turned out to be something much better. What is really cool is how you manage to turn something so simple into something so playable. The music is great as well and gives a good hip-hop feel to it. It is amazing how creative you can be by finding new ways to beat the levels. Even when it seems like you're stuck, you just make more lines to go on!

Each level was radically different, especially the fifth one. The whole concept was very original especially when you changed the sugar color with those color filters. It was a soft, steady game that you could really take your time with. It seemed like every level just had a huge number of ways to beat it. It also helps that I am really good at it.

Better!

This is the best in the series so far, mostly because the gameplay is a lot more clear cut. The best part is having the percentage at the top of the screen. As far as I know, all I have to do is survive and keep on shooting these guys! As it takes place on the second night, there is a lot more ground to cover being outside and all. I liked how there were a wide variety of enemies, like these weird giant lizards. I did not care much for the cutscene, only the shooting the zombies.

It's also great how the zombies react when you hit them. It's a fairly realistic portrayal, not that you really can portray zombies realistically. Man, is it refreshing when you upgrade for a new gun. The gray barrels explode when you shoot them, in case no one else could figure that out. Congradulations on being featured in three series/collections!

Pretty funny

I was entertained at how goofy this game turned out to be. This is one that really relishes (if it were a hot dog that would be more of a pun) in how silly it is. From the intro, I was hoping it would be CGI. It's still a fun game, but it could use more detail like have some more obstacles and a wider variety of powerups. The funniest bit was when you just stretched the turkey and let him run around. It is certainly a unique game in the "cannon" series or whatever you call these games.

What really works is how wonderfully cartoonish everything is. It seems just like something out of a classic Tex Avery cartoon. It makes me glad that there are a lot of Thanksgiving submissions, Halloween and Christmas just seem to have much more. It's fun to see just how much this turkey squirms. It might have worked better if there were some powerups.

Sweet game!

This turned out to be a lot better than I remember it. It was great how you were able to put so much detail into a game that had a fairly simple premise. I was a bit confused by the instructions to press down for toggling, but those switch around the platforms to jump onto. It's just great how much this guy can jump around. I was thinking he resembles a sort of space hamster. Another cool thing is how you instantly teleport out of the level when you are done with it.

I like how the protagonist's yellow color contrasts with the red background. If MC taught us anything, it's how well contrasting colors work. The music was also nice and seemed to have a country feel to it. Granted, I have never heard of the thumpMonks so I would not recognize their stuff. It's fun just collecting everything and finding out for yourself what goes where.

Tentacles?

It was nice to see a followup in this series and a good one at that. The best thing is how well everything syncs together and while there is not much detail, the graphics still look great. You would be surprised at how much strategy you have to use with this game. Make sure that you utilize every single organism that you have control over. It was also great to get a medal after every single level. You have little idea what is going to come up next, and you have to prepare yourself.

It is so satisfying towards the end when the enemy just slowly loses their power until nothing is left. The bubbling sounds were nice as well. The music gives a good mysterious feeling and applies well to the soft but deadly gameplay. It was really cool how you could use your tentacles to go past other organisms without touching them. You guys just really know how to set a mood.

There you go again

I was confused as to why this did not have medals (of any kind) on it. I of course now realize that it was not a game but a cartoon submission and it is interesting to see you doing something new. The coolest thing was that there were simply so many deaths to choose from! There were almost too many! I could be here all day looking at whatever is going to come up next. What matters is that you have a really cool idea and it's a good way of showing off your creativity.

It's amazing how many ways you can kill someone with a soccer ball. There were some flaws, such as how you might have used some music and the animation could be better. At least nothing appears out of whack in the color. I really like the ones where his body parts fall to the ground. Man, how do those bodies supports those heads?

Really fun!

While the graphics were not that great, this was still a very nice game to play, simply because it was so fun. It was amazing how each and every level had a very specific amount of detail put into it. The best part was the goofy sound effects. It was just great to see this bull randomly catch on fire from eating the chili peppers and stuff. It was the first game I ever played that had that many tutorials. It's funny to just see the bull hop around over and over.

Even when you lost a level, it was funny to see the bull have problems with the arrows. The voice in this sounded really professional, like a game show host. At least this game managed to get some recognition from having so many well known people work on it. It's great how you can just use the boomerang and let the game play itself. Using the arrow keys you can even go out of frame!

Good and hard

I can't hate this game because it is very well done! The coolest thing is the graphics. I mean, for a game that's nothing but a screen with some bubbles on it, it is very nice to just look at. Even the actions the bubbles make when you press them are hardcore! What I did not like was just how hard this turned out to be! There were so many different sounds to choose from and even if you listened carefully, you still had to inspect each and every one hoping to get the right color.

I was thinking it would be more like a "Simon Says" game, but man, was I wrong. If this does not make you more aware of music, nothing will. I thought it would be something where you would try to pop bubbles or something. All in all, this is a very sophisticated game and a recommendation for someone who really wants a challenge. It's so difficult it's very highbrow!

GameBalance responds:

It's far not simon. The name fit the game tho, you touch the bubbles haha!
Color in game is random.
The game requires some music ear. But I think it's good because it might train it some.

For those who have no music ear - I m sorry :(

Should have seen this coming

With Charlie Sheen in the news so much lately, I should have seen this coming earlier. I loved how there was such a wide variety of enemies to smash! Each and every one had a very unique design. I especially love how the strippers change their body colors for seemingly no reason and you pick them up in your car. My favorite victims would probably be the goose. It was just great to hear all those squishy sounds and stock stuff like the Wilhelm scream.

The graphics in this were fantastic. There were so many vibrant colors in everything. I guess that was supposed to represent how Charlie Sheen is such a drug addict, huh? It's always great to see talented guys like poxpower and Mockery working together. It got a little slow, but the tiger button more than made up for it.

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Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

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