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View Profile Ericho

7,574 Game Reviews

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Hard, but good

I really like how these games can really test the mental capacity of a person. The fact that they get increasingly harder puts up a good pace for the player. The artwork/graphics were pretty nice and it had a pretty original overall design to it. Obviously, I got frustrated when I couldn't get past a certain point, but that's what video walkthroughs are for. As I'm recognizing music more, the music was very nice as well. While not the most addictive game out there, it had enough good points to certainly recommend.

Great game

When I first came across it, I knew it was going to be something great! This wasn't one of my favorite games, but it captured most of what you could ask for in a zombie game even if its purpose was to infect rather than to protect. I did great the first time playing but couldn't seem to get better later! At least it was the kind of game you could get addicted to in short time because it has only eleven levels. It was funny to hear those stupid people yelling. It certainly seemed to get harder to spread the virus after awhile, but still a great game.

Very well done

I am a fan of defence games, even if the game in question is of this style where you manually shoot your enemies. I can say it was very fun to hit all those stupid little penguins. I didn't even realize that I was a penguin at first. It was nice how you simply had to reload and did not have to buy more ammo, even if that didn't make it easier. I think the graphics are nice and are some of the most original I have seen in a defence game. This had a lot going for it and I am glad that it was made.

A different kind of game!

This game was hard to understand at first, as the first level I didn't even have to do anything to win! The next one was better with the tank firing at everyone. This was different than your usual "Momentum Missile Mayhem" games, but it still had the same coolness. The designs of the enemies were as nice as level. It's just fun to see how many ways you can knock them into another to blow them up. It's nice that you can show originality in your work yet still use your classic style.

Happy very belated Halloween!

I thought that this was pretty enjoyable if not one of my favorites. The design of the bats was very simple indeed but it didn't have to be too complicated to be enjoyable. I also liked how the design was done with really nice graphics of the gave, even if they didn't change. I couldn't even tell whether or not I had lost a pumpkin; it must have happened all at once. I guess it wasn't that addictive, but it is something that you could play for a long time. You have managed to take a very basic idea and still make it playable, so good for you.

Very hard

Well, I have to admit that this was a very inventive game to play! I have never played a game in my life before where you could use explosives to help someone across something. It took me awhile to figure out. It was also very good how you had to only have train thing be saved but leave the rest destroyed. My biggest complaint is that it may in fact be too complicated for a game like this, as I was having trouble with it. Still, I guess I can admire things that allow a person to use their brains a lot.

Good stuff!

I'm not the biggest fans of these kinds of games (I can never get the controls) but it was pretty good. You have managed to take some simple drawings and make them good. I have yet to get any of the medals, and those really do motivate me to play this. The graphics were pretty good and the music wasn't too bad either. It's a fairly easy game to understand, but there's still a lot of things to do in its simplicity. It seems like it has been a long time ever since I played a car game where you just ran people over.

Great game!

I was very impressed by the use of CGI (or whatever that was) for the graphics. I especially loved how it was such a simple idea that can be executed so well. Destroying ships over and over will never get old, even if it is hard to get the blue balls. I first thought this was going to be a Team Fortress 2 game, because of the title (Heavy Weapons Guy). The sound effects were pretty authentic, especially the laser blasts. You obviously put a ton of effort into this with all these levels and it really shows.

Very nice!

While not one of my favorite games, this definitley had a lot going for it. I may have played games similar to it, but does into a whole new theme by itself! I was impressed at how the balls turned into boxes showing that the player couldn't just randomly click over and over (which I did). The fact that it's so fast-paced also contributes to its role as a good game or at least one that requires some skill. It was also cool to see how the designs and colors changed. I have never heard of you before, but it's nice to play some of your stuff.

JoUBG responds:

Thanks! I definately wanted the players to focus on what they were clicking on so the penalties for single-blocks get quite steep if you're reckless. I'm glad you enjoyed the color/shape changes :)

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Age 35, Male

2719 E. 8th Street

Joined on 9/21/08

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